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Skjold89

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I can't call Austria, Brandenburg or Hungary in any war even if i use favours or promise them territorial gain against the Commonwealth in this screenshot. That leaves me completly unable to counter this massive blob of death.

47D52190228D601C73457BDB8EC0ED698BFFCCAC


+20 likelyhood of joining a war while doing "Prepare for war" just isn't good enough.
 
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Why? What are their negative modifiers? If they're really good friends with the Commonwealth, you may be SOL.
 
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Da9L

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The modifiers would indeed be interesting too see, would you possible have a save game to share?
 
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Surprise Deluge time!
 
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Long term, you might be alright against this blob of death. They will probably attrition themselves to death in your provinces come winter.
 

OldmansHQ

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I can't call Austria, Brandenburg or Hungary in any war even if i use favours or promise them territorial gain against the Commonwealth in this screenshot. That leaves me completly unable to counter this massive blob of death.

47D52190228D601C73457BDB8EC0ED698BFFCCAC


+20 likelyhood of joining a war while doing "Prepare for war" just isn't good enough.
There is always a way. You might want to read my... Incomplete but nonetheless helpful guide.

If you try outgrowing it. That Muscovy looks very appetising. You can wait until shifts in power will occur, and they inevitably will, because AI usually can't keep it together.
 
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FitzChiv

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Not sure about the OP's issue, but if your ally is friendly with your target enemy (not allied) then you won't be able to call them in to an offensive war, even with prep for war. Perhaps that's intentional though.
 

Incompetent

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I can't call Austria, Brandenburg or Hungary in any war even if i use favours or promise them territorial gain against the Commonwealth in this screenshot. That leaves me completly unable to counter this massive blob of death.

You should be able to call your allies defensively at least, so you're not in imminent danger. Keep eating Asia and you should easily surpass the Polandball.
 

Skjold89

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The modifiers would indeed be interesting too see, would you possible have a save game to share?

Thanks for the interest from someone from QA :) It is a ironman save (Sweden is not OP attempt), but i'll give the modifiers. I think the source of the problem is that even though commonwealth has been war mongering like crazy, they have been doing so eastwards and southwards keeping on good terms with the western neighbors, and now there is nobody left to challenge them that dislikes them. With the pre-cossack system i could have gotten them all into the war with no problem, so it is somewhat frustrating since it should be in the interest of all three to weaken their huge neighbor to the east.

Heres the screenshot as to why they don't wanna join (note: i used all my favours at an earlier stage, but it wouldn't have mattered in this context anyway.

6aHw7As.png


A +20 from favours in this case would be completly pointless, obviously. I think that the value for "Prepare for War" should give a substantially bigger buff then that and "Promising Commonwealth land" gives another +20. So the highest i could go is +40 which makes it impossible to call them in with a mixture between promise of land and calling in favours from previous wars. Seems a bit too restrictive to me.

Basicly, the favour system doesn't work properly becouse of how aggressive expansion primarily affects the people really close to them. Its like in WW2 France wouldnt care that Poland got invaded becouse well "its pretty far away, not our business" and can't see the connection that it is making a potential enemy stronger.

Edit: The AI also calls me in to wars that the AI would never join themselves and breaks the alliance if i decline, which is just .. stupid.
 
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Schmoekoeksklok

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Well, they're clearly all madly in love with the PLC, and two of them would take stabhits for declaring. That is definitely a situation in which you should not be able to call them regardless of favours/preparations/promises.
 
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Skjold89

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Well, they're clearly all madly in love with the PLC, and two of them would take stabhits for declaring. That is definitely a situation in which you should not be able to call them regardless of favours/preparations/promises.

Yeah sure i agree, but how come nobody rivals them even though they are directly competing for power in the area? How come the AI can call me into wars on the other side of the planet but refuse to join wars where they actually want land from? It is a flawed system.
 
