CAPTURED TECH-TEAMS
I tested my system of tech-team take over, and here are results.
Red number - modified skill level. "P" letter means "Person".
Hungarian captured tech-teams
(INEE=28%, idealogical distance=1, 2 tech slots)
As I thought, many tech-teams decreased their level to full usefulness. It's funny, but Hungaria had Naval Doctrines researcher )))
I have to choose one team, and I think, it should be specialized team, not universal. And it is better to have new fields of study. I choose Roland Eutvus University, because sooner or later we have to research nuclear power.
Austrian captured tech-teams
(INEE=35%, idealogical distance=1, 1 tech slots)
We have better choice here (intelligence worked better and tech-teams level was higher). First four teams could be only second or even third bestteam, so I doubt, that I need them. Alexandr Lohr - good variant, but I have exact the same Emil Januska. So, I choose Julius Yllam for fighters doctrines research, although his level low, and there are few fighters doctrine expected to research in the future.
If you have some other ideas about choice, write me with arguments.
While I plan economics, I will not write the results into savegame file.
SYSTEM TEST RESULTS
As I expected, with low intelligence level it's hard to get research brilliant. You easily could get average tech team, and for some countries it would be great, but not for tech-leaders. With a little luck you could get very specialized tech-team with very restricted research area. I hope, annexing Germany, I'll get some good tech-teams, due to their number of highleveled teams. Also, it's obvious, that decrypting technologies is a must.
The system is tested, so, next time I annex country the system could be modified. So, discussion is still welcomed.
I tested my system of tech-team take over, and here are results.
Red number - modified skill level. "P" letter means "Person".
Hungarian captured tech-teams
(INEE=28%, idealogical distance=1, 2 tech slots)
As I thought, many tech-teams decreased their level to full usefulness. It's funny, but Hungaria had Naval Doctrines researcher )))
I have to choose one team, and I think, it should be specialized team, not universal. And it is better to have new fields of study. I choose Roland Eutvus University, because sooner or later we have to research nuclear power.
Austrian captured tech-teams
(INEE=35%, idealogical distance=1, 1 tech slots)
We have better choice here (intelligence worked better and tech-teams level was higher). First four teams could be only second or even third bestteam, so I doubt, that I need them. Alexandr Lohr - good variant, but I have exact the same Emil Januska. So, I choose Julius Yllam for fighters doctrines research, although his level low, and there are few fighters doctrine expected to research in the future.
If you have some other ideas about choice, write me with arguments.
While I plan economics, I will not write the results into savegame file.
SYSTEM TEST RESULTS
As I expected, with low intelligence level it's hard to get research brilliant. You easily could get average tech team, and for some countries it would be great, but not for tech-leaders. With a little luck you could get very specialized tech-team with very restricted research area. I hope, annexing Germany, I'll get some good tech-teams, due to their number of highleveled teams. Also, it's obvious, that decrypting technologies is a must.
The system is tested, so, next time I annex country the system could be modified. So, discussion is still welcomed.