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Chlodio

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The game depicts pretenders as the people who have claim and who use that claim as a casus belli. Those most certainly are pretenders, but it isn't everything that's to pretenders, on the contrary it's merely the peek of the iceberg the bare minimum. Which is petty and bit odd, considering that the game is all about such intrigue.

So, what pretenders should be? Well, pretenders should exists outside of their claim wars. You see many pretenders spend a decade or two gathering support and planning their invasion, while some continued to dispute their enemy's claim despite never finding enough support to even attempt enforce it. The game was not single player, as the enemy of the pretend attempted to dissuade other rulers from supporting the pretenders and ideally hand him over, as the mere existence of an external pretender caused inner turmoil.


Here is how adventurers work in CK2:

Your brother, Bob decides that he wants to be the king, he leaves the court and you are alerted that he'll return after two years with an army. If he loses he gets automatically imprisoned.

Isn't that bit... You know, dull? How does that happen? Where does he get money for his invasion? Who are the people who join him? Why doesn't his liege have any part in this? Why is murder the only way to prevent the invasion? Why does he get captured when the war ends in failure?


Wouldn't it be more engaging if it worked like this:

When Bob decides that he should be the king, he leaves your court and a landless title is generated for him. He goes to the neighbouring sovereign, who is given the following options:

1. Support

The adventurer stays in the court of the supporter. After two years the adventurer launches a "Supported Invasion" on his enemy; he'll get fourth of his supporter's levy and a whole year's income. If his invasion is successful the adventurer becomes tributary ally of supporter, while the deposed ruler himself becomes adventurer. However, if the pretender is defeated and not captured, he'll simply flee back to the court of his supporter, but after losing a lot prestige is unlikely get another Supported Invasion.

When the Supported Invasion happens all your vassals are asked if they want to support the pretender. If they do support him, they'll become temporarily vassals of the pretender.

2. Welcome

The most like outcome allows the pretender to remain in the court of the friendly ruler, but will not launch the invasion immediately. They might never do anything with the pretender, but they are given the diplomatic options to support them or sell them out. Alternatively they could attempt to install them directly, this would replace install third party claimant casus belli and be called "Client Invasion", because if the attack is successful the installed ruler becomes "Client State"-type tributary to their installer. Client state would pay almost all their income to their suzerain and in addition the suzerain has option to force their client ruler to abdicate.


If either of the two options are chosen the enemy of the pretender gets "Forfeit Pretender"-casus belli and if the war is won, pretender is handed over and their host is required to pay reparations.

The enemy of the pretender also has the option of asking the supporter of the pretender to buy the pretender, like ransom, but far more expensive and unlikely to happen unless relations are improved to a great degree.


3. Deny

Pretender loses prestige and will ask somebody else for support.


4. Hand Over

Adventurer is imprisoned and his enemy is given the option to purchase him.


Lower prestige increases the odds of imprisonment, thus instead of character going form court to court forever he would be handed over after being reject couple times.


While the pretender is free, the vassals of his enemy are more eager to form a faction to install him.


Landless title created for the pretender would make pretending more generational, as the title would be tied to the claim and passed to the primogeniture heir, thus pretender could breed and his children would be able to continue pretending, but if the title is inherited by landed character or if pretended becomes landed the pretender title is replaced with strong claim to the disputed title.

How does that sound? Obliviously I don't expect such thing to be implement, but this is merely discussion about a hypothetical revamp of mechanic.
 
Last edited:

Lithu

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Sounds good, but the supported invasion probably shouldn't be launched automatically if the pretender get support. A 1/4 of levies is not that much, so a phase of gathering support from the vassals of the ruler he tries to beat would be helpful. It shouldn't always wait to be over 100% (after all, pretenders should lose more often than win), ; but it should at least wait something like 50% (the IA decisions should vary according to rationality).

CK2 also need some "separate peace" and "switch side in war" options to model things better.
 

Chlodio

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A 1/4 of levies is not that much, so a phase of gathering support from the vassals of the ruler he tries to beat would be helpful.

I considered that, but I think it would be cleaner if support come exclusively from the sovereign and I don't see how other parties would be rewarded for their support, as only one can be the suzerain.


