Post your ideas for Dynamic HE and National Ideas here!

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

burny26

In bruges giving good tumbles
100 Badges
Sep 10, 2010
1.148
54
  • Sengoku
  • Pillars of Eternity
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Mount & Blade: Warband
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Pride of Nations
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
1419 is too soon, but theoretically, the 1483 one could be there. I was thinking about splitting too, but that would be unhistoricall and really painfull. Historically, it wasn´t during regency. One monarch just died and tensions in Prague have grown into this. Also, in 1617, Ferdinand II was declared king of the Kingdom of Bohemia, but later, aristocrats changed their minds (there were many protestants and also religious freedom in that times and this man was absolutistic catholic) and voted Frederick V, Elector Palatinate as the new king (Ferdinand II was removed). Frederick was called the Winter king, because he only rule one winter in the kingdom. Ferdinand started war against Czech aristocracy. This events from 1618 and 1619 started the Czech War, which was the first part of the Thirty Years War (1618-1648). So, again, the Czechs were in the middle of chaos (only this time they started it). Many great powers would join this war, but in the end, the winners were the Habsburgs. In Bohemia, there was strong recatolisation and the Habsburgs didn´t trust Czechs and didn´t respect them as much as before.
EDIT: With event from 1618, I was aiming for some big hits, but also for some opportunities. If you do nothing, there is slight chance you will get some minor bonuses and bigger chance you will lose quite a lot, but not as much as if there is big conflict. If you choose "historical" path, you change to protestant and get a new ruler, which is good, but for one year you are very weak (maybe here it would be wise to give CB nly to some neighbours but maybe for 2 years). This is good if you want new monarch AND change your religion. I may rewrite those pros and cons later. If you choose to support a catholic ruler, you will also get a new monarch, but without changing your religion. The hits also aren´t that strong. So choices A and B are good when you need new monarch quick or when your heir is really bad. Choice C is there for players who want to play it more safely.
Also, the question is, should this event lead to possibility of the Thirty Years War (it could be longer or shorter, but it would be war across the Europe between catholics and protestants). I really think this thing are already made by Paradox and I am also not sure what possibilites the game have (I mean how realistic would the simulation be, because it is alsways just simulation, you have to have some triggers etc.) For now, I would discuss only The Defenestration, then I may try to think about the Second Defenestration (1483). Then, we could think about consequences which would lead to the Thirty Years War. All in all, even if Paradox wouldn ´t use it, someone might use it for some mod :happy:

Sounds fair enough. Let's wait for PDS dev diary about the bohemians than. And if they don't do anything special ;we can always add it in like you say. :)
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Well, I have to study for my 2nd try at one exam, but other than that I have quite some time, so I wanted to say I would continue with this, but first with smallr events, because I think the bigger ones would be included anyway. But we can improve them too :) Btw, what is your home country? Belgium (I am thinking about it bacause of Bruges).
On the Defenestration (1618). I don´t know how the splitting works for England in Wars of the Roses. Are there two states, or is it still England with two factions in it? If it could be done the second way it could be good for this situation too. Moravia was traditionally catholic, so it would naturally support the catholic side of the conflict. Bohemia was more protestant, but not everywhere, it was mixed there. Then, no matter which side you choose, there would be reaction. Some catholic state from outside could help catholics but some protestant could also help protestants. The Thirty Years War would then start only if this conflict gets too big, or it would take too long (I didn´t think of the precise triggers yet).
EDIT: Right now, I get some ideas how to (maybe) improve the 1618 Defenestration event. It would be more complex, but maybe it would be fun. I´ll post it here later.
 
