Well, what I can think of is this:
USA
UK (only European part)
Sweden-Norway
Denmark
Russia
Italian states
Ottoman Empire
France (only European part)
Spain (only European part)
Chile
China
Japan
Australian colonies
An example? *suppose you mean how to do it - technically*
The population is decided in the *inc files for every country (eg. 1820_eng.inc from which this example is taken). Those are situated in the Europa Universalis 2/scenarios/aon folder. This is a short bit from one of these files:
Code:
city = {
name = "London"
population = 1200000
location = 247
shipyard = yes
fortress = { level = 1 date = { year = 1492 month = january day = 1 } increase = no }
capital = yes
bailiff = yes
courthouse = yes
cityrights = yes
barrack = yes
manufactory = luxury
}
city = {
population = 22500
location = 565
fortress = { level = 2 }
}
city = {
population = 45000
location = 567
fortress = { level = 3 }
bailiff = yes
}
The "location" variable determines which province the city lies in (open europa universalis 2/db/province.txt. the number right to the left is that number). "name" is optional, if you want to give another name to the city than the default. I'll skip the rest but "population", which is the variable to change when deciding populations.
We have decided that the population should be the population of the city, not the province. Just alter the files and send them to me (until Vulture comes back).
If I was unclear, please ask again.
Good luck
