i think it would be cool, but the nukes would have to be taken into account as well as tech i think a modern day mod may work better as we seem on the verge of ww3 as is
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i think it would be cool, but the nukes would have to be taken into account as well as tech i think a modern day mod may work better as we seem on the verge of ww3 as is
I want to do one.
HOI3 limitations, limited it. But it was for personal enjoyment. Borders, Ideologies, Crazy leaders ect ect.
I mean if you want to see Nuclear War, play DEFCON. Probably the most depressing game ever.
But with HOI, i guess the aim is to not to get into a war with the East or West because Nukes will instantly fly (if you allow the AI to build nukes in such a mod)
I would love to see recent diplomatic moves made into national focuses. "Russia selects 'demand Crimea' +5 world tension!"
I think he meant for HOI4
HOI 4 has still substantially better diplomatic options and mechanics than HOI 3 and they will surely later on add an espionage mechanic.I don't think HOI4 will work for a coldwar mod.
Espionage and diplomacy are big (the biggest probably) factors of a coldwar scenario and they're rather simple in HOI4.
A coldwar game would be a game that forces you on walking on a thin line where you want to influence the world, threaten a war but not actually start it (and if you do start it, it's game over immediately).
On the contrary, HOI4 is essentially saying: forget about all the talk and prepare for a real war.
First thing that would have to be added would be a "war weariness" (WW) stat that gets tracked for each country, such that majors can be forced to site for peace before complete conquest.
This should be frankly in the game already, but is a major problem to try and do a cold war without it.
The current system of volunteers and lend lease allow for all the proxy war stuff to happen just fine.
Then you just need to balance the world tension/WW/DoW metrics to simulate all the hot spots around the world from the hot wars in Asia and middle East to the constant power struggle through black ops in Africa and South America.
Finally using the political power system you could expand and create a great espionage mechanic allowing for one to spend PP to drift another nation towards one ideology or another until a civil war or coup breaks out.
Yeah maybe after some PI official expansions for more espionage mechanics. World tension is one feature that would suite a cold war mod i think.
I think it would have to be slightly more complex than pure casualties, but they would certainly factor into the equation.I think you can use X current war causalities as a trigger for an event that will force white peace if you desire that. (Your 1st point)
A MOD. Mods are made by players not Paradox. Your post doesn't make sense.Why a COLD war mod? A cold war means no real war, maybe a support to a "civil war" in som obscure place on a not so "important" place on the globe.
Nah, I rather have Paradox put the effort into further developing HoI IV and WWII.
This ^A MOD. Mods are made by players not paradox. Your post doesn't make sense.
get it on my preferred political track, and then intervene on behalf of my ideology