Last edited:

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
Seeing as Finland becomes independent in most EUIII games I've no reason not to think it won't in EUIV. As such here are my ideas for their national ideas:
  1. Swedish Legacy: -10% Stability Cost.
  2. Fur Trade: +10% Trade Power in foreign trade nodes.
  3. Hakkapeliitta: 10% Cheaper Cavalry
  4. Sisu: +20% Fort Defense
  5. Army Reform: +5% Discipline
  6. Gibraltar of the North: +20% Trade Steering
  7. Modernization: +10% Tax Income.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Seeing as Finland becomes independent in most EUIII games I've no reason not to think it won't in EUIV. As such here are my ideas for their national ideas:
  1. Swedish Legacy: -10% Stability Cost.
  2. Fur Trade: +10% Trade Power in foreign trade nodes.
  3. Hakkapeliitta: 10% Cheaper Cavalry
  4. Sisu: +20% Fort Defense
  5. Army Reform: +5% Discipline
  6. Gibraltar of the North: +20% Trade Steering
  7. Modernization: +10% Tax Income.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.

Looks nice, but There should be 1 starting "idea" too. Also, 20% trade steering seems too strong to me (but I am not sure, I was never into trade). Could you also write some text to each idea? Because I can understand "fur trade", but I don´t know what for example "Sisu" is.
 

burny26

In bruges giving good tumbles
100 Badges
Sep 10, 2010
1.148
54
  • Sengoku
  • Pillars of Eternity
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Mount & Blade: Warband
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Pride of Nations
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
Well, I have to study for my 2nd try at one exam, but other than that I have quite some time, so I wanted to say I would continue with this, but first with smallr events, because I think the bigger ones would be included anyway. But we can improve them too :) Btw, what is your home country? Belgium (I am thinking about it bacause of Bruges).
Sure ,write all the events you want! :) And yes I'm Belgian - Flemish from Bruges. :)
On the Defenestration (1618). I don´t know how the splitting works for England in Wars of the Roses. Are there two states, or is it still England with two factions in it? If it could be done the second way it could be good for this situation too. Moravia was traditionally catholic, so it would naturally support the catholic side of the conflict. Bohemia was more protestant, but not everywhere, it was mixed there. Then, no matter which side you choose, there would be reaction. Some catholic state from outside could help catholics but some protestant could also help protestants.
I'm not sure about how it will come to play since few words have been released about this particular event:
"War of the Roses is an excellent example of Dynamic Historical Events. If England in the 15th century has a ruler without an heir, that means that there is a likelihood of a large event chain beginning. The player has to select who to back for the throne, York or Lancaster. This decision will throw the country into turmoil with various parts declaring for either the red or white rose, and you have to make sure to eliminate the very strong, rather resilient pretenders. "
We shall have to wait for the release.
The Thirty Years War would then start only if this conflict gets too big, or it would take too long (I didn´t think of the precise triggers yet).
EDIT: Right now, I get some ideas how to (maybe) improve the 1618 Defenestration event. It would be more complex, but maybe it would be fun. I´ll post it here later.
Yeah ,we could make it so that if the event triggers and Bohemia (is possbily) split into two ,AND other german states declare war with their herectic CB , we could try to make it spiral out of control. By having german states chose which side they wish to fight for.

Seeing as Finland becomes independent in most EUIII games I've no reason not to think it won't in EUIV. As such here are my ideas for their national ideas:
  1. Swedish Legacy: -10% Stability Cost.
  2. Fur Trade: +10% Trade Power in foreign trade nodes.
  3. Hakkapeliitta: 10% Cheaper Cavalry
  4. Sisu: +20% Fort Defense
  5. Army Reform: +5% Discipline
  6. Gibraltar of the North: +20% Trade Steering
  7. Modernization: +10% Tax Income.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.
Nice list :)
You forgot to add in a starting tech as well. :)
And could you pls offer some explanation to your ideas + sources ? Because I really dont know anything of finnish history.

EDIT : Like BoleslavLev says, 20% tradesteering is a bit overpowered. Though I'd love to hear your arguments first. :)
 

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
Looks nice, but There should be 1 starting "idea" too. Also, 20% trade steering seems too strong to me (but I am not sure, I was never into trade). Could you also write some text to each idea? Because I can understand "fur trade", but I don´t know what for example "Sisu" is.
Nice list :)
You forgot to add in a starting tech as well. :)
And could you pls offer some explanation to your ideas + sources ? Because I really dont know anything of finnish history.
EDIT : Like BoleslavLev says, 20% tradesteering is a bit overpowered. Though I'd love to hear your arguments first. :)

Ask and you shall receive. Will add some explanations, and I am basing the trade steering mostly on the fact that we've only seen it in previous devdiaries in that number. :) Will nerf it though!

