• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

unmerged(191360)

Second Lieutenant
1 Badges
Jan 17, 2010
143
0
Just because there should be an event thread for the cradle of civilization :D. Seriously, I'm glad to see EU2 AGCEEP and descendants will never die out. For the Glory!

Post all new events/modifications of current events in this thread.
 

Pied-Noir

a leader in the field of shallow thought
52 Badges
Sep 6, 2011
1.986
2.127
  • For The Glory
  • Prison Architect
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: Pre-order
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Victoria 2: Heart of Darkness
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Rome Gold
  • Semper Fi

Toio

Field Marshal
6 Badges
Jun 18, 2003
7.699
0
Visit site
  • Europa Universalis III
  • Europa Universalis III Complete
  • For The Glory
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
@Therion.

more from AGCEEP post

http://www.tacitus.nu/historical-atlas/regents/benelux/frisia.htm

the map shows, what is refered to frisian lands, so zeeland (340) and holland (339) = west frisia

Friesen (337) = middle frisia
Eastern part of Friesen ( 337 ) = groningen and jever

East frisia = Oldenburg (335) = Ostrfiesland ( western part) and Wursten (eastern part)


we can add
another von esens monarch and make maria of jever have less time like this below
historicalmonarch = {
id = { type = 6 id = 050518 }
startdate = {
year = 1538
}
deathdate = {
day = 11
month = august
year = 1560
}
name = "Onna Oomkens"
DIP = 5
ADM = 3
MIL = 2
dormant = no
}

historicalmonarch = {
id = { type = 6 id = 050507 }
startdate = {
day = 12
month = august
year = 1560
}
deathdate = {
day = 17
month = august
year = 1575
}
name = "Maria of Jever"
DIP = 6
ADM = 4
MIL = 3
dormant = no
}
 

Therion

Field Marshal
21 Badges
Sep 7, 2006
2.631
75
  • Heir to the Throne
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
Code:
#(1422) Jacqueline of Hainault
event = {
	id = 164220
	trigger = {
		OR = {
			event = 164218 #ENG: Henry VI's Minority
			event = 164219 #ENG: Henry VI's Minority
		}
	}
	random = no
	country = ENG
	name = "EVENTNAME164220" #Jacqueline of Hainault
	desc = "EVENTHIST164220"

	date = { day = 1 month = november year = 1422 }
	offset = 60
	deathdate = { day = 29 month = december year = 1425 }

	action_a = {
		name = "ACTIONNAME164220A" #Renounce any claims to the inheritance and denounce Gloucester's private efforts
{...}
	}
	action_b = {
		name = "ACTIONNAME164220B" #The inheritance is rightfully ours!
(...)
		command = { type = addcore_claim which = 339 } #Holland
[COLOR="#FF0000"]		command = { type = addcore_claim which = 379 } #Artois[/COLOR]
[COLOR="#FFFF00"]		command = { type = addcore_claim which = 1924 } #Hainaut[/COLOR]
(...)
	}
	action_c = {
		name = "ACTIONNAME164220C" #Force Gloucester to withdraw his claims and appease Jacqueline with estates in England
(...)
}
I presume Artois made up for the lack of Hainaut province so it can be removed now. Should Zeeland also be included? AFAIK, Zeeland belonged to the counts as Holland.
 
Last edited:

Toio

Field Marshal
6 Badges
Jun 18, 2003
7.699
0
Visit site
  • Europa Universalis III
  • Europa Universalis III Complete
  • For The Glory
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
please change terrain of freisen and flandern to Marsh
 

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Plus Vltra Netherlands & Low Countries

In the Plus Vltra map Burgundy rules two provinces with walloon culture.
When Burgundy moves it´s capital to Brussels it gains dutch culture and in the old AGCEEP and vanilla map then had all cultures of the provinces it ruled (french and dutch).

