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aasand

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"it isn't real plan because your victory isn't the result of your plan, it's the result of your actions"

"Actions you shaped in a way to make it fit into a plan."

Say this again !?

You don't understand him.. I do, and i agree. What he is talking about is giving orders to execute the plan based on giving the AI objectives, not micro-controlling it.
 

aasand

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well that would be boring and Next to impossible. During A war, in the real world, Generals are not dumb robots. I play this game for realism, not for Sci-fi
And Hitler doesn't micro the whole Campaign down to brigade level from hour to hour with full oversight of the battlefield at all times. Some Generals make mistakes, lack info, improvise etc. I'm just saying i understand his point.
 

Hobotango

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Well I never claimed I was playing as Hitler. Im playing as the whole country, and I am human, therefore I also make mistake. This is a game, and I understand that it can not reproduce 100% realism, that doesnt mean I cant play realism

EDIT : Or should I say,

Play the game however you like, I dont see why this guy has to come here and tell me that what I did is not a real plan.
 
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unmerged(338228)

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There is a ton of exploits in this game. Manual control being one of them. whether it is military or production.
But the exploits should stay. we all enjoy different aspects of the game. play as general or head of state.

I wish for a more competent ai though. and one with effiency modified by actions.
 

Holy.Death

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Say this again !? I posted my plan at the start of this page at the start of the scenario on 0:00, 12th June, 1942 ( operation Fall Blau ) and you can see my army's havent been touched. I made the plan, and I followed it. My actions were shaped by the plan, not the inverse. Or do you mean : I made sure to follow my plan and thats why my plan isnt real. because this wouldnt make any sense if thats what you meant. [...] Of course there was officers, as mention, there was Hoth, Von Manstein, Paulus, Von Kleist and many others. Nothing will work if you dont go by your original plan. Have you seen how it works in a real war ?! Chief of Staff makes plan, orders are given to Generals, who then gives them to their respective units, and these orders are all part of an Operation, and somewhere in a room, people are drawing plans on maps. They go according to the plans. They would be idiots, not to go by the plans.
Of course they'd try to follow the plan, but as we have seen their operations weren't perfectly executed as it's impossible to follow the plan in detail. You make plans, sometimes they work, sometimes their fail as their realization falls upon generals (who give orders according to flexible situation) and soldiers (who try to make orders happen), and their enemy counterparts. Up to you is to draw the map, then give orders to your generals who'll then pass them on to your officers and soldiers. Manual control removes all that as you can order perfectly where and what should go. The efficiency of your plan can only be evaluated when you do what planners actually do: leave execution of your plans to the others.

No, they wont. They may follow your plan, because your plan arent plans, from what I saw. You simply put one arrow going one direction and that was your plan. Of course the AI will follow that. You mention you didnt have their finest hour, but you draw some arrows either way, with a program, that let you do this. ( Microsoft paint or something ) so it couldnt be that hard to make elaborate plans even if you didnt have TFH. [...] You dont need to, You obviously used something to make nice little arrows, so I figure it wouldnt have been more complicated to do the whole plan. Now, no one has proof of what your saying because there just wasnt any planning, you showed a picture with nothing on it ( a few arrows ) this isnt keeping it simple for the viewer, this is being lazy...imo
My plans aren't plans because there are too few arrows...? Take a look on my first plan (or "plan") where I did show where my armies are to attack. I'll quote myself from that topic:
Four Armies has been directed in the operation. The battle plan assumed to distract the Finnish forces by frontal attack of the 6th Army led by general Malinovsky commanding 5 divisions, including the newly formed medium tank brigades spearheading the advance supported by motorized infantry. By 1939 the Mannerheim Line separating Soviet-Finnish border was not ready and the Soviets had no intentions to attack the fortifications. They were going to skip the defenses and be on their way to the capital of Helsinki. In the meantime the real attack was to be conducted by the 2nd Army under general Chibisov who was to exploit the fact that lakes and rivers were obstacles for the both sides - 2nd and 6th army were to encircle and destroy the defenders of the Mannerheim Line and lead a coordinated attack at the coast, mainly the capital. Malinovsky has a secret weapon - the Red Army Baltic Fleet and its 305 millimeter guns. In the north Kolpaki's 8th Army was under orders to capture the port of Petsamo and advance in the direction of Oulu. The main goal of this maneuver was to cut off the enemy supply lines and capture strategically important port to supply friendly troops by Leningrad port. Acting in a supporting role was 7th Army of general Tyulen. He was to exploit weakly defended positions and push south-west, attacking and encircling the enemy units trying relieve exposed Finnish army to the north.
As you can read there was a plan. I had goals, I dedicated specific forces to them, I let them execute my plan. Now, let's see how it all worked out:

The 8th Army has succeeded in encircling norther finnish forces, the 7th Army was capable of seizing the Oulu port (due to bad infrastructure I needed it to bring in supply as well as to cut off enemy from the possiblity of being supplied by sea). The 2nd Army disappointed, mainly because of lack of fuel and made little gains. The 6th Army raced through the enemy fortifications and was under Helsinki in about a month since the start of the operation but after that it has been drove away 50 kilometers from the city. Some of my original plans worked out, some failed, some had to be adjusted (6th Army had to hold the line, 7th and 2nd Armies were to encircle exposed enemy units south-east of Oulu, etc.). Then take a look on the Army Group Baltic's plan and see in the next screenshot how well they executed my plan. It almost worked out.

Take my plans that I made here and try to get the AI to follow this. :
You know what? Send me your save game if you have 4.02 version of TFH. I am sure the AI won't follow this in full (which is my point) but I am interested how well this is going to work out.

Your letting a robot do your work. Thats why there isnt no challenge in AI wars, yes, it will be hard to win battles, simply because the AI is dumb. They dont act like real Generals.
And the real generals are behaving like furnitures, don't have their own thoughts? Where is a challenge in beating the AI manually?

Why would you correct your own battle plans according to your army's ?! If my Generals wouldnt listen to the plan I told them, I would either sack them or shoot them. Because thats how war works. You think Paulus wanted to stay encircled ? No, but Hitler told him not to do nothing, to hold ground. That was the plan and the plan he followed. [...] It seems like you havent read anything of my post. And im not talking about the cute little story I put on the side for it. I said the captured of Stalingrad sector only was easy, and a let down, simply because I know how hard it was to get in real life. The 5 operation in itself were hard to do.
Because plans fail and you need to make new plans. Just like the Germans had to do when their plans failed (Operation Barbarossa? Operation Typhoon?) There were generals who did what they thought was right at the time, somtimes it meant going against the plan, like Erich Hoepner ordering a retreat despite Hitler's orders. Paulus didn't want to say in Stalingrad, his plan was to drive the enemy off the city. It failed, he has been surrounded himself. That's what I am talking about. When you control your units you can make sure they all get out or they fulfill what you want them to. In real life it's never that easy.

Otherwise then what I say, I have no real understanding of what your trying to say. You seem to contradict yourself a lot.
I don't. You simply don't understand what I am trying to say.

well that would be boring and Next to impossible. During A war, in the real world, Generals are not dumb robots. I play this game for realism, not for Sci-fi [...] Well I never claimed I was playing as Hitler. Im playing as the whole country, and I am human, therefore I also make mistake. This is a game, and I understand that it can not reproduce 100% realism, that doesnt mean I cant play realism
If you play "for realism, not for sci-fi" and your "generals are not dumb robots" then why you play it like that? The way you play is called an alternative history which is a fiction. Your generals do nothing on their own, they're your puppets, do exactly what you want of them to do. No free will, no ability to make their own mistakes, etc. As a human you can make a mistake, but you can simply pause the game and react to your enemies movements in a way the AI simply won't stand a chance.

Play the game however you like, I dont see why this guy has to come here and tell me that what I did is not a real plan.
Maybe because the point of the forums is to discuss and that's mostly possible when the people disagree. Maybe because I have the right to put my own opinion as well as the others and I am not obliged to say: "what a cute plan!" when I have different opinion on the matter. As I've said: you have the right to post your plans, others have their right to comment it and like it. I have the right to comment and not like it. You can play how you want. You can make plans you want. Just don't tell me it worked out perfectly and be disappointed in the AI's doing... You should know why by now.
 

Hobotango

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"Maybe because the point of the forums is to discuss and that's mostly possible when the people disagree."

Fair enough. But I dont personally feel like discussing the subject. As I stated before, I play my campaign with AI army's, and I play my scenario with full manual control.
 

kilen2015

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kilen2015

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AHHAAHAHAHAHAHAHAHAHAHA OMG LOL

Epic battleplan, never saw anything like that, the OKW is looking for that right now

lol
"quite" confused... :p :D
it can quickly become surcharged & unclear with too much datas, its logic
or he needs some legends about steps/dates from each great movement plans, etc...

but that way to legend maps is cool, he just needs to limit infos. :)

++
 

kaveh041HOI

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hi friends.first of all sorry for replying an old thread. i am new to this forum but im still plaiyng hoi3 for like 10 or 11 years and i truly love it. what ever....let's move on...
i have designed some new battle plans lately. lets see them...and please post your opinion about them. thanks.

first of all. a British battle plan.
OPERATION FIRST HOOK !

it starts after repelling Italian offensives in Egypt. its easy to maintain you're objectives if you have enough troops.
HoI3_3.jpg



next battle plans are for USA. a US invasion of Nationalist Spain to liberate the Spanish people from Franco !! :D
the second reason is building a footstep in south of France for further operations against German troops in France.
the entire operation called EAGLES NEST but it has 5 phases.
first phase named Operation Hammer:
HoI3_21.jpg


the second phase named Operation Hammer Dance:

HoI3_23.jpg


the third phase named Operation Rising the Hammer:

HoI3_24.jpg

HoI3_25.jpg


the forth phase named Operation Iron Nail:
HoI3_27.jpg

HoI3_28.jpg

HoI3_29.jpg


and finally the fifth phase named Operation Hammer Blow:
HoI3_26.jpg


after this operations and strategic bombardments the nationalist army will completely lose its morale and organisation and the path is open to the capital Madrid .

i designed so many battle plans.
for example a very difficult operation for japan named operation tsunami that you can see in the below:
HoI3_13.jpg


i'll post them later for you.
again sorry for replying an old thread.
 

seattle

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That's not necro anymore, that's archeology! :D

Great content though, keep it coming.
 

rjohansen

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hi friends.first of all sorry for replying an old thread. i am new to this forum but im still plaiyng hoi3 for like 10 or 11 years and i truly love it. what ever....let's move on...
i have designed some new battle plans lately. lets see them...and please post your opinion about them. thanks..

Love those plans. A link I read about operational names: Link 1

Quite similar to what I do, except I don't use the map markers, just text-markers (and sometimes even other symbols like "period" that i enlarge). I wish there was a way to replace them with proper unit markers instead. Would have made my day. Ideally also German style markers. I love operational maps in general and it would be great to be able to create something similar. I too still prefer HOI3. I even installed HOI4 again to try out what is new earlier today... but nah, still doesn't feel like WW2. Uninstalled an hour later.

Normally, I'd close this for necromancy, but this thread has a special dispensation to stay open. :)

That rule is quite harsh also in my humble opinion. :) There are often interesting (older) threads.
 
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