• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Merrick Chance'

Comte de Purchase
77 Badges
Jun 28, 2007
1.936
117
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Ancient Space
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
So I started playing Mexico for the first time in years in Vicky, and of all of the examples of countries I've played, Mexico is the one that gets how hard it should be as a traditionalist society to transition into a modern political mode of thinking. If we are to copy this (intensely important) transition in Vicky, we should first look at why it's so hard to make the transition while playing Mexico and then how to copy it.

So I'm playing Mexico, and I'm doing rather well, consistently getting the Liberal party in power then getting the +25% plurality events, which made me really happy.

However, around the 1850's and 60's, a scary transition started happening--my pops were starting to support Reactionary parties more and more. I didn't entirely know why this was happening or even if it was happening until I checked my politics screen and saw that 40% supported the Imperialista Party. This was with 60 consciousness. Why was this?

The combination of high militancy during wars and having most of my population in rural areas, with clergy, meant that nearly all of my pops had hugely low consciousness and high militancy. This was exacerbated by all but Anarcho-liberal and Socialist/communist parties having Moralistic as their religious policy, which meant to break the grip of the Church I had to set up a Civil War. I had 2 Civil Wars over the period trying to weaken the Imperial Party, and the usual Vicky player response, of attempting a huge economic modernization by promoting a ton of pops from farmers to craftsmen, clerks, and capitalists, didn't lead to the usual result--the low con/high mil led to all of my urban pops being Anarcho-Liberal while all my rural ones were Reactionary, so eventually the 2 largest parties in my country were the 2 radical ones, with the Communists not far behind, creating what was the political situation in almost all developing nations, who frequently got into civil wars between conservative and liberal factions, until the two united over the nascent threat of Communism in the 20th century. Paradox should aim to have this dichotomy between extremist conservative and extremist liberal present in most young democracies, making them unstable affairs.

So
-high militancy because of instability
-low consciousness because of moralistic policy
=
REALLY hard to modernize and even more political instability.

Now, I'm not saying that we should make it to the degree that Mexico is realistically simulated--that would be playing rebel killing for basically the whole game. However, it should be hard as any country with a large degree of religiosity (from Italy, Iberia, and Latin America to Persia, China, and even to some degree Russia) to find ways to politically modernize but also to find ways to accept religious minorities and liberal/socialist political parties.

There are two ways to do this naturally--
1.Make the dominant issues of pops intensely important to pops with low consciousness/literacy/plurality (as they aren't accustomed to the democratic system of compromise), and then have pops with low (those things) more likely to care about Moralism or Residence, which will create huge amounts of militancy if you elect a party that has Full Citizenship or Secular/Atheist as their policies, which was an issue that occurred in many countries--you could even (technically, though you wouldn't exactly want to) simulate the American Civil War with it, but this was a political process that occurs in many developing countries where the election of a socialist party gets all of the right wing ticked off and supporting more radical alternatives.

2.Make dominant issues more important and static, and have parties change their policies based upon popular opinion.

I guess it's too late to suggest this, but it could be intensely helpful and another hurdle to political progress for highly religious countries.
 
Last edited:

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
2.Make dominant issues more important and static, and have parties change their policies based upon popular opinion.

I agree, the political system in Vic 1 always bothered me how the POPs voted and political parties inability to adapt to voter needs.

Full Citizenship was always the one that got me irked. Many of my nations would have MORE natives or non-national cultures being a majority of electorate. While I can accept that some parties, like reactionary or fascists would have residence or some other lower grade of citizenship, once a party that had Full Citizenship was in, you would think other parties would follow suit!

Instead the parties stay that same, with no change in the citizenship policies. While even that seems far fetched, but some what acceptable, the kicker for me was when minority POPs WOULD NOT have Full Citizenship as their Dominate Issue. I donno why, but I'm pretty sure a "minority" ethnic POP, that really was the majority of your electorate, would NEVER vote away their rights as Full Citizens. It just seemed retarded that people would willing lose their citizenship, because they felt SOO strongly about Laizee Faire economics...
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.436
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
POPS with high consciousness/literacy/plurality who support Moralism or State Capitalism should continue to support that, changes should happen to those with low. The idea that high literacy and consciousness would suddenly make someone support liberalism is madness and offensive. And anyway isnt the tag line changing history, in that case it ought to be set up in such a way so that Liberalism might not win out at the end.
What if the direction your country goes is chosen by the A/B events, the beaucracy/nepotism ones.
And POPs would vote not to have full citizenship if the situations was such. its happened many times in the past. And if anyone votes for laizee faire their giving away their rights as human beings so why not their rights as citizens too. but thats off topic anyway.

And as parties changing, there could be party decisions or events that change a policy. so that the player had a hand on it would be preferable.

=
 

JoeGiavani

Banned
7 Badges
Jan 9, 2006
1.911
2
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • 500k Club
I agree, the political system in Vic 1 always bothered me how the POPs voted and political parties inability to adapt to voter needs.

Full Citizenship was always the one that got me irked. Many of my nations would have MORE natives or non-national cultures being a majority of electorate. While I can accept that some parties, like reactionary or fascists would have residence or some other lower grade of citizenship, once a party that had Full Citizenship was in, you would think other parties would follow suit!

Instead the parties stay that same, with no change in the citizenship policies. While even that seems far fetched, but some what acceptable, the kicker for me was when minority POPs WOULD NOT have Full Citizenship as their Dominate Issue. I donno why, but I'm pretty sure a "minority" ethnic POP, that really was the majority of your electorate, would NEVER vote away their rights as Full Citizens. It just seemed retarded that people would willing lose their citizenship, because they felt SOO strongly about Laizee Faire economics...
Yeah, people would never vote away their freedom irl.
 

