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All Intel Graphics adapters are unsupported because they are severely under powered. The game doesn't even start while using Intel Graphics at the moment.
I'm running the game with the exact card pretty decently considering it's "not supported".
Back in the days, "not supported" meant "not playable at all". I'm playing C:SL on a worse CPU (i3 2ghz) and with less ram (4GB). Same integrated graphics card as I mentioned.
I've made cities up to 20k in population on 6 tiles. So far, so good. No lag on minimum settings. Yes, after you start expanding your city and opening up new tiles, days start getting longer and last about about 6-8 seconds but hey...
... pretty good for "unsupported specs" at least in my opinion.
Oh by the way, I also use about 10 mods (like metro overhaul, traffic AI), and I have about 10 worshop assets.
It's my laptop and my main computer obviously meets the system requirements easily. Therefore, if anything goes wrong and the game becomes unplayable on my laptop due to a patch, expansion or whatever, i still have my main computer that I can use to play the game expecting no issues.
So my advise to you is: Only use that laptop to experiment whether it's playable or not. You should definitely have a computer that you know will run the game and will be supported if anything goes tits up with the game for any reason.
Also, it might just be that what's playable for me, might not be playable for you.
you might have to add -force-d3d9 to your launch options. However, be warned there are many, many, many people who are using Intel GPUs and are no longer able to start the game after the 1.6 update. see here.
Hi,
will Cities Skylines run on my laptop (Lenovo G50-80)? it very weak as wsell. it has
CPU - Intel Core i7-5500U 2.40 GHz (4 CPUs)
GPU - Intel(R) HD Graphics 5500, AMD Radeon(TM) R5 M330
RAM - 4GB
Windows 10 Home Edition, 64bit.
u'd
the game needs 4.5gb just to pen the maps and windiws needs 1.5gb. so you're looking at at 6gb from the start. it will play, but it will stutter as you play and gets worse as your city grows.
your graphics card is a little weak as well as it uses ddr3 memory, which is too slow for gaming but the 386 shader cores are about minimum. it will work for awhile, but you may need to lower graphics settings as your city grows. but it is better than the integrated intel 5500 graphics.
Your cpu i7 isn't as strong as you'd think. it is only a dual core with hyper-threading or 4 threads. it is roughly 20% than a standard dual core. basically it is an i3 processor with i7 bells and whistles that don't really matter for games.
with a ram upgrade and no workshop, you can get easy 100k population, or 300k with lots of micro management.
but with 4gb ram, maybe 100k on lowest settings and lots of lag and stuttering.
u'd
the game needs 4.5gb just to pen the maps and windiws needs 1.5gb. so you're looking at at 6gb from the start. it will play, but it will stutter as you play and gets worse as your city grows.
your graphics card is a little weak as well as it uses ddr3 memory, which is too slow for gaming but the 386 shader cores are about minimum. it will work for awhile, but you may need to lower graphics settings as your city grows. but it is better than the integrated intel 5500 graphics.
Your cpu i7 isn't as strong as you'd think. it is only a dual core with hyper-threading or 4 threads. it is roughly 20% than a standard dual core. basically it is an i3 processor with i7 bells and whistles that don't really matter for games.
with a ram upgrade and no workshop, you can get easy 100k population, or 300k with lots of micro management.
but with 4gb ram, maybe 100k on lowest settings and lots of lag and stuttering.
It may not be the most pleasant experience but the minimum requirement for the game sits at 4 GB. If it's possible to upgrade the RAM then it's better that way for sure
It may not be the most pleasant experience but the minimum requirement for the game sits at 4 GB. If it's possible to upgrade the RAM then it's better that way for sure
The 4gb RAM minimum was release day. with all of the DLCs released it has gone up. I would go by recommended requirements as minimum requirements nowadays.