Finnish Tradition grants the Finns 0.25 Land Morale bonus, representing their history as the border between the East and the West. Having fought in every conflict between Sweden and Russia the population of the country has been decimated time after time, only for the Finns to serve the crown in the next war.

  1. Swedish Legacy: -10% Stability Cost. As a Grand Duchy within the Swedish Crown, Finland had a tradition of remaining calm and even "ideal" as a vassal. The people rarely revolted and the many western notions imported by Sweden only improved on that.
  2. Fur Trade: +10% Trade Power in foreign trade nodes. For much of its history Finland was a major exporter of furs, in particular those from raccoons, squirrels and the like. In fact several counties within the Grand Duchy did not pay tax, but rather furs to the crown.
  3. Hakkapeliitta: 10% Cheaper Cavalry. The Hakkapeliitta were the feared Finnish cavalry serving under the Swedish Kings.
  4. Sisu: +20% Fort Defense. The Finnish mentality which can best be summed up in "never give up"; Sisu can be defined as thus: Sisu is a combination of something where The Hardest of Truth, The Coldest Of Rationality and The Darkest Of Insanity meet in such a manner where they all (believe or not) serve the same goal to make it all better.
  5. Army Reform: +5% Discipline.
  6. Gibraltar of the North: +10% Trade Steering. With the founding of Helsinki, the city begins to serve as a rival trade power for Reval (Tallinn) a Hanseatic city.
  7. Eduskunta: +10% Tax Income. The Finnish Parliament is a group compromised of elected officials whom have popular support and as such are capable of improving taxation.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.

Opinions?
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
So I read through it better now and improve it. I made several mistakes, it can be seen in the new text to the event (which explains it better not only from the game prospective but also historically). It would be nice of you to check my grammar, especially prepositions :rolleyes:

The Third Defenestration of Prague

Conditions:
1. The year is between 1600 and 1650
2. The state is catholic.
3. There are at least 20% heretics in the state.

Text:
During the last years, there was religious freedom in the state, but the new king is trying to strenghten the position of the catholic church. Some protestants have built their churches on the lands of the catholic church which is against the old law which says: “Cuius regio, eius religio (meaning Whose realm, his religion). On the other hand, there are some doubts about the reading of the law which grants religious freedom. It is clear that serfs can choose their faith on the lands of the king, but can they do the same on the lands of the church? The protestant aristocrats wanted to defend their point of view on the diet in Prague, but the king has banned it. In the last moment, the king changed this ban to only request to delay the diet, but it was too late. The protestants have thought it was the work of some catholic high civil servants and threw them out of the windows of the town hall with the intention to kill them. Although they all survived, the situation was no longer under control.

Choices:
A: We shall support the king.
B: They only defended their rights, the king must be removed.
C: Hopefully, it will all fade away.

Consequences of different choices:
A:
-2 stability
+10 legitimacy
15% more stability cost for 5 years
All heretic provinces will change their religion to catholic and gain +2 Revolt Risk and -10% Tax Income for 10 years.

B:
Offer the crown of the Kingom of Bohemia to any protestant monarchy which has german culture (Austria included), or it is Poland (Commenwealth included) or Hungary.
-10 legitimacy
-5 prestige

C1: They solved it peacefully.
+5 prestige;
+5 legitimacy

C2: Catholics have won.
-2 stability

C3: Protestants have won.
-2 stability
-10 prestige
any two catholic provinces will change their religion to protestant

The monarchy X from choice B gets this choices:

Ba: We accept the crown.
Bb: Not really interested.

Consequences for the monarchy X

Ba:
+15 prestige
-1 stability
worse relation with catholic neighbours

Bb:
-10 prestige
+1 stability
better relations with catholic neighbours
worse relations with Bohemia

Consequences for Bohemia

Ba: They accepted!
-10 legitimacy
+10 prestige
-2 stability
Change state religion to protestant (without stability hit)
A new monarch will get on the throne.
A catholic neighbour gets CB for 1 year to change state religion back to catholicism.