So should Burgundy gain walloon culture too in the event where it gains dutch? If yes, then I suggest to add it here:

Code:
#(1430-1440) The Burgundian Capital
event = {
	id = 137000
	trigger = {
		owned = { province = 378 data = -1 }
		control = { province = 378 data = -1 }
	}
	random = no
	country = BUR
	name = "EVENTNAME137000" #The Burgundian Capital
	desc = "EVENTHIST137000"
	#-#The Duchy of Burgundy was originally a French state, but with the acquisitions of Flanders, Hainault, and Namur the core of the duchy shifted North to the Netherlands. In time Burgundian monarchs absorbed Dutch culture, and when Brussels fell into the hands of Philip the Good he decided to move his royal court.

	date = { day = 1 month = january year = 1430 }
	offset = 1
	deathdate = { day = 1 month = january year = 1440 }

	action_a = {
		name = "ACTIONNAME137000A" #Move to Brussels and focus expansion throughout the Lowlands
		command = { type = stability value = -2 }
		command = { type = capital which = 378 } #Brabant
		command = { type = addcore_national which = 378 } #Brabant
		command = { type = setflag which = [Lowlands] }
		command = { type = add_countryculture which = dutch }
                [color=yellow]command = { type = add_countryculture which = walloon }[/color]
		command = { type = sleepevent which = 20100 } #BUR: The Crown of France
		command = { type = domestic which = CENTRALIZATION value = 1 }
	}
	action_b = {
		name = "ACTIONNAME137000B" #Remain in Dijon and focus on subjugating France
		command = { type = relation which = ENG value = 100 }
		command = { type = relation which = FRA value = -50 }
		command = { type = sleepevent which = 75003 } #GEL: The sale of Guelders
	}
}
 

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Event problem: The succession crisis sequence for Geldern/Guelders can´t start.
The vanilla map AGCEEP setup has Geldern in 1419 on the map and start the event series that notifies Berg that Geldern wants to have it´s own duke instead of being inherited by Berg like Jülich --> which should lead to Berg inheriting only Jülich and Geldern staying independant.

In Plus Vltra currently Jülich is on the map (province 1435) and owns Geldern (338) so nothing happens, there is no Geldern and Burgundy never gains a core on Geldern because it´s events only might fire if Geldern revolts away.
Which is strange because in the 1419 scenario setup of Plus Vltra there is a file for Geldern to start in 338 but also for Jülich to start with 1435 and 338 - which contradicts itself.

Possible Solutions:

1) Have Geldern on the map at the start of the game in 1419 owning 338 AND 1435 (the united Duke of Geldern and Jülich Rainald ruled both until his death in 1423)

2) Have Geldern in 338 AND Jülich in 1435 on the map, both with Rainald as ruler and in personal union. Would be the historical way with Rainald as Duke ruling two independant duchies but awkward for a player who can only control the actions of one of the duchies.

3) Have Jülich own both provinces as it is currently and have a new event for Jülich to release Geldern with the death of Rainald

Edit:
Monarch problems:

Rainald (the Duke of Geldern and Jülich) dies on the 25th of June 1423 (german WIKI):
https://de.wikipedia.org/wiki/Rainald_(Jülich-Geldern)

That is correct in the monarchs.jul.txt file but wrong in the monarchs.gel.txt file. The deathdate of Rainald alone however is irrelevant unless the startdate of his successor is corrected too:

Code:
historicalmonarch = {
	id = { type = 6 id = 051500 }
	startdate = { 
		year = 1402 
	}
	deathdate = {
		day = 2[color=red]8[/color][color=yellow]5[/color]
		month = june
		year = 1423
	}
	name = "Reinald IV"
	DIP = 6
	ADM = 6
	MIL = 5
	dormant = no
}
historicalmonarch = {
	id = { type = 6 id = 051507 }
	startdate = {
		day = 2[color=red]8[/color][color=yellow]5[/color]
		month = june
		year = 1423
	}
	deathdate = {
		year = 1436
	}
	name = "John II of Egmond (Arnold I)"
	DIP = 5
	ADM = 5
	MIL = 5
	dormant = no
}
Edit: Revolter problem
Jülich can revolt until the end of the game according to it´s entry in revolt.txt
Historically Jülich was always ruled by a duke who ruled another duchy too. First Geldern-Jülich, then Jülich-Berg, later Jülich-Kleve-Berg.

We can either change the revolt.txt to make Jülich only able to revolt until e.g. 1500 or we need monarchs for Jülich until 1820. In the latter case the monarchs of Berg could be used as they were dukes of Jülich-Berg historically.
 
Last edited:

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Suggested changes to the splitup of the Duchy of Jülich-Geldern after the death of Rainald for testing and comments.
I assume that the current Plus Vltra setup is used where in 1419 Jülich owns both Jülich and Geldern so that Jülich has to release Geldern first before the event sequence can start.

In AGCEEP the MUN tag was used for Berg. In Plus Vltra Berg exists as BRG tag, so in the Guelders sequence all MUN --> BRG

In FtG the option exists to have triggers for actions and not only for whole events. So we would no longer need two events (75000 and 75021) just to check if Berg exists or not.

