Hello there!
I love Stellaris, I own almost every dlc & expansion, excepting a few species packs. I play this game since day one!
There is always room for improvement in this game. How about you do a complete rework for the ground invasion and armies for the next expansion?
There are some ideas:
1) Some mini games that involve strategies, either you place the troops in specific places, and also have specialised troops like armored vehicles, bunker busters. It would be nice to be able to coordonate with the bombers if you have carriers in orbit! That would make the idea of picking up strike crafts and bombers to seem like a better choice! Also include planetary weapon platforms, i know that there is a mod for that but still it would be nice to have it in base game. Also you can keep kinda the same invasion system but include strategies like in HoI4, either you select your own strategies or let the AI decide for you, random, ofc, taking up in rotation the strategies you have researched through society research.
2) This may interest some players but it would be interesting if we could send boarding parties onto bigger ships with tasks to capture the said ship or disable it. This would mean that bigger ships must have the ability to store in some assault troops and lets say battleships have 3 base defensive troops on board, and maximum of 10 assault squads, and ofc double the numbers for titans and juggernauts.
There are so manny things you can do if you decide to do this. I mean , ground combat needs some love !
Thank you, I really hope that a dev can respond to me but anyway i'd be happy with user interaction ! Thank you, have a nice day !
I love Stellaris, I own almost every dlc & expansion, excepting a few species packs. I play this game since day one!
There is always room for improvement in this game. How about you do a complete rework for the ground invasion and armies for the next expansion?
There are some ideas:
1) Some mini games that involve strategies, either you place the troops in specific places, and also have specialised troops like armored vehicles, bunker busters. It would be nice to be able to coordonate with the bombers if you have carriers in orbit! That would make the idea of picking up strike crafts and bombers to seem like a better choice! Also include planetary weapon platforms, i know that there is a mod for that but still it would be nice to have it in base game. Also you can keep kinda the same invasion system but include strategies like in HoI4, either you select your own strategies or let the AI decide for you, random, ofc, taking up in rotation the strategies you have researched through society research.
2) This may interest some players but it would be interesting if we could send boarding parties onto bigger ships with tasks to capture the said ship or disable it. This would mean that bigger ships must have the ability to store in some assault troops and lets say battleships have 3 base defensive troops on board, and maximum of 10 assault squads, and ofc double the numbers for titans and juggernauts.
There are so manny things you can do if you decide to do this. I mean , ground combat needs some love !
Thank you, I really hope that a dev can respond to me but anyway i'd be happy with user interaction ! Thank you, have a nice day !
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