Bb: Humiliating news.
-5 legitimacy
-15 prestige
-1 stability
worse relation with the monarchy X
+2% missionary chance for 5 years

PS: I was also thinking about PU with Bohemia in choice Ba, but then there should probably be some nice bonuses too, or else nobody (human or AI) would chose it. Btw - can you be annexed through PU? Can you free yourself from it? Comment on this and also on anything else. I think it is better then the first one, although there are still missing specifics of the X protestant nation and Y catholic nation (I don´t know how the game would choose them, maybe by relations etc.) I think we can polish this one, then I may start with something else. :) I´d like to do something for other nations too, but I am not so sure about heir history. We will see. :happy:
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Ask and you shall receive. Will add some explanations, and I am basing the trade steering mostly on the fact that we've only seen it in previous devdiaries in that number. :) Will nerf it though!

Finnish Tradition grants the Finns 0.25 Land Morale bonus, representing their history as the border between the East and the West. Having fought in every conflict between Sweden and Russia the population of the country has been decimated time after time, only for the Finns to serve the crown in the next war.

  1. Swedish Legacy: -10% Stability Cost. As a Grand Duchy within the Swedish Crown, Finland had a tradition of remaining calm and even "ideal" as a vassal. The people rarely revolted and the many western notions imported by Sweden only improved on that.
  2. Fur Trade: +10% Trade Power in foreign trade nodes. For much of its history Finland was a major exporter of furs, in particular those from raccoons, squirrels and the like. In fact several counties within the Grand Duchy did not pay tax, but rather furs to the crown.
  3. Hakkapeliitta: 10% Cheaper Cavalry. The Hakkapeliitta were the feared Finnish cavalry serving under the Swedish Kings.
  4. Sisu: +20% Fort Defense. The Finnish mentality which can best be summed up in "never give up"; Sisu can be defined as thus: Sisu is a combination of something where The Hardest of Truth, The Coldest Of Rationality and The Darkest Of Insanity meet in such a manner where they all (believe or not) serve the same goal to make it all better.
  5. Army Reform: +5% Discipline.
  6. Gibraltar of the North: +10% Trade Steering. With the founding of Helsinki, the city begins to serve as a rival trade power for Reval (Tallinn) a Hanseatic city.
  7. Eduskunta: +10% Tax Income. The Finnish Parliament is a group compromised of elected officials whom have popular support and as such are capable of improving taxation.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.

Opinions?

It looks quite reasonable, nothing OP. Military and trade ideas mostly, so it forms the nation too. I was thinking about lack of manpower though. Wouldn´t be possible to change one of the ideas to give some manpower or mercenaries? I have the good of nation in mind, believe me :) But I don´t know if the mercenaries had any tradition in Finland.
 

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
It looks quite reasonable, nothing OP. Military and trade ideas mostly, so it forms the nation too. I was thinking about lack of manpower though. Wouldn´t be possible to change one of the ideas to give some manpower or mercenaries? I have the good of nation in mind, believe me :) But I don´t know if the mercenaries had any tradition in Finland.

Mercenaries were always more of a Swedish thing (though since Finland wasn't independent until 20th century so we've no idea how it would've gone), and I think the lack of manpower is actually a good thing. Finland historically had a TINY population. For example until the 19th century the country had a population which numbered in the hundreds of thousands, rather than millions. As such I see the country having solid soldiers, but lacking the numbers to last in a sustained conflict or expand too fast. :)
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Mercenaries were always more of a Swedish thing (though since Finland wasn't independent until 20th century so we've no idea how it would've gone), and I think the lack of manpower is actually a good thing. Finland historically had a TINY population. For example until the 19th century the country had a population which numbered in the hundreds of thousands, rather than millions. As such I see the country having solid soldiers, but lacking the numbers to last in a sustained conflict or expand too fast. :)

I agree with that, I was just asking. In that case it could be really interesting to play Finland. Quite good soldiers, but in limited numbers.
 

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
I agree with that, I was just asking. In that case it could be really interesting to play Finland. Quite good soldiers, but in limited numbers.

