A simple suggestion based on lore:
If the PPC is fired inside minimum range, and it hits the target, the firing mech should get the same kind of negative sensor effects as the targeted mech from the splash of particles.
In the lore this is the reason why PPC has a minimum safe range to fire.
I think it would make firing the PPC at short ranges different from other long range weapons. Instead of having an accuracy penalty, it would create a larger penalty for all weapons in the next turn. Could be an interesting tradeoff?
If the PPC is fired inside minimum range, and it hits the target, the firing mech should get the same kind of negative sensor effects as the targeted mech from the splash of particles.
In the lore this is the reason why PPC has a minimum safe range to fire.
I think it would make firing the PPC at short ranges different from other long range weapons. Instead of having an accuracy penalty, it would create a larger penalty for all weapons in the next turn. Could be an interesting tradeoff?
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