If you have overheating issues with this, or other games, if playing on a laptop, then I highly recommend fan coolers such as this. That's the model I have, but other manufacturers are available. It gets hottest on my laptop near the fan exhaust, presumably because that's where the graphics card is. I've found coolers of the type I've linked to to be much more effective than the under-laptop tray type. Without it, my laptop overheats and the frame rate drops after a few minutes when playing this game.
That is interesting. Never saw anything like that. I would prefer if possible to have one that assisted with the intake air and had filters I could clean. I have two laptops that both are very challenging to access the fans and heatsinks to clean out the dust. I don't understand why I can pop a cover off in seconds to access the hard drive and other guts, but I have to take the whole laptop apart to clean out the fans. (It is worth doing by the way, can drop the temperatures a lot.)
The 4gb RAM minimum was release day. with all of the DLCs released it has gone up. I would go by recommended requirements as minimum requirements nowadays.
The thing is that officially the requirements haven't moved a bit. Sure there have been performace differences between patches but nothing more radical. The minimum specs should be enough for vanilla play or else something might be wrong on the marketing side. The minimum requirements should also be the main reason we can't have more intelligent AI.
@Walter Raleigh@Fox_NS_CAN
I once had a laptop that couldn't run almost anything without overheating so I ended up just using a basic table fan to blow the hot air away from the laptop. My tray type cooling pad didn't really work at all. Walter's solution might work better for long gaming sessions though.
I think you guys are talking about two different scenarios. It's not even about how subjective the experience of something being "playable" is to different people even though that's very important.
On the one hand you're right. The minimum requirements are the same, and the game should run fine on a computer that meets those requirements regardless of the number of dlcs.
As I wrote in this thread, the game is even playable on laptops that are below the minimum specs like mine... up to a certain point (like up to say 50-80k population).
On the other hand MarkJohnson probably factors into his consideration the fact, that the game has to also be playable with populations of 100-300k with all the tiles unlocked and yada yada yada. Basically pushing the game load to its absolute limits.
In that situation, I would have to agree with him as I would also have some doubts regarding the playability of extremely large cities on that dual core i7 with 4gb of ram ... even though I never experienced any problems playing big cities with my third generation i5/4gb of ram.
The one I linked to sucks air out - I can't remember whether the tray-style ones suck air or blow air. It's also got different intensity levels. So at the highest setting its quite powerful, although with the compromise of louder fan noise, but that's not such an issue in a game like this. Potentially, one can use both styles of cooler at the same time, and I think I did briefly until I just used this one as it worked so well.
It would have to for mine, as it exhausts air out the side, drawing air in through the bottom. I put 4 little plastic things under the rubber feet of my laptop, boosting it off the desk to about 9mm compared to maybe 4mm before, and it seems to help a bit. At some point I will have to take it apart and clean it out. I have to take the screen off and keyboard out and pretty much gut it. It's ridiculous.
On the other hand MarkJohnson probably factors into his consideration the fact, that the game has to also be playable with populations of 100-300k with all the tiles unlocked and yada yada yada. Basically pushing the game load to its absolute limits.
In that situation, I would have to agree with him as I would also have some doubts regarding the playability of extremely large cities on that dual core i7 with 4gb of ram ... even though I never experienced any problems playing big cities with my third generation i5/4gb of ram.
No, I'm talking about the default 9-tiles of the game and zero workshop. Workshop are add-ons that take extra processing power.
I have 360k easy on a 9-tile city. It is packed like a sardine. but I could squeeze even more.
The minimum requirements should get you to the 9-tiles full mark and they don't anymore. The game has added way too much AI extras as in fixing the tourists and now you get flooded with tourists, when before you got barely any as it was crippled from not working properly.
Also, outside connections have huge demands from the start. It used to be there was little to none at the start. Even on a mature city there is useless traffic going from one outside connection and going to another and does nothing but try to clog your roads.
CO needs to raise the requirements by a lot. My 6500u and 940m with 8gb ram and 1080p lag on a new map. Like 17FPS on an empty map!
That is basically the same system that the guy was asking about. Except mine is a little newer and should be a little faster.