Hi!
What always bugged me about EU2 was the ease with which the Europeans exceeded the rest of the world in terms of wealth and power. You could basically just conquere the entire land mass of India and China after you were relatively secure in Europe. Now this should not be out of the question in a game taking place during the industrial revolution, like Victory, but before? I would really like to see EU3 modelling the big countries like Mughal Empire (or whatever power gets to dominate India in a particular game), China, and Japan in a way that allows them to be as powerful as they should be until late in the game. Internal game balance should be achieved by recreating the problems these nations that kept them in check historically, e.g. lots of Mongols in case of Ming China, not the fact that you could fit 4-5 European or North American costal provinces into a single one of their provinces.
What always bugged me about EU2 was the ease with which the Europeans exceeded the rest of the world in terms of wealth and power. You could basically just conquere the entire land mass of India and China after you were relatively secure in Europe. Now this should not be out of the question in a game taking place during the industrial revolution, like Victory, but before? I would really like to see EU3 modelling the big countries like Mughal Empire (or whatever power gets to dominate India in a particular game), China, and Japan in a way that allows them to be as powerful as they should be until late in the game. Internal game balance should be achieved by recreating the problems these nations that kept them in check historically, e.g. lots of Mongols in case of Ming China, not the fact that you could fit 4-5 European or North American costal provinces into a single one of their provinces.