Leader capacity is far too low right now, and I think it should scale with pops. The leader cap is in your face, and very frustrating to deal with, especially in the late game. Compare this with the starbase capacity, while the penalties for exceeding the limit are very high, it scales with the number of systems you have. What I have noticed while playing is that this actually means I only place starbases where I need them, rather than everywhere I can. Because I just acquire capacity naturally while playing, I can justify being below the cap. It is a totally different experience with leader cap. I noticed myself always at the maximum since slots were so hard to acquire, as well as needing to dismiss the renowned leader I got because I couldn't justify wasting a slot on a general. I think a solution to this would be for leader capacity to increase by one for every 100 pops. It doesn't need to be those exact numbers, but it should be increasing naturally over the course of the game.
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