For the Guelders event no trigger is needed. It should simply fire after Rainald IV. of Jülich-Geldern dies (25.06.1423)
https://en.wikipedia.org/wiki/Reinald_IV,_Duke_of_Guelders_and_Jülich

As Jülich is it´s own province on the Plus Vltra map the loss of provincemanpower and tax for Geldern is not needed that simlated the loss of Jülich for AGCEEP.
However it would need to be reevaluated if the province of Geldern/Gelre should start with less provincetax and -manpower because of that.

The old province ID 343 is no longer Berg but Kleve. However Egmond in Geldern should not claim Berg, but Jülich as the other part of the old Duchy of Jülich-Geldern.

From the AGCEEP_Specific_Guelders file:

Code:
#(1423) Death of the last Duke of Jülich-Guelders [color=red]-I-[/color]
event = {
	id = 75000
	[color=red]trigger = {
		exists = MUN
		NOT = { event = 75021 }
	}[/color]
	random = no
	country = GEL
	name = "EVENTNAME75000" #Death of the last Duke of Jülich-Guelders
	desc = "EVENTHIST75000"
	#-#In 1423 Reinald, the last Duke of Jülich-Guelders, died. The estates elected Arnold, the Count of Egmont as new Duke, defying the claims of the duke of Berg, and Guelders was again independent of low_german rule. In order to get the estates' support the new Duke had to make large concessions to them limiting the ducal prerogatives, and granting large powers to a council consisting of representatives of the nobles and the four most important cities.

	date = { day = [color=red]1[/color][color=yellow]25[/color] month = [color=red]january[/color][color=yellow]june[/color] year = 1423 }
	[color=red]offset = 100
	deathdate = { day = 1 month = january year = 1424 }[/color]

	action_a = {
		name = "ACTIONNAME75000A" #Arnold of Egmont shall become Duke
		[color=red]##[/color]command = { type = breakdynastic which = [color=red]MUN[/color][color=yellow]BRG[/color] } [color=red]#broken[/color]
		command = { type = provinceculture which = [color=red]-2[/color][color=yellow]338[/color] value = dutch } [color=yellow]#Geldern[/color]
                [color=yellow]command = { type = breakvassal which = JUL  }[/color]
		command = { type = add_countryculture which = dutch }
		command = { type = remove_countryculture which = low_german }
		[color=red]command = { type = stability value = -2 }[/color]
                [color=yellow]command = { type = relation which = emperor value = -50 } [/color]
		command = { type = relation which = [color=red]MUN[/color][color=yellow]BRG[/color] value = -150 }
		command = { type = domestic which = aristocracy value = 2 }
		command = { type = domestic which = centralization value = -4 }
		[color=red]command = { type = provincetax which = -2 value = -5 }
		command = { type = provincemanpower which = -2 value = -2 }[/color]
		command = { type = trigger which = 235000 } # [color=red]MUN[/color][color=yellow]BRG[/color]: Inheritance of Jülich
	}
	action_b = {
                [color=yellow]trigger = { exists = BRG }[/color]
		name = "ACTIONNAME75000B" #Berg shall inherit Guelders [color=yellow]too[/color](End Game)
		command = { type = trigger which = 235001 } #[color=red]MUN[/color][color=yellow]BRG[/color]: Inheritance of Jülich and Guelders
		command = { type = sleepevent which = 173004 } #GEL: End of the succession crisis
	}
}
#(1423) Berg renounces our rightfull Duke
#by Pietercornelis
event = {
	id = 173003 #triggered by [color=red]MUN[/color][color=yellow]BRG[/color]_235000 A
	random = no
	country = GEL
	name = "EVENTNAME173003" #Berg renounces our rightfull Duke
	desc = "EVENTHIST173003"
	#-#The choice of Arnold of Egmont as the new Duke of Guelders was contested both by the Duchy of Berg and by Sigismund, the Emperor of the Holy Roman Empire. Arnold of Egmont, however, was supported by both the local nobility, and the Duke of Burgundy. The ensuing conflict lasted several years, but none of the parties engaged in open warfare.

	action_a = {
		name = "ACTIONNAME173003A" #Our Duke is the only Duke!
		command = { type = addcore_[color=red]national[/color][color=yellow]claim[/color]which = [color=red]343[/color][color=yellow]1435[/color] } #[color=red]Berg[/color][color=yellow]Jülich[/color]
		[color=red]command = { type = casusbelli which = [color=red]MUN[/color][color=yellow]BRG[/color]value = 120 }[/color]
	}
}
Event 75021 that was used only to check for the existance of Berg is no longer needed, so we could re-use the event number for the first and only event for Jülich (JUL).
The event needs to fire at least 1 day before the event for Guelders to work.

