The problem here is that the current supply system only properly works in Russia and FranceThis problem is fairly clear when you get used to the new supply rules and there really isn't an obvious solution. The issue is that the supply system only works if you severely ration supply hubs. The behaviour of supply in Russia so that supply suddenly gets really shitty when the Axis invasion passes the Leningrad-Moscow-Rostov line is entirely dependent on the pre-game set up of supply hubs. This means that creating supply hubs needs to be severely rationed and hence very expensive. On the other hand, there is a limit to how expansive it is reasonable to be for building ports (I think), although I'm not entirely clear why ports have to be buildable from scratch at all - what would happen if you couldn't?
You can't address it by building smaller capacity supply hubs because then lots of smaller hubs becomes the perfect solution to supply issues and doesn't need railway upgrades. I've looked at this before and addressing these sorts of issues would require a major elaboration of the new supply system and, in particular, leads to having to develop a scheme for the flow of supplies and any one who played HOI3 knows what kind of an algorithmic morass that can turn into.
France (and Europe in general) is well developed, and you're never far from one, while Russia is well simulated with the distances and supply difficulties
Places like Africa and China are miserable slogs (and not in the way they're supposed to be) because (according to my personal analysis anyways) the system was optimized for Barbarossa.
And don't get me started on South America
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