I have a powerful rig, with SSD, 15+GB RAM, ****load of core processor, vidya etc.
And while running Pillars of Eternity me and all of my friends had the sme problem - loading even a single shop interior room took about 10-15 seconds. Common Unity problem.
And they were not 3D, they were drawn. Thus, with Tyranny announced being made of PoE engine I fear to face similar problems, especially because judging by the screens all background, boxes and all objects will be 3d-rendered and I suppose will hog even more resources and take even more time to process.
And while running Pillars of Eternity me and all of my friends had the sme problem - loading even a single shop interior room took about 10-15 seconds. Common Unity problem.
And they were not 3D, they were drawn. Thus, with Tyranny announced being made of PoE engine I fear to face similar problems, especially because judging by the screens all background, boxes and all objects will be 3d-rendered and I suppose will hog even more resources and take even more time to process.