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gela1212

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I wanted to be on the receiving end of crises, so I played an Ottoman game. The beginning is scary, not lit, poor army, everybody against you in crises (including your allies!), but if you bid your time, you'll be back!

V2_MAP_TUR_193512.jpg.html


v2_23.jpg.html



Australia became a GP and started to reconquer its inner cores, They did not have time to finish queensland though. In the end I was so powerful that every time I would support a side in a crisis, it would be solved in my favor. Since Russia dropped from GP I could not use a last great war against them to finish rounding the Black Sea, I needed Ekaterinodar and Georgia, and could not afford the 22 infamy...
Having a land route to Africa means all my colonial naval bases could build capital ships, allowing to catch up quickly around 1900 when I finally got the techs to build up-to-date ships. Industrialization went great, I started early even if I had to subsidize and managed to get a quasi-monopoly on rubber, meaning I could choke UK automobile industry by depriving them of rubber and electric gear. State capitalism was essential to strategic factories building.

Here's your fixed image:

V2_MAP_TUR_193512.jpg
 

Hackworthy

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Very neat, I love Transvaal/Oranje games. Did you choose to stop expanding northward just for the sake of pretty borders, or did the UK/Dutch/Portuguese surround you too quickly?

The British were my primary barrier, they loved to meddle in my affairs. It was only with French support that I was able to check them at North Cape. Most of that land was empty though. Very sparsely populated with a few primitive tribes, very few Boer settlers. Transvaal itself was mostly Boer with a lot of industry and infrastructure, Vrystaat was fairly advanced as well. The rest of it I just took because I could. I might have gone further but honestly I just ran out of time more than anything else, it took a long time for me to get to that point.
 

gela1212

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The British were my primary barrier, they loved to meddle in my affairs. It was only with French support that I was able to check them at North Cape. Most of that land was empty though. Very sparsely populated with a few primitive tribes, very few Boer settlers. Transvaal itself was mostly Boer with a lot of industry and infrastructure, Vrystaat was fairly advanced as well. The rest of it I just took because I could. I might have gone further but honestly I just ran out of time more than anything else, it took a long time for me to get to that point.

What were your opening moves? I would like to play a game as Oranje or Transvaal but I'm not sure how to start.

Also at the India guy, that's pretty impressive. How did you get into a position to take on the Brits?
 

Hackworthy

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What were your opening moves? I would like to play a game as Oranje or Transvaal but I'm not sure how to start.

My very first move was generating and executing a conquest CB against Oranje. I worked on encouraging Capitalists and industrializing as quickly as possible, my first couple of research projects were commercial. I built my money with tariffs, naturally, and used that money to strengthen my defenses. From there things sort of fell in place and despite separatist sentiments in Vrystaat and the usual Commie agitation I managed to maintain a Presidential Dictatorship under the Nationalist Partei throughout the game and with only minimal reform. Low manpower was naturally my biggest problem, military technology became my primary focus once I really started making money, at the expense of Cultural and Naval tech.
 

El Jojo

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how you have achieved this...this miracle...

p.s is that UK not releasing Canada in north america... blasphemy!!

In my last few games the UK did not release Canada, it does not seem to be a 100% decision. I don't know what triggers it.
Concerning the Ottoman reborn glory, you just have to be patient, the first 30-40 years are spent unifiying Africa, "protecting" the Maghrebian states by annexion. Full culture research, until Nationalism and Biologism, then a bit of Navy ot upgrade the bases and then Machine guns for colonization in 1870. The quick colonization of Africa gives you a lot of soldiers at the moment when your lit start to rise significantly (4% clergy in every state as a main goal). By 1880 you should have better and more numerous troops than Russia, then the fun begins...
 

PerciXal

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DBtotalwar

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DBtotalwar

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ByeNow

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From my first game on HOD. Didn't really get as much of Africa as i wanted but meh
3346p6w.jpg


sq0bxf.jpg

What should i do now?

Also can someone tell me whats the mmth for the cultural anexation event? I let Scandinavia sphere Finland hoping they would get the event but it hasn't fired in 4 years
 

ImTheSheep

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Game with Japan, westernized really quickly due to the new conquest your way to western lifestyle thingy, after that stomped china few times and continued to wrestle philippines from Spain and Java from Netherlands. After this decided that some India wouldn't hurt so wrestled those from the UK (<3 the new ticking warscore) Decided that I've had enough in the 1925 after beating UK and Austria in Great War with Germany.

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Y3k1bLml.png
 

Comradebot

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After Westernizing in the 1840s, my Persia has gone on to semi-greatness. My previous assumption that Russia would beat me to colonize the nearby territories proved false, and the colonial regions of the Steppes fell into the hands of Persia.

Which, as it turns out, royally pisses off Russia, as unbeknownst to me at the time, they've got cores in a few of those provinces.

The result has been a pair of Great Wars fought over them. The first I wasn't fully expecting, and had too much infamy to really do anything other than kick Russia in the teeth.

The second? That resulted in Russia losing a solid chunk of that land we've been fighting over the last few decades.



Personally, I love those borders. Unfortunately, that second Great War was hell on my economy. I've burned through a good chunk of my little nest egg I'd saved up, and even after bringing tariffs back below pre-war status a number of factories couldn't stay afloat. Whatever, can use the work force for some more modern factories. Currently still in the red as I try to recover the military losses.




We've also got a nice little colony in East Africa. And yes, tard AI Spain created a couple of dominions, promptly lost Secondary Power status, and thus South Angola remains uncolonized.