Obviously I will be playing with them in one of my first games. Will release them from Sweden and see what I can do with them, but obviously they'll have a "generic" set of ideals, or just the Swedish ones. I'd prefer these ones, but one can't have everything, right? ;) Oh, and I love your Kingdom of Bohemia!
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
As I said, someone can always make a mod. It would be great if someone program it and another people would make ideas for their sphere of countries :) More people, more precise countries. :)
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Well, I can´t program anything, but I can serve as a consultant sometimes. During the holidays I will post more ideas (I hope I will).
EDIT: What do you say about that Defenestration event?
 

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
I like it! Offering the crown to a German ruler seems like an interesting option and all the options seem logical, as do the results. All in all, I'd like for an event like that to be in the game.
 

burny26

In bruges giving good tumbles
100 Badges
Sep 10, 2010
1.148
54
  • Sengoku
  • Pillars of Eternity
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Mount & Blade: Warband
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Pride of Nations
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
Ask and you shall receive. Will add some explanations, and I am basing the trade steering mostly on the fact that we've only seen it in previous devdiaries in that number. :) Will nerf it though!

Finnish Tradition grants the Finns 0.25 Land Morale bonus, representing their history as the border between the East and the West. Having fought in every conflict between Sweden and Russia the population of the country has been decimated time after time, only for the Finns to serve the crown in the next war.

  1. Swedish Legacy: -10% Stability Cost. As a Grand Duchy within the Swedish Crown, Finland had a tradition of remaining calm and even "ideal" as a vassal. The people rarely revolted and the many western notions imported by Sweden only improved on that.
  2. Fur Trade: +10% Trade Power in foreign trade nodes. For much of its history Finland was a major exporter of furs, in particular those from raccoons, squirrels and the like. In fact several counties within the Grand Duchy did not pay tax, but rather furs to the crown.
  3. Hakkapeliitta: 10% Cheaper Cavalry. The Hakkapeliitta were the feared Finnish cavalry serving under the Swedish Kings.
  4. Sisu: +20% Fort Defense. The Finnish mentality which can best be summed up in "never give up"; Sisu can be defined as thus: Sisu is a combination of something where The Hardest of Truth, The Coldest Of Rationality and The Darkest Of Insanity meet in such a manner where they all (believe or not) serve the same goal to make it all better.
  5. Army Reform: +5% Discipline.
  6. Gibraltar of the North: +10% Trade Steering. With the founding of Helsinki, the city begins to serve as a rival trade power for Reval (Tallinn) a Hanseatic city.
  7. Eduskunta: +10% Tax Income. The Finnish Parliament is a group compromised of elected officials whom have popular support and as such are capable of improving taxation.

In the end Finland gains -1 Revolt Risk and +10% Manpower Recovery.

Opinions?
Ok ,this is perfect. :) Just one question ,I searched the Eduskunta and it had been established in1900.. It doesnt really seem appropriate for the timeframe. :)
Thats my only 'complaint'. :)

So I read through it better now and improve it. I made several mistakes, it can be seen in the new text to the event (which explains it better not only from the game prospective but also historically). It would be nice of you to check my grammar, especially prepositions :rolleyes:

The Third Defenestration of Prague

Conditions:
1. The year is between 1600 and 1650
2. The state is catholic.
3. There are at least 20% heretics in the state.

Text:
During the last years, there was religious freedom in the state, but the new king is trying to strengthen the position of the catholic church. Some protestants have built their churches on the lands of the catholic church which is against the old law which says: “Cuius regio, eius religio (meaning Whose realm, his religion). On the other hand, there are some doubts about the reading of the law which grants religious freedom. It is clear that serfs can choose their faith on the lands of the king, but can they do the same on the lands of the church? The protestant aristocrats wanted to defend their point of view on the diet in Prague, but the king has banned it. In the last moment, the king changed this ban to only request to delay the diet, but it was too late. The protestants have thought it was the work of some catholic high civil servants and threw them out of the windows of the town hall with the intention to kill them. Although they all survived, the situation was no longer under control.

Choices:
A: We shall support the king.
B: They only defended their rights, the king must be removed.
C: Hopefully, it will all fade away.

