While i am perfectly aware console edition being a completely different dev team, todays console edition stream still came out somewhat between poor timing and embarassement:
- while Stellaris PC version has not seen any bugfix since dec 21st, even counting beta test branch
- while forums are going riot over how unplayable the current build is
- and over how the AI is non existent
- and over how job-micromanagement and late game stutter ruin playthroughs
- and over how so many game features can be broken
- while the only available dev info since weeks has been "we are back" (that thread even became closed quickly, lol)
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