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Out of curiosity, what was your starting nation? (I'm assuming Portugal or Castille, but maybe it was something a bit more exotic?)
More exotic!

Started as Ottomans, vassalized Ramazan and fed them Anatolia and some other key provinces.
Integrated and released/played as Ramazan. Got independence and went on to flip Coptic [taking and converting the Coptic holy sites] and forming Sardinia Piedmont.
Did the Sardinia Piedmont missions for Admin Efficiency and ToTF and set up CNs in all new World Colonial Regions except for Mexico, Caribbean, Peru and Colombia (my future power base / states).
Moved capital to the New World and formed Venezuela. Blobbed....

Reason it was so convoluted was CCR stacking, bonus admin efficiency and getting crown colonies which are AMAZING for manpower and forcelimit.
 
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Has anyone seen this? My trading income has increased a lot overnight. I don't understand why that is. No mods and Ironman game. The save game file is attach.

 

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Has anyone seen this? My trading income has increased a lot overnight. I don't understand why that is. No mods and Ironman game. The save game file is attach.

The game's UI can be a bit messed up until the first monthly tick after loading a save.

Is your screenshot from the middle of a play session, or immediately after loading? If the latter, I suggest you look again in the next month.
 
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A IU do jogo pode ficar um pouco bagunçada até o primeiro tique mensal após carregar um save.

A sua captura de tela é do meio de uma sessão de jogo ou imediatamente após o carregamento? Neste último caso, sugiro que você olhe novamente no próximo mês.

I had been playing for hours. And it didn't only last 1 month, it was at least 5 months with this income.
 
I had been playing for hours. And it didn't only last 1 month, it was at least 5 months with this income.
I was intrigued, so I loaded it up.

It looks like the root cause of the issue is that an extra ~10,000 local trade value has been added to the Baltic Sea trade node.
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However, for me this disappeared after about 3 months in-game.
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I suspect you have an issue somewhere in your EU4 installation. (IE: You have a problem in your installation, which resolves itself after a while once you send the save to someone with a "valid" installation.)

I suggest you see if fixing your EU4 installation will fix this issue.
  • Steam > Library > Right-click on EU4 > Properties > Local Files > Verify Integrity of Game Files
  • If that doesn't work, you could try:
    • Fully uninstalling/reinstalling EU4 (time-consuming and may not work)
    • Asking for help on the tech support forum
 
My Avaria achievement run. Really easy with the Ottoman as your personal bulldog, married them when I was fighting the independence war. I also got lucky with the Crimea event, they took provinces from Genoa, so there no way to annex them in one war.
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This Creek campaign of mine just got real interesting.

emperor_brandenburg.PNG


After 120 years, Brandenburg was elected the Holy Roman Emperor (1718), taking over from Savoy (1597-1718) (finally generating some positive Imperial Authority). They immediately ally my rival France. Not long after, in 1720, France goes Revolutionary!

new_spain_independence.PNG


Closer to home, New Spain (another rival) is on a verge of declaring Independence War (self made event chain), that is expected to drag in one of my allies, either Great Britain or Austria (via Treaty of Alliance event) and subsequently myself as their enemy of an enemy (Treaty of Aranjuez).

west_africa_war.PNG


Meanwhile, Great Britain and Spain are already at war, backing their West African allies, Benin + Mali and Macina + Kanem Bornu + Kong respectively. The outcome of the naval war in this conflict is expected to have huge repercussions on the ability of New Spain to win their Independence War.

Edit: Cromwell won the English Civil War in 1707, so Great Britain is now a Presidential Dictatorship.
 
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This is a game from Volitaire's Nightmare II mod. The Startdate was 1337. The pic is from 1350.

Andronikos' Empire - 1350.jpg



This game is more or less, what if Andronikos III lived longer, which is hardly unrealistic considering his predecessors lived longer and reigned longer (had he lived as long as Andronikos II he would've reigned until 1369!), the empire would've avoided the disastrous civil war that followed his death over the regency of his son John.

The first move by Emperor Andronikos III was to effect the restoration of Bithynia to Imperial rule, which he would succeed in, while also removing the Ottoman Turk presence in the Sea of Marmara. He would then invade the Beylik of Karesi to restore Imperial rule to the rest of the coastline along the Sea of Marmara. However, the duplicitous Serbs would invade Macedonia at the same time as Andronikos III's invasion of the Karesi. However, despite some setbacks, the Emperor was able to see off the Serbian invasion and successfully finish off the Karesi, while also reclaiming some coastline from the Aydinids.

After this success, Andronikos would march his army back to Europe and invade Bulgaria. After years of sieges and counter sieges, maneuvers and counter-maneuvers, as well as the death of Andronikos III, his son would finish the fight and see to it that the Imperial frontier would be pushed substantially northward.

During this time, Venice would enter into a series of damaging wars with Trinacria and Achaea respectively. It was also during this time that a rebellion broke out on the Island of Crete of Roman Patriots that desired reunion with their countrymen. At first the government in Constantinople held a dim view on the rebellion's chances, however, they ultimately were proven wrong when the rebels would successfully defeat, not only the local Venetian duke's forces, but also an invading force of Sicilians. It would take some years, however, the Venetians were forced to accept Imperial annexation of the island, substantively reducing Venice's position in the Eastern Med.
 
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Back to EU4 waiting for Origins.

Wallachia start to paint Europe in blue. Lacking some time ;/

Imereti (I always keep one with Georgian ideas as it is probably the best set for a march), Bremen, Urbino vassals, Bavaria, Sweden, France under PU, failed PUs on GB and Portugal :(

A lot of fun guessing who occupies which province :D
romania.png



As I always started with Wallachia in all romanian games, maybe next time Moldavia into Holy Roman Romania
 
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Back to EU4 waiting for Origins.