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Gratak

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With the pre-cossack system i could have gotten them all into the war with no problem, so it is somewhat frustrating since it should be in the interest of all three to weaken their huge neighbor to the east.

Without cossacks you still get the -60 if they like each others... One just also does not get any bonus due to favours.

You could try attacking an ally of the PLC.
 
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Chat

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With the pre-cossack system i could have gotten them all into the war with no problem, so it is somewhat frustrating since it should be in the interest of all three to weaken their huge neighbor to the east.
In all likelihood, you wouldn't have been able to call any of them in. Austria and Brandenburg are both friendly with the PLC, Hungary is Threatened. Austria and Hungary both have high enough relations that joining a war will cause them a stab hit (or a Royal Marriage). All of those modifiers were in game prior to Cossacks.

In the past, if you had been with them long enough or fought with them enough, high trust could have let you call Brandenburg and Hungary in. That's the only pre-Cossack modifier in your favour that you're missing, but you're below midpoint trust with Brandenburg, which indicates you wouldn't have had the trust in the past either. Now days the effect of trust caps out at +50 instead of +100, so that puts Hungary just out of reach with the available set of modifiers, since there's nothing to replace that last +10 you'd be missing from the Cossack change (+50 trust, +20 favours, +20 prepare).

Basicly, the favour system doesn't work properly becouse of how aggressive expansion primarily affects the people really close to them. Its like in WW2 France wouldnt care that Poland got invaded becouse well "its pretty far away, not our business" and can't see the connection that it is making a potential enemy stronger.

Edit: The AI also calls me in to wars that the AI would never join themselves and breaks the alliance if i decline, which is just .. stupid.
Well, it makes sense until we start talking about a rather large blob. It would be interesting if nations could form some sort HRE-esque/anti-Napoleon defensive coalition against large neighbours, particularly aggressive ones.

The AI is meant to only ask you to a war that the AI would accept for favours or land as I recall. Whether it's working correctly, I'm not sure.
 
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oblio-

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Expand into Asia and then swing around. In 50 years at most you should have an army capable of taking them on, especially if you get 1 or 2 idea groups to make the army stronger.
 
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Tom013

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You guys make fair points and its probably me thats been a bit salty.

I'd say that you're not wrong to feel that there are some issues with the AI not always getting the "realpolitik" stuff right and making decisions that limit its own expansion under the new trust system.

In your case, however, I'm not sure it is getting it wrong -- why should Austria support the (mostly) friendly mega-blob on the Empire's north over (mostly) friendly mega-blob on its east?

Edit: The AI also calls me in to wars that the AI would never join themselves and breaks the alliance if i decline, which is just .. stupid.

Also, is this true? This used to not be the case -- the AI would only make calls that the AI, in a similar circumstance, would honor. If they changed this, I would hope it had been explicitly mentioned somewhere.
 
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Renen

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In all likelihood, you wouldn't have been able to call any of them in. Austria and Brandenburg are both friendly with the PLC, Hungary is Threatened. Austria and Hungary both have high enough relations that joining a war will cause them a stab hit. All of those modifiers were in game prior to Cossacks.

In the past, if you had been with them long enough or fought with them enough, high trust could have let you call Brandenburg and Hungary in. That's the only pre-Cossack modifier in your favour that you're missing, but you're below midpoint trust with Brandenburg, which indicates you wouldn't have had the trust in the past either. Now days the effect of trust caps out at +50 instead of +100, so that puts Hungary just out of reach with the available set of modifiers, since there's nothing to replace that last +10 you'd be missing from the Cossack change (+50 trust, +20 favours, +20 prepare).


Well, it makes sense until we start talking about a rather large blob. It would be interesting if nations could form some sort HRE-esque/anti-Napoleon defensive coalition against large neighbours, particularly aggressive ones.

The AI is meant to only ask you to a war that the AI would accept for favours or land as I recall. Whether it's working correctly, I'm not sure.
I don't think you can have +50 trust and prepare at the same time, as you'd need to use up trust to make them prepare
 
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