Code:
#(1423) Death of the last Duke of Jülich-Guelders [color=red]-II-[/color]
event = {
	id = 75021
	[color=red]trigger = {
		NOT = { exists = MUN }
		NOT = { event = 75000 }
	}[/color]
	random = no
	country = [color=red]GEL[/color][color=yellow]JUL[/color]
	name = "EVENTNAME75000" #Death of the last Duke of Jülich-Guelders
	desc = "EVENTHIST75021"
	#-#In 1423 Reinald, the last Duke of Jülich-Guelders, died. [color=yellow]Jülich will be inherited by the son of Rainalds cousin, Adolf of Berg who has the support of the Emperor. [/color] The estates [color=yellow]of Guelders however[/color] elected Arnold, the Count of Egmont as new Duke, and Guelders was again independent of low_german rule. [color=red]In order to get the estates' support the new Duke had to make large concessions to them limiting the ducal prerogatives, and granting large powers to a council consisting of representatives of the nobles and the four most important cities.[/color]

	date = { day = [color=red]1[/color][color=yellow]24[/color] month = [color=red]january[/color][color=yellow]june[/color] year = 1423 } 
	[color=red]offset = 100
	deathdate = { day = 1 month = january year = 1424 }[/color]

	action_a = {
		name = "ACTIONNAME75000A" #Arnold of Egmont shall become Duke [color=yellow](End Game)[/color]
		[color=red]command = { type = provinceculture which = -2 value = dutch }
		command = { type = add_countryculture which = dutch }
		command = { type = remove_countryculture which = low_german }
		command = { type = stability value = -2 }
		command = { type = domestic which = aristocracy value = 2 }
		command = { type = domestic which = centralization value = -4 }
		command = { type = provincetax which = -2 value = -5 }
		command = { type = provincemanpower which = -2 value = -2 }[/color]
                [color=yellow]command = { type = independence which = GEL }[/color]
	}
}
Adolf died in July
https://en.wikipedia.org/wiki/Adolf,_Duke_of_Jülich-Berg

Code:
#(1437) End of the succession crisis
#by Pietercornelis
event = {
	id = 173004
	trigger = {
		event = 75000 #GEL: Death of the last Duke of Jülich-Guelders -I-
	}
	random = no
	country = GEL
	name = "EVENTNAME173004" #End of the succession crisis
	desc = "EVENTHIST173004"
	#-#With the death of Adolf of Gulik-Berg, Duke of Jülich-Berg, the Duchies of Guelders and Jülich-Berg grew further apart, and the succession crisis ended.

	date = { day = 1 month = [color=red]january[/color][color=yellow]july[/color] year = 1437 }

	action_a = {
		name = "ACTIONNAME173004A" #Peace at last!
		command = { type = removecore_national which = [color=red]343[/color][color=yellow]1435[/color] } #[color=red]Berg[/color][color=yellow]Jülich[/color]
		command = { type = trigger which = 235010 } #[color=red]MUN[/color][color=yellow]BRG[/color]: End of the succession crisis
		command = { }
	}
}
From the AGCEEP_Specific_Berg file:

When Berg inherits Jülich we no longer need an increase in tax and provincemanpower in Berg, because Jülich exists as a province on the map. As Berg historically did not manage to conquer Guelders it should not gain a national but only a claimcore. Giving Berg a temporary casus belli on Guelders is useless as Berg already has a permanent casus belli because of the core on Guelders.

Code:
#Berg (BRG)
[color=yellow]#after 1423 Jülich-Berg, later Jülich-Kleve-Berg[/color]
#See AGCEEP_Alt_Germany.eue for KoG Alternative events

#-----------------------------------------------------------------------------------------------

#Berg ([color=red]MUN[/color][color=yellow]BRG[/color])

#See AGCEEP_Alt_Germany.eue for KoG Alternative events

#-----------------------------------------------------------------------------------------------

