Possibility for an espionage operation to see if an empire has certain key technologies?

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Databug

Corporal
16 Badges
May 8, 2016
35
22
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Magicka
This suggestion is based on an experience I just had in my current game. I just defeated the Enigmatic Fortress in a system that is not only right in the middle of my empire, but also contains a wormhole that connects to a rival who is also part of a large and powerful federation. Obviously this is a major security issue and I'll be building a military citadel in that system as fast as possible, but I still don't even know if that rival has access to wormholes yet.

I was wondering if the new espionage system could contain a way to see if another empire has access to certain key technologies, such as wormhole stabilization and jump drives, that can dramatically alter warfare and how you lay out your starbases as well as where you position your fleets to best respond to a possible war declaration.

In my view, empires would try to keep development of those game-changing technologies under wraps, similar to the Manhattan Project. That being said, a well developed spy network would notice that the empire they're monitoring is up to something big and would make efforts to discover what they're researching. I know that the steal technology operation is already confirmed, but it's one thing to receive a random tech and another to get a hint of what the enemy is capable of even if you don't meet the prerequisites to be able to steal that tech. Obviously you can see what kinds of weapons an empire has access to just by scanning their ships, but a ship doesn't need a special component to travel through a wormhole, and by the time a fleet with jump drive capability gets close enough to use it, it might already be too late to respond if you don't know they have it.
 
  • 1
Reactions:

Colonizor48

Colonel
12 Badges
Feb 5, 2021
817
790
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
Yes
 

Tamwin5

General
19 Badges
Dec 3, 2017
2.053
1.919
  • Age of Wonders III
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Cities: Skylines
  • Europa Universalis IV
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
IMO this would make sense as part of having perfect tech information on an empire.