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Gebhard Blucher

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Gwalcmai said:
It would also be nice if Luís de Camões and S. Francisco Xavier didn't show up on the leader list... :)

No way! :mad: St. Francis is one of the COOLEST leaders in the whole game. I mean, that's just awesome. :D
 

th3freakie

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Jura_Grozny said:
Unfortunatly after french conquest of Algeria, France will get a field marshal Zidane :(
He should have a bonus when fighting against italian armies.

Or Portuguese/Brazilian/Spanish ones for that matter. Thank god we won't have Nappy in EU3 or Field Marshal Zidane would make the Peninsular wars (and beyond) way too easy.

S. Francisco Xavier as a leader is too good I agree. I say lets get more clergy as military leaders! :D
 

Gwalcmai

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th3freakie said:
S. Francisco Xavier as a leader is too good I agree. I say lets get more clergy as military leaders! :D
... those brave prelates who, bearing a mace lest they be guilty of effusion of blood, led their troops into battle...
Conan Doyle
Maybe António Vieira could come in handy too. Francisco Xavier would defeat the enemy armies by converting them to Catholicism, while António Vieira would achieve victory by preaching to the enemy soldiers and so freeing them from bondage.
 

th3freakie

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While we're talking serious about saints, I just remembered Portugal should have a permanent CB on Venice (and they on Portugal) because of the St Anthony dispute. :mad:
 
M

Mowers

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one thing that has been ignored again in the portugal debate is Oman. With only one interior province Omans capital cant be moved to Nizwa, where it was for hundreds of years nor can portugal take muscat/ mutrah to use as a key supply base for its fleets and trading ships.

Without a correct geographical model of Oman the key lynchpin of the portuguese trading network and thus the development of the portugese empire can not be modelled properly.
 

Gwalcmai

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In a way that falls into the old request for a system that would allow creating a small trading post/fortification in a province owned by someone else.
 

th3freakie

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Gwalcmai said:
In a way that falls into the old request for a system that would allow creating a small trading post/fortification in a province owned by someone else.

Or beter, trade routes instead of CoTs.
 

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th3freakie said:
Or beter, trade routes instead of CoTs.
How would that help with the Omani question, then?

--------------------

BTW, I was playing CK, and I started wondering if Paradox was going to use the real rivers this time or use the CK approach of adding up all the river courses, finding the average and placing an imaginary river there. The "Duera" in CK was obviously created like that. It starts in the Ebro basin, runs from mountaintop to mountaintop in the central system, drops down to cross the bed of the Tagus, climbs the Serra da Estrela and goes down roughly along the Mondego's bed. And the name "Duera" has to be a combination of the names Duero and Ana (or Wadi Ana, as the moors put it).
 

th3freakie

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Gwalcmai said:
How would that help with the Omani question, then?

In a game with trade routes instead of CoTs, trading agreements/righs would represent the ability to use a nation's ports for trading whatever products flowed on the trade routes passing on said ports.

This way you could have a big province representing all of Oman (as I guess we will) and just by getting trade rights on it's port (enforced by war if needed be), Portugal (or whoever) could trade/supply itself there.
 

unmerged(58610)

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A trade agreeemnt should not allow warships or transports to call there. I think there should be another ship type, the merchant vessel with the numbers available dependent on the number of merchants in play. Pirates or prvateers could capture other countries' merchant ships.
 

th3freakie

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Chief Ragusa said:
A trade agreeemnt should not allow warships or transports to call there. I think there should be another ship type, the merchant vessel with the numbers available dependent on the number of merchants in play. Pirates or prvateers could capture other countries' merchant ships.

Well I was assuming that if you crushed Oman (as you should) You'd get trade rights AND military access.
 

unmerged(58610)

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That would mean that Persia would have to DOW Oman to remove Portuguese influence, rather than ally with Oman or have to do it as an Event.

I have no idea whether it woould be possible to increase the number of provinces (decrease them) as a result of Events or Peace settlements.
 

saskganesh

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Cavendish said:
or send gifts to African and Indian States to request military acces, and this things take years to be done and lots of money.

you don't need to spend anything. when you discover a new country, relations are usually at 0. immediatly request MA, they will often give it, and so you sail on.
 

th3freakie

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Chief Ragusa said:
That would mean that Persia would have to DOW Oman to remove Portuguese influence, rather than ally with Oman or have to do it as an Event.

An event can remove diplomatic conditions with ease I belive - all you'd need is an even for Persia "help Oman get rid of the tugas" and have it triger a "We get help agaist the portuguese" for Oman, wich removes these accesses. Simple.
 

unmerged(58610)

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And do what? Leave Portugal at war with both Persia and Oman or just give a casusbelli for a number of months? You would have to include in the trigger checks that the three states still exist. You would first have to cede the territory by Event and move the capital to some other province, if it's a capital.

One of the choices for Oman would have to be "We ask the Portuguese to leave." which would trigger a Portugueuse Event. Like wise the Persians may decline to help the Omani because the Portuguese bring in a great deal of money and slaves for all our nice galleys; long may it continue!"

Events certainly add spice, but why can the ai not form a military alliance, let Oman revoke its trade agreement with Portugal and go to war?

A single Event can have ramifications that are far from simple. However, your general point that an Event can do the job "with ease" is true.