Idea behind quartered levy is to demonstrate the fact that while there were many pretenders, only few of them succeeded. A reason for it is that these pretenders couldn't realistically gather and maintain same size army as their enemy, thus they either won by convincing people to defect to his side or simply being a brilliant strategist.

Such thing could occur with Supported Invasion as vassals could defect, thus pretenders that are not popular nor skilled wouldn't get far with their invasion. It isn't that unrealistic; I believe there were several pretenders who landed and expected overwhelming support, but instead received none and were soon defeated.
 
Last edited:

Lithu

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It isn't that unrealistic; I believe there were several pretenders who landed and expected overwhelming support, but instead received none and were soon defeated.
True :D

If it is done, some IA for the pretender to chose not too dumbly who to ask support would be useful. The support of a small count in Italy to take the crown of Scotland would be... not too useful.
 

Damo269

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True :D

If it is done, some IA for the pretender to chose not too dumbly who to ask support would be useful. The support of a small count in Italy to take the crown of Scotland would be... not too useful.
Tell that to Bonnie Prince Charlie haha
 

Lewa263

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So, you're claiming to have invented the mechanic that HIP uses for claimant adventurers, with the four options in exactly the same order as they are in that mod?
 

Lithu

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Tell that to Bonnie Prince Charlie haha
Yeah, I thought about that fool searching an example :p

So, you're claiming to have invented the mechanic that HIP uses for claimant adventurers, with the four options in exactly the same order as they are in that mod?
I'm not the OP, but I don't see in his message a claim about having invented the suggested mechanic. He may or may not have been inspired by HIP, but this doesn't make the suggestion better or worse, does it ?

Let's keep the topic on what would be a good/bad mechanism, and not on petty personal conflict.
 

vicbus

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It would be cool if the "pretender title" could be used to prevent the player from losing the game in case he gets unlanded. It could work as a last chance to win back your lost title before losing the game. And you would have to deal with the client state condition if you succeed.
 

Lithu

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It would be cool if the "pretender title" could be used to prevent the player from losing the game in case he gets unlanded. It could work as a last chance to win back your lost title before losing the game. And you would have to deal with the client state condition if you succeed.
I agree, good idea. It could be a lot of fun !

The chance of not succeeding should be high, but that in itself would spice up the experience.
 

vicbus

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I agree, good idea. It could be a lot of fun !

The chance of not succeeding should be high, but that in itself would spice up the experience.
I agree it shouldn't be easy, but maybe there could be some modifiers to the chance of you getting support/ failing / getting arrested. So there could be some strategy in choosing which court you would approach first.

I'm thinking on basic opinion of you vs. opinion of the usurper of your title, with weights based on the AIs traits, like ambitious, deceitful (with a chance to arrest you like in CK+), etc. Also, if you petition a strong father/ brother in law it would give a higher chance of them helping you, the same with rulers of your dynasty. It could be a really cool and engaging mini-game, with various events while you travel to foreign courts and while you reside in them.

Edit: And I'm being inspired by GOT here, but it would be cool if you live in the eastern portion of the map you could persuade/bribe a nomad lord to help you getting your title back in exchange of being his vassal/ him settling on your lands. It would be a heavy price to pay indeed, but I think that's the point. Maybe if your game is still in the viking age you could do the same with a Norse war-chief, with similar consequences .
 
Last edited:

Chlodio

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So, you're claiming to have invented the mechanic that HIP uses for claimant adventurers, with the four options in exactly the same order as they are in that mod?

I never did make such claim, but I did come up with it. I had no idea that HIP had such mechanic, as I only played the mod very briefly years ago. Is it truly impossible that two people would reach the same logical conclusion without ever talking each other?

And you would have to deal with the client state condition if you succeed.

Tributary ally for Supported Invasion as the pretender managed pull it off with only limited support, while client state would be for people who are installed by their host directly; making them completely dependent on their installer. Idea is that tributary allies are only under influence of their supporter.
 

Keizer Harm

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Great idea! One thing I would add is that the court the pretender can travel to could be the court of a powerful, disloyal vassal of the original title. That would net him a bonus in convincing other vassals to join in proportional to what those vassals think of the vassal hosting the pretender.
 

