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Urza1234

First Lieutenant
24 Badges
Jun 28, 2016
296
24
  • Magicka
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III
  • Stellaris: Federations
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
So, I mainly love the Megacorp changes. I could honestly go on about that for a long time. However, as many have pointed out it came with potentially a great deal more micromanagement, potentially too much micromanagement if you like to play pop-centric empires like Slavers, Geneticists, or Robotics.

I literally cannot play multiplayer anymore with some of my favorite types of builds, simply because I require too much pausing and slowing down of the game.

So, in the interest of at least partially resolving this issue, can we get a pop queue?
I want to be able to build a specific sequence of robots, without having to constantly check all my assembly planets, or without having to lose pop-growth.
I want to be able to grow a specific sequence of species, without having to constantly check all of my bio planets or without having to lose pop-growth.
A resettlement queue might be nice too.

Part of the genius of Stellaris was always that almost everything could be queued, its the only way that it ever worked as a real-time multiplayer game. Now it doesnt for a great many playstyles, and thats a shame.