Hello everyone,
I have been and on-again off-again Stellaris player since release. I've been back since MegaCorps dropped and I've been playing it heavily, even with all of the current issues and problems. I play the game un-modded; no offence to the content creators out there.
I typically play huge galaxy genocidal types with max AI empires, Devouring Swarm being my favorite playstyle, but I do dabble.
I've had to abandon a couple of recent swarm games around the year 2500-2600 due to performance issues. The lag just gets so bad even on normal/slow speed that I lose interest. I understand that it's mostly my fault for playing 1000 stars with as many AI's as possible, so I'm not complaining here
Something I noticed in those games, is that quitting to the main main and then reloading my last ironman save, results in a massive wave of commercial pact notifications in regards to the AI empires. It seems as though they are constantly re-evaluating their choice of commercial pact partners, and the notifications in regards to those changes are 'backing up in the queue' so to speak. Re-logging releases all of them, and it seems to help performance albeit briefly before it starts to get bad again.
Another thought that I had, is that perhaps the galactic market is partially to blame. Even though I cannot participate (who cares what Prey does?), I had a thought that maybe there are hundreds if not more monthly trades being set up by the AI resulting in a ridiculous number of calculations at the start of each month, possibly causing or at least contributing to the major lag at the start of every month?
Just some 'food' for thought (heh, devouring swarm pun).
I do not intend for this to be a negative, bashing style of post. Obviously I'm still playing the heck out of the game in its current state. Just wanted to throw those possible ideas out there.
Take care all, and keep your Prey close
Edit - Just wanted to add that I AM playing on the latest steam beta patch and it has not really improved things for me.
I have been and on-again off-again Stellaris player since release. I've been back since MegaCorps dropped and I've been playing it heavily, even with all of the current issues and problems. I play the game un-modded; no offence to the content creators out there.
I typically play huge galaxy genocidal types with max AI empires, Devouring Swarm being my favorite playstyle, but I do dabble.
I've had to abandon a couple of recent swarm games around the year 2500-2600 due to performance issues. The lag just gets so bad even on normal/slow speed that I lose interest. I understand that it's mostly my fault for playing 1000 stars with as many AI's as possible, so I'm not complaining here
Something I noticed in those games, is that quitting to the main main and then reloading my last ironman save, results in a massive wave of commercial pact notifications in regards to the AI empires. It seems as though they are constantly re-evaluating their choice of commercial pact partners, and the notifications in regards to those changes are 'backing up in the queue' so to speak. Re-logging releases all of them, and it seems to help performance albeit briefly before it starts to get bad again.
Another thought that I had, is that perhaps the galactic market is partially to blame. Even though I cannot participate (who cares what Prey does?), I had a thought that maybe there are hundreds if not more monthly trades being set up by the AI resulting in a ridiculous number of calculations at the start of each month, possibly causing or at least contributing to the major lag at the start of every month?
Just some 'food' for thought (heh, devouring swarm pun).
I do not intend for this to be a negative, bashing style of post. Obviously I'm still playing the heck out of the game in its current state. Just wanted to throw those possible ideas out there.
Take care all, and keep your Prey close
Edit - Just wanted to add that I AM playing on the latest steam beta patch and it has not really improved things for me.