The Gallic provinces are fortified in the demo. The real problem I saw was that the AI set off with pretty much all of their units towards my provinces when I had an army next to their territory.
I was going to say "lock the sliders", but then I halted myself just in time to say it in the disguise of this commentMr. G said:I tried to set it to 75, but it reseted it self to 0.
agv said:what about loyalty and some other trait/stat as hidden ones? now it´s pretty easy to avoid troubles in your empire by simply not appointing any disloyal characters to armies/provinces. Too easy.
agv
There is a fierce discussion going on about this issue. Read more here and view my comment on this (with possible solutions) here.Marc Hameleers said:1)Despite supply being less of an item in the ancient world then in later periods, resupplying routing armies, wich seems to happen, is a bit too much.... No supplying of a routed enemy untill it gets a certain cohesion level, i would think.
Secret Master said:When you open the diplomatic interface and conduct diplomatic actions, the person you see isn't "In charge of diplomacy." He happens to the be the current unassigned character with the highest charisma (I think). When you perform diplomatic actions, the person in question gets actually sent to perform the missions (which may mean he dies, or is imprisoned, or whatever).
The interface is designed this way so that you don't have to hunt for a high charisma person every time you want to send an envoy.