I'm on my second city, it now has 28k pop and fits within the original area of land you started with (haven't bought any extras yet). I realised that must be quite dense given I only need 75k for the final milestone, "Megalopolis".
After getting past 25k though we've got some parts of the road network turning red for much of the daytime, though traffic flow remains over 80%. Previously I've been able to fix with bolt on solutions - slip roads and flyovers to bypass the busiest junctions. I've added bike paths , a metro system for the downtown, a freight line to connect the two industrial areas, and a bus network for the suburbs. Over 25k though, this wasn't enough.
The first problem is in my residential area. The inner residential zone has some very nice skyscrapers, but some streets are still two lane-one way, and it looks like i need to remove some intersections and extend the one-way network. Even with savescum, I'd have to bulldoze most of the max-level growables !
Then there's the mini roundabout between the industrial and commercial zones. It was there at pop 0, and has been upgraded to 4 lane highway roads, been bypassed with flyovers and underpasses. But it can't cope when pop exceeds 25k, and that whole area is very tight. Just don't have room for the big cloverleaf interchanges etc. that are now unlocked.
After getting past 25k though we've got some parts of the road network turning red for much of the daytime, though traffic flow remains over 80%. Previously I've been able to fix with bolt on solutions - slip roads and flyovers to bypass the busiest junctions. I've added bike paths , a metro system for the downtown, a freight line to connect the two industrial areas, and a bus network for the suburbs. Over 25k though, this wasn't enough.
The first problem is in my residential area. The inner residential zone has some very nice skyscrapers, but some streets are still two lane-one way, and it looks like i need to remove some intersections and extend the one-way network. Even with savescum, I'd have to bulldoze most of the max-level growables !
Then there's the mini roundabout between the industrial and commercial zones. It was there at pop 0, and has been upgraded to 4 lane highway roads, been bypassed with flyovers and underpasses. But it can't cope when pop exceeds 25k, and that whole area is very tight. Just don't have room for the big cloverleaf interchanges etc. that are now unlocked.