Is it possible to script events that move POPs specifically or prod certain POPs to im/emmigrate?
Thanks!
Thanks!
AESHistory said:Is it possible to script events that move POPs specifically or prod certain POPs to im/emmigrate?
Thanks!
OHgamer said:Vickywiki answers all
You can add pops using the add_pop command
you can encourage pops to emigrate to colonies with the colonial_migration command
you can encourage minority pops to emigrate with the minority_emigration command
however with the last 2, it will depend on overall conditions in your nation. If you are running a healthy economy, even boosting the chances that pops will migrate to colonies or minorities will emigrate may not be enough to get them to actually move.
no commands to encourage immigration, that depends on the game environment you create for your nation relative to the AI nations
AESHistory said:That should do it, assuming I can wrap my head around the coding (I'm not much of a coder... even with stuff as basic as coding a mod). I'm hoping to recreate the em/immigration period of Jews from Europe, Africa, the Middle East, and so on, but move it into the 19th century. Polonius (I think it was him) did a pretty solid job with with his mod, but I felt it needs a little more tweaking to make it historically plausible.
One last thing. I've looked on the Wiki, and while it is tremendously helpful, I haven't been able to find a regular list of event commands sort of like where the ones you mentioned above might be listed. I found an excellent description of how to write/code the events, but have I overlooked something?
Many thanks!!
OHgamer said:Vickywiki answers all
You can add pops using the add_pop command
you can encourage pops to emigrate to colonies with the colonial_migration command
you can encourage minority pops to emigrate with the minority_emigration command
however with the last 2, it will depend on overall conditions in your nation. If you are running a healthy economy, even boosting the chances that pops will migrate to colonies or minorities will emigrate may not be enough to get them to actually move.
no commands to encourage immigration, that depends on the game environment you create for your nation relative to the AI nations
OHgamer said:AFAIK there are no cultural elements used to determine emigration, simply economic ones and what the nation that rules the territory has in terms of things like plurality, residence policy and social reforms