How does one "Control" RNG?
You can do all in your power to keep the AC/20 from shooting you in the head. But that 15% to hit can still hit. Can still hit the head. Can clean out a mech that was fresh.
Then what? I mean, that's Battletech. That's the way this game has been played on the table for years. Box cars on 2D6 happens. If we remove the precision strike, that's more in line with the table top rules.
But that means that a single lucky roll can end a match with the snap of a finger. No hope for a come back. Precision strike doesn't change the grim odds of the scenario I outlined above. But it gives the player who is now an entire mech down some hope. There is still some drama in the match. Not a forgone conclusion.
That makes matches more interesting. And the hope here is the more interesting the match is, the more people will play.
You can do all in your power to keep the AC/20 from shooting you in the head. But that 15% to hit can still hit. Can still hit the head. Can clean out a mech that was fresh.
Then what? I mean, that's Battletech. That's the way this game has been played on the table for years. Box cars on 2D6 happens. If we remove the precision strike, that's more in line with the table top rules.
But that means that a single lucky roll can end a match with the snap of a finger. No hope for a come back. Precision strike doesn't change the grim odds of the scenario I outlined above. But it gives the player who is now an entire mech down some hope. There is still some drama in the match. Not a forgone conclusion.
That makes matches more interesting. And the hope here is the more interesting the match is, the more people will play.