#(1423) Inheritance of Jülich [color=red]-I-[/color]
event = {
	id = 235000 #triggered by GEL_75000 A
	random = no
	country = [color=red]MUN[/color][color=yellow]BRG[/color]
	name = "EVENTNAME235000" #Inheritance of Jülich
	desc = "EVENTHIST235000"
	#-#In 1423 Reinald, the last Duke of Jülich-Guelders, died. The estates elected Arnold, the Count of Egmont as new Duke, defying the claims of Adolf of Berg who was recognized as successor to Jülich by Emperor Sigismund in 1423 and to Guelders in 1425. In turn, Arnold of Egmont claimed the inheritance of Jülich as well. A succession war followed in which the cities and nobles of Guelders supported Arnold. It ended in Arnold retaining Guelders and Zutphen, and Gerard, the son of Adolf, being acknowledged as Duke of Jülich. Although Berg failed to conquer Guelders, its power increased significantly by the acquisition of the wealthy Duchy of Jülich.

	action_a = {
		name = "ACTIONNAME235000A" #Claim Guelders as well
		command = { type = addcore_[color=red]national[/color][color=yellow]claim[/color] which = 338 } #Geldre
		[color=yellow]command = { type = addcore_national which = 1435 } #Jülich
                command = { type = inherit which = JUL }[/color]
		command = { type = setflag which = [DutchClaim] }
		[color=red]command = { type = provincetax which = -2 value = 5 }
		command = { type = provincemanpower which = -2 value = 2 }[/color]
           	command = { type = relation which = GEL value = -100 }
		[color=red]command = { type = casusbelli which = GEL value = 120 }[/color]
		command = { type = trigger which = 173003 } #GEL: Berg renounces our rightfull Duke
	}
	action_b = {
		name = "ACTIONNAME235000B" #Renounce our claim on Guelders
		command = { type = relation which = GEL value = 100 }
               [color=yellow]command = { type = addcore_national which = 1435 } #Jülich
                command = { type = inherit which = JUL }[/color]
		command = { type = stability value = 1 }
		command = { type = sleepevent which = 173004 } #GEL: End of the succession crisis
	}
}
#(1423) Inheritance of Jülich and Guelders -II-
event = {
	id = 235001 #triggered by GEL_75000 B
	random = no
	country = [color=red]MUN[/color][color=yellow]BRG[/color]
	name = "EVENTNAME235001" #Inheritance of Jülich and Guelders
	desc = "EVENTHIST75001"
	#-#In 1423 Reinald, the last Duke of Jülich-Guelders, died. The duke of Berg who had already annexed Jülich, inherited the Duchy, too.

	action_a = {
		name = "GREAT"
		command = { type = addcore_national which = 338 } #Geldre
                [color=yellow]command = { type = addcore_national which = 1435 } #Jülich
                command = { type = inherit which = JUL }[/color]
		command = { type = setflag which = [DutchClaim] }
		command = { type = inherit which = GEL }
	}
}

#(1437) End of the succession crisis
#by Pietercornelis
event = {
	id = 235010 #triggered by GEL_173004
	random = no
	country = [color=red]MUN[/color][color=yellow]BRG[/color]
	name = "EVENTNAME173004" #End of the succession crisis
	desc = "EVENTHIST173004"
	#-#With the death of Adolf of Gulik-Berg, Duke of Jülich-Berg, the Duchies of Guelders and Jülich-Berg grew further apart, and the succession crisis ended.

	action_a = {
		name = "ACTIONNAME173004A" #Peace at last!
		command = { type = removecore_national which = 338 } #Geldre
		command = { }
	}
}
Edit:
Tested and now it works both if Geldern is owned by Jülich or if Geldern starts independant.


Code:
#(1447 or 1463) Burgundian Claims on Cleves - Ahistorical
event = {
	id = 20314 #triggered by BUR_28006
	random = no
	country = [color=red]MUN[/color][color=yellow]BRG[/color]
	name = "EVENTNAME20314" #Burgundian Claims on Cleves[color=yellow], Jülich or Berg[/color]
	desc = "EVENTHIST20313"
	#-#The Emperor has made Philip the Good of Burgundy King of Lotharingia, reviving the ninth century Kingdom of Lothar. The emperor has granted some of our lands to Burgundy!

	action_a = {
		name = "DAMN"
		command = { type = casusbelli which = BUR value = 2500 }
		command = { type = relation which = [color=red]HAB[/color][color=yellow]emperor[/color] value = -50 }
		command = { type = CAV which = -2 value = 6000 }
	}
}
Edit: Added the event files of Berg and Geldern with the above changes as a zip to this post for testing and comments.
 