Consequences of different choices:
A:
-2 stability
+10 legitimacy
15% more stability cost for 5 years
All heretic provinces will change their religion to catholic and gain +2 Revolt Risk and -10% Tax Income for 10 years.

B:
Offer the crown of the Kingdom of Bohemia to any protestant monarchy which has german culture (Austria included), or it is Poland (Commenwealth included) or Hungary.
-10 legitimacy
-5 prestige
Any country (after having gone through the german states, but with no decent result) with polish or hungarian culture that has most prestige + legitimacy + good relations ?
C1: They solved it peacefully.
+5 prestige;
+5 legitimacy

C2: Catholics have won.
-2 stability
Possibly add in a couple of provinces which change religion to Catholic.
C3: Protestants have won.
-2 stability
-10 prestige
any two catholic provinces will change their religion to protestant

The monarchy X from choice B gets this choices:

Ba: We accept the crown.
Bb: Not really interested.

Consequences for the monarchy X

Ba:
+15 prestige
-1 stability
worse relation with catholic neighbours
Becomes PU ?

Bb:
-10 prestige
+1 stability
better relations with catholic neighbours
worse relations with Bohemia

Consequences for Bohemia

Ba: They accepted!
-10 legitimacy
+10 prestige
-2 stability
Change state religion to protestant (without stability hit)
A new monarch will get on the throne.
A catholic neighbour gets CB for 1 year to change state religion back to catholicism.
You don't need to add in a CB ,because there will already be one to enforce religion automatically for each catholic state.
Becomes lesser partner in the PU.
Bb: Humiliating news.
-5 legitimacy
-15 prestige
-1 stability
worse relation with the monarchy X
+2% missionary chance for 5 years

PS: I was also thinking about PU with Bohemia in choice Ba, but then there should probably be some nice bonuses too, or else nobody (human or AI) would chose it. Btw - can you be annexed through PU? Can you free yourself from it? Comment on this and also on anything else. I think it is better then the first one, although there are still missing specifics of the X protestant nation and Y catholic nation (I don´t know how the game would choose them, maybe by relations etc.) I think we can polish this one, then I may start with something else. :) I´d like to do something for other nations too, but I am not so sure about heir history. We will see. :happy:

Yes ,after 50 years ,the senior partner can integrate the country. So if Bohemia is the lesser partner they will disappear into the senior partner.
And you can be freed if you have negative relations and on death of the senior partner's king ,there is no decent heir.
If eu4's PU mechanics are the same as EU3 ,the explanation that I just gave will suffice.
But it is most excellent that we have a rough sketch already for the 30 years war. :)

If you have any other ideas ,you can post them as well ofc. I'd be more than happy to debate them. :)
 

burny26

In bruges giving good tumbles
100 Badges
Sep 10, 2010
1.148
54
  • Sengoku
  • Pillars of Eternity
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Mount & Blade: Warband
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Pride of Nations
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
As I said, someone can always make a mod. It would be great if someone program it and another people would make ideas for their sphere of countries :) More people, more precise countries. :)

I may not be the greatest modder there is, but I'd be down for helping out. :)

As I said in OP ,I will try to mod it in. ;) If I had to guess ,than I'd say that it will be even fairly easy to do so.
 

Olligarchy

Grand Prince
93 Badges
Dec 19, 2011
1.361
1.084
  • Rome: Vae Victis
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Knights of Honor
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Warlock: Master of the Arcane
  • Crusader Kings II: Jade Dragon
  • War of the Vikings
  • Stellaris: Apocalypse
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • March of the Eagles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
Ok ,this is perfect. :) Just one question ,I searched the Eduskunta and it had been established in1900.. It doesnt really seem appropriate for the timeframe. :)
Thats my only 'complaint'. :)

Ah, pardon. I mean is more as the Diet of Finland (The Four Estates) which is the earliest form of our Parliament which was created when Finland changed hands and became a part of the Russian Empire. Here Eduskunta is pretty much referred to the Finnish legislative body from pretty much anything past 19th century.

As I said in OP ,I will try to mod it in. ;) If I had to guess ,than I'd say that it will be even fairly easy to do so.

