##########################
# Japan Demands Indochine #
###########################
# Vichy France - Reaction Event
country_event = {
id = 1801
is_triggered_only = yes
title = "EVTNAME1801"
desc = "EVTDESC1801"
picture = "indochina_demand"
option = {
name = "EVTOPTA1801" # Accept
ai_chance = { factor = 100 }
relation = { who = JAP value = 35 }
relation = { who = GER value = 10 }
relation = { who = FRA value = -30 }
relation = { who = ENG value = -25 }
relation = { who = USA value = -15 }
french_indochine_region = { secede_province = JAP }
6178 = { secede_province = JAP }
6186 = { secede_province = JAP }
7705 = { secede_province = JAP }
7712 = { secede_province = JAP }
7709 = { secede_province = JAP }
7714 = { secede_province = JAP }
7715 = { secede_province = JAP }
7718 = { secede_province = JAP }
JAP = { country_event = 1803 }
USA = { country_event = 1802 }
}
option = {
name = "EVTOPTB1801" # Refuse
JAP = { country_event = 1804 }
USA = { country_event = 1802 }
}
}
Was it really this easy to fix some of these stupid issue? Jeeze. The Vietnam thing has been bugging me for a while and I have called the US occupation of Iceland event the most unfireable event for over a year lol. While you're at it, you should fix the event where Vietnam goes to Japan to remove the Vichy units in Vietnam. As it is they are there in Japanese territory out of supply for the rest of the game. Also, the problem for the Veitnam event wasn't leftover Vichy territory but rather leftover French territory (dark blue). If a Dev would actually listen to me and implement the stuff I say I could list every bug I find with these events and the proper fix to avoid them. But no one ususally listens unless I mention it in the forums like 20 times or pm a dev lol.