Tryvenyal

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Wow! How this would spam an empire with pretender unlanded dukes! :) Should they have their armies directly or when the war is declared?
Think all "duke/county pretenders" in ERE, with no kingdomvassals, I guess they would all turn to the Emperer for support?They must turn to someone above duke to join their court as with a ducal title. If he agrees their request, would he end up with like 10 vassalized mercenaries untill they decide to attack? 1/4 of the emperial troops would do fine... though so they would quickly attack?

How about muslims? They sire like 10 kids if they live long enough. Should like 4-5 of his younger sons generate pretender titles and try to take what´s theirs?

Though I like the idea, I sadly think it´s very hard to implement. It would be vary limiting for them to only be able to join kings and emperes. A county- pretender would ideally seek refuge at another neightboring count or in the best world, the county's dukal liege. Non of them can hold a ducal vassal/courtier..
 

Thrake

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Looks complicated when claimant faction already does most of what is suggested. Also getting a "client" looks completely over-powered. What I would like though is the ability to offer rewards for support, mostly promising titles.
 

Lithu

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How about muslims? They sire like 10 kids if they live long enough. Should like 4-5 of his younger sons generate pretender titles and try to take what´s theirs?
Only a small subset of unlanded claimants should try to take their claim that way.

It would probably be possible to base this on traits, like only those having ambitious or some other trait.
 

sinanziric

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Lol

This is already implemented

it's called Factions

Factions push pretenders who eventually declare War if they get enough Support.

Also pretenders can be only those people who have CLAIMS (usually dynasty members, or people from different dynasties who have previously held that title)

Also OP needs to understand that in reality once King hear for "support, claims" he immediately launches "Mass Murder" mission, whoever presented evidence of "Claims on Throne" haven't survived longer than a couple of days in court.

There is no such thing as a "Long process of achieving the goal". You either have support or you don't, if plot is revealed Ruler will imprison and execute anyone involved.

Also you said:

When Bob decides that he should be the king, he leaves your court and a landless title is generated for him. He goes to the neighbouring sovereign, who is given the following options:

I mean what does Persian Empire has to do with Roman Empire? Why would Persian Empire support claims in Roman Empire, such thing is considered a declaration of war by Persia and not "a support for a Throne". I mean what Other Realms have to do with Internal Politics of Other Realms. Sovereign Realms do not deal with Politics of Other realms.
 

Tryvenyal

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This is already implemented

No it´s not implemented. Vassals can push a claimant but he is not nessessarely a pretender of the title, pretenders are usually no 2-4 in line to the throne. I can have 6 children but vassals can press mnu uncle who is marely no 10 in line. And it´s not his doing, it´s the vassals doing!

Maybe a vassal with claim that starts and execute a claminat faction for him self can be said beeing a pretender war. But OP speaks of landless pretenders.
 

Chlodio

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@sinanziric

Your reply is... Confusing to say the least; I feel like you misinterpreted most of the OP.

Also OP needs to understand that in reality once King hear for "support, claims" he immediately launches "Mass Murder" mission, whoever presented evidence of "Claims on Throne" haven't survived longer than a couple of days in court.

if plot is revealed Ruler will imprison and execute anyone involved.

I don't even know what you are talking about... I said nothing about plots.

There is no such thing as a "Long process of achieving the goal". You either have support or you don't,

I see you are an expert on this the subject... You possibly can't think any wars where the invader began with only limited support and after achieving success many people defected to his side?

I mean what does Persian Empire has to do with Roman Empire? Why would Persian Empire support claims in Roman Empire,

For some reason working towards replacing your rival with someone who owes you might be seen as profitable investment.

such thing is considered a declaration of war by Persia and not "a support for a Throne".

They could identify the supporter, but nature of such proxy war would be completely removed from direct conflict, but if treated as such, it could escalate to direct conflict.

I mean what Other Realms have to do with Internal Politics of Other Realms. Sovereign Realms do not deal with Politics of Other realms.

Are you for real?
 

acsa4

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HIP I believe has something quite similar implemented to what you described. Like to the word, except prestige being affected, that is not part of the mod.

I would suggest taking a look at it. It is a rather interesting process, when you a ruler, have an opportunity to support a claimant to a different realm altogether.