Well, yelp if you need/want some help. ;) I'll do my best to be of assistance.
 

burny26

In bruges giving good tumbles
100 Badges
Sep 10, 2010
1.148
54
  • Sengoku
  • Pillars of Eternity
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Mount & Blade: Warband
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Heir to the Throne
  • Ship Simulator Extremes
  • Sword of the Stars
  • Pride of Nations
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
Ah, pardon. I mean is more as the Diet of Finland (The Four Estates) which is the earliest form of our Parliament which was created when Finland changed hands and became a part of the Russian Empire. Here Eduskunta is pretty much referred to the Finnish legislative body from pretty much anything past 19th century.



Well, yelp if you need/want some help. ;) I'll do my best to be of assistance.

The diet was established in 1806 - so still out of the timeframe. Sorry :(
And I appreciate the help. :) If you come up with any other ideas ,like events for Finland; it'd be awesome. :)
 

BoleslavLev

Colonel
54 Badges
Mar 23, 2013
1.109
159
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Ok, so I have to agree with that PU, although I hope I won´t get it :) I made some other slight changes too (most of them were suggested here). I also change 20% heretics to 30%, so the event will only occur when the country is more split. (Then, maybe it could be more probable if there were 40% and 50% of heretics).

The Third Defenestration of Prague

Conditions:
1. The year is between 1600 and 1650
2. The state is catholic.
3. There are at lest 30% heretics in the state.

Text:
During the last years, there was religious freedom in the state, but the new king is trying to strenghten the position of the catholic church. Some protestants have built their churches on the lands of the catholic church which is against the old law which says: “Cuius regio, eius religio (meaning Whose realm, his religion). On the other hand, there are some doubts about the reading of the law which grants religious freedom. It is clear that serfs can choose their faith on the lands of the king, but can they do the same on the lands of the church? The protestant aristocrats wanted to defend their point of view on the diet in Prague, but the king has banned it. In the last moment, the king changed this ban to only request to delay the diet, but it was too late. The protestants have thought it was the work of some catholic high civil servants and threw them out of the windows of the town hall with the intention to kill them. Although they all survived, the situation was no longer under control.

Choices:
A: We shall support the king.
B: They only defended their rights, the king must be removed.
C: Hopefully, it will all fade away.

Consequences of different choices:
A:
-2 stability
+10 legitimacy
15% more stability cost for 5 years
All heretic provinces will change their religion to catholic and gain +2 Revolt Risk and -10% Tax Income for 10 years.

B:
Offer the crown of the Kingom of Bohemia to any country which is Poland, Hungary or has german culture that has the most prestige and the best relations with Bohemia.
-10 legitimacy
-5 prestige

C1: They solved it peacefully.
+5 prestige;
+5 legitimacy

C2: Catholics have won.
-2 stability
Two heretic provinces change their religion to catholic and gain +1 Revolt Risk and -5% Tax Income for 5 years.

C3: Protestants have won.
-2 stability
-10 prestige
any two catholic provinces will change their religion to protestant

The monarchy X from choice B gets this choices:

Ba: We accept the crown.
Bb: Not really interested.

Consequences for the monarchy X

Ba:
+15 prestige
-1 stability
Forms PU with Bohemia

Bb:
-10 prestige
+1 stability
better relations with catholic neighbours
worse relations with Bohemia

Consequences for Bohemia

Ba: They accepted!
-5 legitimacy
+10 prestige
-2 stability
Change state religion to protestant (without stability hit)
Becomes junior partner in PU with the monarchy X.

Bb: Humiliating news.
-5 legitimacy
-15 prestige
-1 stability
worse relation with the monarchy X
+2% missionary chance for 10 years

EDIT: The offer shouldn´t be to german states first, I just wanted to say Czechs would most probably offer the crown to German, Polish or Hungarian ruler (no French,Spanish etc.) It is generalisation of course, they could offer it to somebody else, but for the purposes of the game, this would be better. I also didn´t want to say slavic instead of Poland as it could be too far away (Russia etc.) So any German state or Poland (Commenwealth included) or Hungary.
 
Last edited: