• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(409578)

Second Lieutenant
Nov 12, 2011
155
0
Operation Rice Bowl, Invasion of Turkey.
Difficulty:
Easy-Normal

hoi3_tfh2013-01-0815-32-18-33_zps75158ef5.png



Operation Teddy Bear, Invasion of Poland.
Difficulty:
Normal.

hoi3_tfh2013-01-0815-32-28-92_zps69caa4a0.png
 

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
Okay guys, here is my new plans for the invasion of Russia.

This was made in a Scenario; Fall Blau

This is a 5 operation plan for the capture of Stalingrad. After I capture Stalingrad, I will go for the Baku Oil field.
Start of Invasion : 12th June
Capture of Stalingrad estimated for the 20th of July.


Details of Operations :
plandetailed.jpg

plantotal.jpg



Operation Turtle Side:
plan1st.jpg



Operation Turtle Neck
plan2nd.jpg


Operation Sunshine
plan4th.jpg


Operation Turtle Head
plan5th.jpg
 
Last edited:

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
To each its own. I understand why you did the Zigzagging, its just that you would never see a real operation plan drawn like this. For me your plans just look like graffiti's ;) But hey, thats just me. Play the way you like it.
 

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
Not a lot people posting plans and so I decided Im going to keep you guys updated with my army's movement into the East Front. My Originals plans are posted a few post before this one.

The first image is The progress of my army's on the 24th June 1942.
Guderian 4th Panzer army successfully break trough the enemy and captured Voronezh. On the 22nd of June, 1942, Paulus phone Guderian HQ requesting his help. Paulus plan wanted Guderian to dispatch 3 tank division into the north. Blocking the escape route of the Red Army. On the night of the 22nd, Guderian accepted the plan. Calls were made directly to Hitler to ask for permission and permission was given. At dawn, Guderian's tank started rolling north onto the enemy and shattered them into retreat. It took a full day to get there and build defensive position to block any attempt made by the russian to escape. At 2 Am, on the 24th of June. The defensive position were ready and Paulus started his advance. 2 days later, 15 thousands russian were dead and 50 thousands were made prisoners. Most of wich were massacred.

On the Southern part of the operation, General Kempft was struggling with an almost impossible task. He had met to much enemy resistance with the few division he had. Calls for reinforcement were made to Hitler himself but the latter refused. The orders to keep on moving were made and promised supply reinforcement by air was exchanged. But the Luftwaffe was already busy elsewhere and supply reinforcement never came. In order to beat the odds, Kempft sent most of his troops east. Slaughtering any Russian division standing on his way and leaving only a thin line of defence behind. He then decide to concentrate all on the southern flank and to cut the enemy retreat, making yet another pocket in the first two weeks of the invasion.

plan24thjune.jpg

planguderianandpaulusad.jpg

planstruggleof2armee.jpg


The second image shows the progress made on the 26th June. The first picture is detailed, the second isnt.

2 Armee hasnt reach their objective but they are close. Kempft already took care of his southern flank and was now getting ready to get on the Northern flank. The lack of division to his command could be felt and he made yet another phone call to Berlin HQ requesting more troops. Once again, nothing came out of it. Kempft then contacted Guderian and ask for support...
plandetails26thjune.jpg

plan26thjune.jpg

On this picture you can see the enemy making a push for it. Trying to break encirclement. They sucessfully push aside 23rd Panzer division for a moment. But 23rd quickly came on their foot and block the only exit. Killing everyone trying to make it out
planenemypush.jpg


On this picture you can see the Glorious Stavka HQ almost getting captured. though they escaped the wrath of 23rd panzer just in time. ( noticeable by the 6 star HQ image)
planstavkahqretreats.jpg




On the 27th June. Guderian came to help Kempft with his Motorised division's. Paulus army's were building up defensive position and Model army's were rapidly advancing trough the Red Army's defence. Von Kleist had started his assault a few days ago and had almost capture the first major city in his area of operation. On the 28th, Paulus, who was sitting idle got report of his recon plane that a possible encirclement could be made if he sent only one division to the north. and if Model could sent one of his division to the South. Both army would meet up and create a defensive line, trapping the rest of the red army. He then contacted Berlin's HQ and request a change in plans. The change were approved by Hitler and thus Operation Wilhelm-Moritz took place. On the 28th, Von Kleist made so much progress that he already had completed his objective. He then proceeded to encircle the rest of the red army between him and Model.
On the 1st of July. There was 3 pockets of Russian who were doomed. The annihilation of these pockets, however, took a long time. Orders were made to halt any movement until the total annihilation of these pockets. It was plan to encircle a total of 240,000 Russians into these pockets, but in reality, there was over 500,000 Russians. They fought to the bitter end, taking enormous time and slowing the entire operation. But for Berlin HQ, it was well worth it. The Luftwaffe was called to drop bombs on their position for the next 2 days. Then the Germans rolled in from all direction. Panzers, Germans and Romanians infantry launch an assault. All in all, it took them 6 days to destroy all pockets. A total of 240,000 Prisoners, 260,000 dead and 4,000 Missings for the Russians. The germans army were again ready to advance. Having completed Operation Turtle side, 2nd Army was then left to defend his ground. Turlte Neck was allowed to continue his advance and Operation Sunshine was had just finish conquering Sevastopol. Who could then start the bigger part of the Operation; Meeting with 1st Panzer Army.

planfinalpockets.jpg
 
Last edited:

bokrif

Captain
53 Badges
Jun 10, 2010
332
1
  • Cities in Motion 2
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Cities in Motion
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Cities: Skylines
I really like not only your plan, but that it is a feasible plan and more importantly you tried to accomplish the plan. So you didn't only draw nice looking stuff on the map which look so strategic, but you did stick to it too. Good job.
 

seamus2008

Second Lieutenant
8 Badges
Mar 12, 2012
157
98
  • Darkest Hour
  • Naval War: Arctic Circle
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Crusader Kings II
  • 500k Club
  • Age of Wonders III
  • Hearts of Iron III
If you can't beat them, join them.

Guangxi Clique joins Japan.
I have yet to take the second NatChi capital and Japan has already made peace with him. Now I'm alone against NatChi. :unsure:

 

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
So I conquered Stalingrad......I did it SOOO EASY... it took me not even a week to get there and hold it. all this planning for nothing...AAARRGGH I hate the AI.... Why couldnt there be huge defence there.....I even waited and waited thinking that, maybe the AI was planning something to get back the city but no.....nothing.....I took tons of picture but I dont even feel like working to put them on since it was too easy.....

Il put a few though.... here :

This is my victory. My plans was followed to the letter and Victory was achieved on the 26th of November. I know, it took a long time since last time we were in June, But I had to finish operation Sunshine, wich took a while because Von Manstein army's didnt have much in them. After I completed Operation Sunshine, I transfered Von Manstein into 1 Panzer Armee ( wich is why he had to meet with them in the first place ) and then 6th army and 11 Panzer Army started to take position near Stalingrad.
planvicotrydetailed.jpg

planvonmansteinmovingto.jpg


Von manstein making it up to 11 Panzer Armee
plan19thsept.jpg


17th Armee (Hoth) and the Rear Troops ( Mainly 4. Armata ( constantinescu Army's ) making way along the Don River.
plan17army2sept.jpg




TOTAL VICTORY :
planvictory.jpg
 

DazKaz

Major
18 Badges
Sep 8, 2009
521
428
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Naval War: Arctic Circle
  • Semper Fi
  • For the Motherland
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • 500k Club
So I conquered Stalingrad......I did it SOOO EASY... it took me not even a week to get there and hold it. all this planning for nothing...AAARRGGH I hate the AI.... Why couldnt there be huge defence there.....I even waited and waited thinking that, maybe the AI was planning something to get back the city but no.....nothing.....I took tons of picture but I dont even feel like working to put them on since it was too easy.....

Maybe it was only easy, because of all your excellent planning?
Just let your AI do its own plan next play through, then you will see how hard it can be without a proper plan ;)
 

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
Yes, it was too easy because of My glorious plan !!! Oh How I like your answer.

I usually play without any plan in campaign and I never conquered Russia before ( with AI on ) But thats why I play Scenario to control just my army's.
 

Holy.Death

Deputy Armchair General
30 Badges
Feb 27, 2012
2.140
364
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun: Dragonfall
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Colonel
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Steel Division: Normandy 44
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
So I conquered Stalingrad......I did it SOOO EASY... it took me not even a week to get there and hold it. all this planning for nothing...AAARRGGH I hate the AI.... Why couldnt there be huge defence there.....I even waited and waited thinking that, maybe the AI was planning something to get back the city but no.....nothing.....I took tons of picture but I dont even feel like working to put them on since it was too easy.....
There is a difference between planning and executing a plan - if you constantly control all of your forces (manual control) there is no real planning involved as you can react to anything your enemy is doing in real time. There is no delay between orders being sent or received, no "fog of war" making it less possible to counteract enemy's movement or evaluate the current situation, etc. You want a challenge? Make a plan, set you armies under the AI control (you can set them on different levels if you need to split them for some reasons) in accordiance to your plans and then give it a go. Let's see what happens.

Here is a flash of what the AI can do. I didn't have TFH at that time, but it's enough so you can see how well the AI can fight when you draw a plan for it.
 

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
Your not making any sense.


I planned my Operations, and I executed them perfectly. ( As you can see up there in this very same thread )

Letting the AI play for you isnt what I call a challenge.

Beside, on your link, I dont see any planning there ?! All you show is picture of the attacks with a few arrows.
 
Last edited:

Holy.Death

Deputy Armchair General
30 Badges
Feb 27, 2012
2.140
364
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun: Dragonfall
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Colonel
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Steel Division: Normandy 44
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
What ?! So let me get this straight, there is no real planning involved, because I can react to the enemy's movement ?!? That doesnt make any sense.
I'll try to make it more clear. You made a plan. On paper. In that sense it's "real planning". However, it isn't real plan because your victory isn't the result of your plan, it's the result of your actions. Actions you shaped in a way to make it fit into a plan. Don't take it personal, I simply think it isn't real. It's staged. There are no officers trying to make your plan work and we don't really see how it would work if you'd have given your armies orders according to your original plan. That would be much more interesting as we would've seen real impact of your plan on strategical situation. There are no mistakes, no misshapes, no need to adjust your orders, etc.

Beside ,the AI doesnt follow the plan you give them -_- Letting the AI play for you isnt exactly what I called a Challenge.
Oh, I assure you it does. Provided it has the resources necessary to follow your plans. Did you check the link I gave you? I have more stories where AI vs AI was doing amazing things and the only thing I did was giving it orders, setting axises of advance, etc. on military level (production, technology was my job though). You just need to know how to tell the AI what you want it to do and it'll listen. I don't see why letting the AI play for you isn't a challenge. Since it can make mistakes, since you have to correct your own battle plans, I think it's way more challenging than the direct control of each division on the field of battle which, as you yourself have said, is "so easy" and easy for me equals boring. Of course, you are free to have your opinion and that's fine, but so do I.

Beside, on your link, I dont see any planning there ?! All you show is picture of the attacks with a few arrows.
As I've said, I had no TFH when I was making that AAR, so I kept my plans simple but readable for the viewers. You might also want to read the text as pictures are meant to complement each my writtings (plain text can be insufferable to read). Look how I've drawn my original plans. Then see how my armies progressed and how new plans were made after some time to respond to the situation, and then how it all worked out.

I planned my Operations, and I executed them perfectly. ( As you can see up there in this very same thread )
That's exactly what I mean.
 
Last edited:

Hobotango

Sergeant
50 Badges
Jul 2, 2012
87
0
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • For the Motherland
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Cities: Skylines
  • Stellaris - Path to Destruction bundle
  • Stellaris
"it isn't real plan because your victory isn't the result of your plan, it's the result of your actions"

What ?!

"Actions you shaped in a way to make it fit into a plan."

Say this again !? I posted my plan at the start of this page at the start of the scenario on 0:00, 12th June, 1942 ( operation Fall Blau ) and you can see my army's havent been touched. I made the plan, and I followed it. My actions were shaped by the plan, not the inverse. Or do you mean : I made sure to follow my plan and thats why my plan isnt real. because this wouldnt make any sense if thats what you meant.

"There are no officers trying to make your plan work and we don't really see how it would work if you'd have given your armies orders according to your original plan."

Of course there was officers, as mention, there was Hoth, Von Manstein, Paulus, Von Kleist and many others. Nothing will work if you dont go by your original plan. Have you seen how it works in a real war ?! Chief of Staff makes plan, orders are given to Generals, who then gives them to their respective units, and these orders are all part of an Operation, and somewhere in a room, people are drawing plans on maps. They go according to the plans. They would be idiots, not to go by the plans.

"Provided it has the resources necessary to follow your plans."

No, they wont. They may follow your plan, because your plan arent plans, from what I saw. You simply put one arrow going one direction and that was your plan. Of course the AI will follow that. You mention you didnt have their finest hour, but you draw some arrows either way, with a program, that let you do this. ( Microsoft paint or something ) so it couldnt be that hard to make elaborate plans even if you didnt have TFH.

Take my plans that I made here and try to get the AI to follow this. :
plandetailed.jpg

plantotal.jpg

plan1st.jpg

plan2nd.jpg

plan4th.jpg

plan5th.jpg


"I don't see why letting the AI play for you isn't a challenge. Since it can makes mistakes, since you have to correct your own battle plans"

Its lazy, or its a lack of knowledge. I dont know how intelligence works and im too lazy to learn it, therefore I put Intelligence to AI. Why no challenge ? Because your not doig anything. Your letting a robot do your work. Thats why there isnt no challenge in AI wars, yes, it will be hard to win battles, simply because the AI is dumb. They dont act like real Generals. Why would you correct your own battle plans according to your army's ?! If my Generals wouldnt listen to the plan I told them, I would either sack them or shoot them. Because thats how war works. You think Paulus wanted to stay encircled ? No, but Hitler told him not to do nothing, to hold ground. That was the plan and the plan he followed.

"I think it's way more challenging that direct control of each division on the field of battle which, as you yourself have said, is "so easy" and easy for me equals boring."

It seems like you havent read anything of my post. And im not talking about the cute little story I put on the side for it. I said the captured of Stalingrad sector only was easy, and a let down, simply because I know how hard it was to get in real life. The 5 operation in itself were hard to do.

There is nothing less challenging than letting the AI do everything for you. This is like saying it was hard to tell your robot to clean for you.

"As I've said, I had no TFH when I was making that AAR"

You dont need to, You obviously used something to make nice little arrows, so I figure it wouldnt have been more complicated to do the whole plan. Now, no one has proof of what your saying because there just wasnt any planning, you showed a picture with nothing on it ( a few arrows ) this isnt keeping it simple for the viewer, this is being lazy...imo



Otherwise then what I say, I have no real understanding of what your trying to say. You seem to contradict yourself a lot.

Stuff like that : "You made a plan. On paper. In that sense it's "real planning". However, it isn't real plan because your victory isn't the result of your plan," leaves me clueless on what your trying to say, My plan isnt real plan because my victory is the result of my plan.........-_-
 

RangerPL

Captain
39 Badges
Jun 10, 2010
332
0
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Naval War: Arctic Circle
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
ibiahnVW4dbavU.png


From a 16-player mutiplayer game I'm in.

The guy playing as France fortified the Maginot line, so it was a no-go. The Belgian player ended up joining the Axis and I couldn't go that way because Belgium would be the one getting all the land. So I implemented the Swiss option. It worked brilliantly. I started the offensive on May 11, 1940, broke the French lines, bypassed the Maginot and stormed across France, completely ignoring my flanks. Paris fell on June 10th.

I'll do an AAR if there is enough interest.