Current system of prestige makes no problem with keeping it at a high level. My suggestion is to make values of adding and losing prestige flat depending on what you do, what you reached.
modifiers that would increace prestige:
emperor (for christian only) +10
elector (for christian only) +5
member of hre (for christian only) +1
having imperial authority ~0-5 (at 100)
having papal influence ~0-5 (at 100)
being pope +20
papal controler (for catholic only) +10
cardinal (for catholic only) +1 per cardinal
counter-reformation decision (for catholic only) +5
decisions - value depends; to end of campaign or for a while
events - value depends; to end of campaign or for a while
winnig war - value depends how big it was; until truce ends
winning war against heretics during reformation/counter-reformation (~1500-1650) - value depends how big it was; until truce ends
winning war against heathens - value depends how big it was; until truce ends
winning battles - value depends how big it was; for couple of years
highest income (first three in one religious group) +8
highest trade income (first three in one religious group) +5
highest tax income (first three in one religious group) +5
highest production income (first three in one religious group) +5
highest tarrifs income (first three in one religious group) +5
highest vassal income (first three in one religious group) +5
most provinces (first three in one religious group) +5
production leader +3
trade good leader +1
ideas +5
discover continents, new world, japan, magelan mission etc ~5-10
high piety (for musilms only) +5
tolerance (after 1650 having heretics provinces and postive tolerance to heretics) +1,+2,+3
having subects +1
largest army +1
largest navy +1
modifiers that would decreace prestige:
regency -5
no heir -5
active disaster -5
events - value depends; to end of campaign or for a while
decisions -value depends; to end of campaign or for a while
losing war - value depends how big it was; until truce ends
losing war against vs heretics during reformation/counter-reformation - value depends how big it was; until truce ends
losing war against heathens - value depends how big it was; until truce ends
alliance with heretics during reformation/counter-reformation -5
alliance with heatens -5
losing battles - value depends how big it was; for couple of years
low stability -3
subject - always 0
there would be ofc more modifiers
modifiers that would increace prestige:
emperor (for christian only) +10
elector (for christian only) +5
member of hre (for christian only) +1
having imperial authority ~0-5 (at 100)
having papal influence ~0-5 (at 100)
being pope +20
papal controler (for catholic only) +10
cardinal (for catholic only) +1 per cardinal
counter-reformation decision (for catholic only) +5
decisions - value depends; to end of campaign or for a while
events - value depends; to end of campaign or for a while
winnig war - value depends how big it was; until truce ends
winning war against heretics during reformation/counter-reformation (~1500-1650) - value depends how big it was; until truce ends
winning war against heathens - value depends how big it was; until truce ends
winning battles - value depends how big it was; for couple of years
highest income (first three in one religious group) +8
highest trade income (first three in one religious group) +5
highest tax income (first three in one religious group) +5
highest production income (first three in one religious group) +5
highest tarrifs income (first three in one religious group) +5
highest vassal income (first three in one religious group) +5
most provinces (first three in one religious group) +5
production leader +3
trade good leader +1
ideas +5
discover continents, new world, japan, magelan mission etc ~5-10
high piety (for musilms only) +5
tolerance (after 1650 having heretics provinces and postive tolerance to heretics) +1,+2,+3
having subects +1
largest army +1
largest navy +1
modifiers that would decreace prestige:
regency -5
no heir -5
active disaster -5
events - value depends; to end of campaign or for a while
decisions -value depends; to end of campaign or for a while
losing war - value depends how big it was; until truce ends
losing war against vs heretics during reformation/counter-reformation - value depends how big it was; until truce ends
losing war against heathens - value depends how big it was; until truce ends
alliance with heretics during reformation/counter-reformation -5
alliance with heatens -5
losing battles - value depends how big it was; for couple of years
low stability -3
subject - always 0
there would be ofc more modifiers
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