Wallachia start to paint Europe in blue. Lacking some time ;/

Imereti (I always keep one with Georgian ideas as it is probably the best set for a march), Bremen, Urbino vassals, Bavaria, Sweden, France under PU, failed PUs on GB and Portugal :(

A lot of fun guessing who occupies which province :D
View attachment 772097


As I always started with Wallachia in all romanian games, maybe next time Moldavia into Holy Roman Romania
They could give Achievement
 
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I finished my Aachen run on 1.31 . It's an Imperial City run. Very important: I don't own Emperor or Leviathan, so I couldn't abuse the steal dev functionalities.

It's not my first Imperial City run, I did one before with Ulm. Imperial City runs are very strange, as "dev cost reduction" is not the modifier you want for tall play. Instead, I had to focus on modifiers related to liberty desire and vassal income. Vassal income modifiers are crucial, as the best way to reduce liberty desire is to pay their loans. With vassal income, you can force them into these loans. The big problem however is that you need to make enough money to pay these loans back with interest... Getting the policies you want is also strange: the most useful policy is the expansion-naval one, but as Aachen, the uses of both idea groups are narrow (naval is 100% useless). A few things I did wrong: I think I went too early for expansion+naval, I should've tried getting a far away subject (sooner), I should've build more soldier's households instead of manufactories and related to that, I shouldn't have upgraded workshops to counting houses. I was also very disappointed in my mission tree.

Unfortunately I failed to become number 1 great power. I've never seen the Ottomans this large. At least I was power number 2. Although I had no way of beating the Ottomans, they were able to field almost a million troops.

I did cheat a little bit: I helped Ming to implode, and due to a bug I wasn't gaining trust with my subjects, so I added trust manually to them. Otherwise I'm clean.

I can highly recommend doing an imperial city run. It's a very unusual way of playing.
 
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Third WC, first one tag :cool:

Granted, it's on 1.30 with Austria. I used the HRE mechanic to the fullest, having more than 80 vassals once I revoked, all of Europe. I then gave those vassals territories, which explained the extreme bordergore with France and Castille in Asia, Serbia in India, Gascony in Congo and so on. I still had some (normal) vassals and was worried I wouldn't be able to annex them all, as happened in my Ottoman run, but it went fine. The austrian age bonus is crazy. Also, I had to annex Portugal (who colonized Australia) in order to get the austrian achievement.

To note, Nivkh and Jianzhou, who were presumably russian vassals at the time I revoked the privilege, became integral parts of the HRE.

1636807652276.png


Not featured : the usual HRE one tag finish.
 
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Third WC, first one tag

Yes, it's a WC, and it is potentially one-tag-outside-America if you pass the final HRE reform, but I don't think you'll be able get rid of the colonial nations. (Normally, "one tag" means that there's only one line in the lists of countries in the ledger. This usually requires shenanigans to prevent CN formation.)

Still, it's an impressive achievement - looks like a fun run :)
 
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Yes, it's a WC, and it is potentially one-tag-outside-America if you pass the final HRE reform, but I don't think you'll be able get rid of the colonial nations. (Normally, "one tag" means that there's only one line in the lists of countries in the ledger. This usually requires shenanigans to prevent CN formation.)

Still, it's an impressive achievement - looks like a fun run :)
Oh, I assumed it was still one tag because of the colonial nations. I suppose I could still do it, but it would be so tedious I don't have the heart to try it.

Keeping the HRE in a stable state was at times very frustrating, but once everyone was reined in, even France, the WC wasn't that long in terms of in-game time.

With the HRE formed, all those countries disappear, except of course the colonial nations.

edit : oh, I just realized it would require to annex them all in 50 years in addition to moving my capial to the new world. Indeed, it would be very time consuming for no real reward.
 
Oh, I assumed it was still one tag because of the colonial nations. I suppose I could still do it, but it would be so tedious I don't have the heart to try it.

Yeah, a lot of people go for one-tag-outside-America because a "true one tag" is both difficult and tedious. (IIRC, you have to move your capital to a CN region and then conquer all other CNs.) I guess the screenshots are enough payoff for some people.
 
I've heard the term "true-one-tag" used often enough that, to me, it seems fair to allow colonial nations to exist and still have done a "one-tag".
 
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I've heard the term "true-one-tag" used often enough that, to me, it seems fair to allow colonial nations to exist and still have done a "one-tag".

Fair point.

(The rest of this post is off-topic rambling.)

I work in an international environment, so I've come to prefer lack of ambiguity in language, because it saves a lot of time in the long run. Unfortunately, the rest of the world stubbornly refuses to comply ;-)

(Eg: Continuing to use the word "chips" even though it can describe two very different things depending whether you're American or British: "fries" and "crisps". Ditto road/pavement/sidewalk, where the different meanings of "pavement" are very important - and maybe even a safety issue if you lack common sense. "True one tag" / "one tag" / "one tag excluding CNs" seems like another one of these triads, albeit much more niche and much less important.)

I think what got me on this one was that OP hadn't clicked the button to absorb the vassals, so there were no direct contextual clues about which meaning of one-tag he intended. Instead, I sort-of mentally simulated the what the button-click would do to the map. Which led me to seriously think for a few seconds about whether the HRE button absorbed CNs as well (I haven't done a HREmperor game in aaages, and I'm still on 1.31 to finish an old game, so maybe the mechanics changed?). Which led me to "wait, this isn't actually a one-tag?!".
 
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