Temrek

I haz custom title!
16 Badges
Oct 21, 2007
308
0
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • 500k Club
  • Supreme Ruler 2020
  • Victoria 2
  • Rome: Vae Victis
  • 200k Club
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up

There is a huge difference between electing a party that opposes democracy as a whole and electing one that support democray except they publically not want you SPECIFICALLY to have any voting rights.
Thinking that democracy is a bad system is not unlikely, thinking it is a good idea to vote in a party that wants to create an underprivelieged group that includes you is as long as you are aware of that policy!
 

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
The main I'm making with the Full Citizenship in Vic1 was that the political system in was rigid and inflexible to change. Political parties ignored changes within your nations, whether it be an increased amount of ethnic minorities or increased support for wars you were involved in. Political parties were NEVER pragmatic about any of their policies, they were written in stone (due to the political parties game code) and had no leeway to meeting the demands of the majority of your population. I can understand that some parties being dogmatic in their views, but the MAJOR parties, successful would be more receptive to the needs of their POPS.

The other thing is how you POPs determined their Dominate Issue. While I'm sure a good amount of people cared about Laziee Faire economics, in MOST the games I played it was the # 1 issue of the POPs. If you have a nation with lots of ethnic minorities, that aren't a bunch of illiterate cave dwellers, I'm sure they would want to be apart of your political system. Therefore I think Full Citizenship would be a major issue, until they were accorded it.

It could happen with other issues too, Wars could become a dominate issue where POPs were either staunchly for or against wars. Countries with Monarchies could have the monarchy be a dominate issue. It just got old when Laziee Faire economics was a dominate issue EVERY election, and the some ol parties would win!
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.436
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
A residence party coming to power in a full citizenship state shouldnt make a nation residence in its laws, neither should the reverse until laws have gone though. And just because a party is residence in its rhetoric and political beliefs shouldnt mean that it would even want to enact a residence policy once it was in office, because of Politics.

Full Citizenship should only be the major issue of the minorities if they being oppressed. Just as pacifism should only be a majority issue during wars.

The old system was broken, but its direction was right it just wasnt quite able to manage it, a refined version of the old vision its was needed, not something entirely new with entirely new stumbling blocks.
Political parties should have some policies that are set in stone, conservatives staying to the right of the liberals, they should reflect each other, but not flick around from issue to issue without a moments notice, events would do it, or decisions but any mechanic issue-auto-changing would stand too close to trouble not to make it.

And its to be hoped that some government confidence fatigue will occour so that parties alternate. Maybe this was promised maybe it was just talked about. but its certainly been discussed.
 

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
Political parties should have some policies that are set in stone, conservatives staying to the right of the liberals, they should reflect each other, but not flick around from issue to issue without a moments notice

I agree with that too! Certain issues are what make parties who and what they are. I wouldn't seem logical for Socialists to become laziee faire advocates just because its the popular thing for the electorate. However some issues should change with the way the political winds of the nation are blowing! if War becomes a massive issue, even the Socialists would support war policies (ala Germany 1914).

It also should depend on your political choices made, When you finished researching State and Gov't, you got to choose between Establishment and Populism being the defining ways of your politics. That should have some effect on your political parties and how they operate.

government confidence fatigue will occour so that parties alternate. Maybe this was promised maybe it was just talked about. but its certainly been discussed.

Agreed, I always thought this could be done by the incumbent party become corrupt with the governance, until a scandal or something broke out. There needs to be something to shake up the ruling party once in a while
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.436
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
No scandal or corruption is needed, after a couple terms in government people who dont really care about politics vote for the opposition not because of policies but because they are simply tired of the government, especially in nations with full sufferage.
 

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
Well if a political party isn't corrupt and the government is doing a alright job, I don't seem how they would get voted out. The old saying if it aint broke don't fix it would apply! Especially if your POPs ideology were HEAVILY in one parties favour, then I don't see why they would change who they vote for, unless X happens, whether that be corruption or poor management or lost war, something.
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.436
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
just over time a slow deterioration among the apathetic, the majority of people dont care about politics, and on the whole they are the ones who make the government, using the british example, some people will always vote labour no matter what and others always the conservatives but theres the block in the middle who really dont care either way and they are the ones that count.
Corruption usually doesnt happen, boredom does and the government slowly getting all the faults of the nation poured upon it. They failed to solve all the problems in the world and its been seven years, lets give the other blokes a try just because their the other ones. Thats how modern democracies work.
 

Merrick Chance'

Comte de Purchase
77 Badges
Jun 28, 2007
1.936
117
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Ancient Space
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
POPS with high consciousness/literacy/plurality who support Moralism or State Capitalism should continue to support that, changes should happen to those with low. The idea that high literacy and consciousness would suddenly make someone support liberalism is madness and offensive. And anyway isnt the tag line changing history, in that case it ought to be set up in such a way so that Liberalism might not win out at the end.

I'm not suggesting that people were more apt to be liberal by the end of the game, that's actually not true as all, and I'm not saying that a more literate and aware people will necessarily be liberal, but he/she will be more willing to use the democratic process to try and fight liberalism. Earlier in the game, you should get what I was describing--the liberals and conservatives hating each other to the degree that having the other in power will increase militancy for the other.


What if the direction your country goes is chosen by the A/B events, the beaucracy/nepotism ones.
Then it will stay traditional. I think you're misunderstanding me, I'm not saying that liberalism is inevitable, just the democracy should be harder in it's early stages because people are more willing to accept nondemocratic alternatives when it comes to wresting control over the country.

And as parties changing, there could be party decisions or events that change a policy. so that the player had a hand on it would be preferable.
Agreed.