Vijayanagar into Bharat run.
Synopsis: Inspired by the recent dev-session and as I haven't played in two months, I decided to give it a go. Early game was surprisingly tough (vs. Gujarat, vs. Bahmanis, vs. Jaunpur). When it became clear that I can dominate the Indian subcontinent, I decided to form Bharat - and set as goal to just get all claims under my banner and develop Bharat into a powerhouse, but without further ambition beyond its borders.
Pretty late I had a look at the achievements-list and saw two quite tempting ones: Silk Road and The Sun never sets... Of I went and just managed to get them around 1815 and 1818. In hindsight, as so often, I was too lazy during mid-game to pwn through and expand heavily and rather built everything possible in India. Thus: points-wise it could have been much better, but I am overall satisfied to have gotten the two achievements.
Subject-list:
- March: Dai Viet
- March: Amago
- March: Persia
- March: Syria
- March: Wu
- Colonial Nation: New Bharat
Achievements:
- The tale of two Families
- Gentle Persuasion
- That's a Silk Road
- The Sun never sets on the Indian Empire
- This Revolution was crushed
Score-Screen
- Due to me developing and investing a lot in India before going on Expansion-course, I ran out of Monarch-points towards the end. Probably because I normally prefer tall-play rather than wide, I was generously developing various provinces in India and later also a fair bit for my Marches.
Achievements
- It felt extremely satisfying and rewarding to get two achievements so close to the end of the campaign. Both of them (Silk Road, Sun never sets...) require a bit of strategic planning. However: contrary to the Wiki I wouldn't rank them hard/very hard.
- The other achievements were unplanned and came as a surprise at the time.
Economy
- Every few years, I'd pause the game and simply build everything possible in India. Every province had a manufactory (apart from the two Gold-mines), which already mid-game yielded me quite a lot of income.
- Background: great-power, separate screenshot further down.
Political mapmode
- Poland managed to have not only Lithuania in PU, but also a) Muscovy, b) Hungary and c) Livonian Order (as vassal). Incredible amounts of troops, but still no match for tiny Brandenburg plowing through them and neither for my own troops.
- Ottomans had approx. 200 points more than me in the end... hmpf. They were toast the last hundred years and when even Armenia or Oman goes to war against them, it speaks volumes about their actual strength.
Diplomatic mapmode
- Although I was allied with France, we never fought together. The distance modifier prevented them from calling me into wars and vice versa made it impossible for me to call them in. The only real use this alliance had was for me shipping troops to France in preparation for my invasion of Great Britain and conquering London.
- Dai Viet was fully conquered by SEA-Powers, but I liberated them and made them my first loyal (cannon-fodder) march.
- Persia was also swallowed up by the Golden Horde, but one quick war was enough to put them back on the map and the Hordes in their place.
- Pretty much similar stories with Wu, Amago and Syria.
Great Powers
- The only really interesting and probably actual powerful Great Powers were France and Brandenburg. Poland, albeit being able to field possibly "millions" sucked. Great Britain's fleet was massive, but one huge engagement was decisive enough to hurt them significantly in sinking 2/3's of their war-fleet.
- Shun was a bit of a tough nut to crack when I went to expand Wu for the Silk-provinces. The Ai fought well and they fielded surprisingly good troops and had decent army compositions.
- The Ottomans... strong early- to mid-game, but then got beaten up over and over again.
Conclusion: It was a good campaign, but not quite as much fun for me as others previously. As mentioned, I normally like to play "tall" rather than going on a conquering-spree, which took away some of the enjoyment for me. But I'd definitely recommend this run to anyone who a) would like to play in India and b) potentially wants to conquer a lot as the avenues for early, mid and late expansion are juicy and with competent navigation could achieve far, far more than I did.
Cheerios and thanks for reading through,
-Fuel-