Attachments

Last edited:

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
monarchs_utr.txt

Both english and german WIKI agree that RvD died on the 24. March 1455 so he can´t be Bishop of Utrecht until the 1st of april.
https://en.wikipedia.org/wiki/Rudolf_van_Diepholt
https://de.wikipedia.org/wiki/Rudolf_von_Diepholz

Code:
# Rudolf van Diepholt
historicalmonarch = {
	id = { type = 6 id = 057522 }
	name = "Rudolf van Diepholt"
	startdate = { 
		day = 1
		month = april
		year = 1433
	}
	enddate = { 
		day = [color=red]1[/color][color=yellow]24[/color]
		month = [color=red]april[/color][color=yellow]march[/color]
		year = 1455
	}
	DIP = 3
	ADM = 6
	MIL = 3
	dormant = no
}
Code:
# Gijsbrecht van Brederode
historicalmonarch = {
	id = { type = 6 id = 057523 }
	name = "Gijsbrecht van Brederode"
	startdate = { 
		day =  [color=red]1[/color][color=yellow]25[/color]
		month = [color=red]april[/color][color=yellow]march[/color]
		year = 1455
	}
	enddate = { 
		day = 1
		month = april
		year = 1456
	}
	DIP = 5
	ADM = 7
	MIL = 4
	dormant = no
}

# David of Burgundy
historicalmonarch = {
	id = { type = 6 id = 057524 }
	name = "David of Burgundy"
	startdate = { 
		day = 1
		month = april
		year = 1456
	}
	enddate = { 
		day = 1
		month = april
		year = 1496
	}
	DIP = 6
	ADM = 6
	MIL = 3
	dormant = no
}
 

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
In all instances of Burgundy ceding "Baden"/373 to TYR the province ID needs to be changed to 1930/Breisgau to work properly in Plus Vltra, e.g. in events
BUR 3597 option A and B, 20047, 137041, 137042, 137039, 137040
 

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Spain lacks cores on Utrecht, Zwolle and Frisia after the burgundian inheritance (Geldern is gained later in 1538 by event).

Utrecht was sold to Spain in 1527 but we currently have no event for that:
https://en.wikipedia.org/wiki/Bishopric_of_Utrecht#Prince-Bishopric_of_Utrecht

There is an event chain that gives Burgundy a core on Frisia when Saxony owns it or Frisia is a vassal of Saxony, but I found nothing that gives Spain that core.
https://en.wikipedia.org/wiki/Lordship_of_Frisia#Feudal_lordship

I suggest to add a claimcore on Frisia to the burgundian inheritance event:

Code:
#(1517) Spain inherits Burgundy
event = {
	id = 285100 #triggered by BUR_137003 A / BUR_137005
	random = no
	country = SPA
	name = "EVENTNAME285100" #The Burgundian inheritance
	desc = "EVENTHIST285100"
	#-#When Fernando of Aragon died in 1516, Charles who had already inherited Burgundy from his father Philip the Fair in 1506 was heir to the thrones of Castile and Aragon. He set sails for his coronation as King of Spain on September 18th 1517. Although in the first years of his reign the Dutch influence in his empire remained strong, his united possessions became known as Spain.

	action_a = {
		name = "ACTIONNAME285100A" #Charles is master of the world
	        [color=yellow]command = { type = addcore_claim which = 337 } #Friesen[/color]
		command = { type = addcore_national which = 339 } #Holland
		command = { type = addcore_national which = 340 } #Zeeland
		command = { type = addcore_national which = 377 } #Luxemburg
		command = { type = addcore_national which = 378 } #Brabant
		command = { type = addcore_national which = 379 } #Artois
		command = { type = addcore_national which = 380 } #Flandern
		command = { type = addcore_national which = 387 } #Franche-Comté		
		command = { type = addcore_national which = 1424 } #Liege
		command = { type = addcore_national which = 1924 } #Hainaut	
		command = { type = addcore_national which = 1925 } #Breda
		command = { type = inherit which = BUR }
		command = { type = add_countryculture which = dutch } #Controversial, but Charles deserves Dutch more than Iberian; should be removed by his abdication
	}
}
Utrecht needs it´s own event file as 1 event of UTR is already parked in the HOLland/Netherlands event file, so I suggest to create
AGCEEP_Specific_Utrecht.eue

and move that event from the HOL to the new UTR event file:

Code:
#Utrecht (UTR)

#### THE DUTCH REPUBLIC EVENT FOR UTRECHT [color=red]- WILL STAY HERE AS LONG AS THERE WON'T BE SPECIFIC FILE FOR UTRECHT [/color]####

#(1559-1648) The Dutch Republic
event = {
	id = 186093 
	random = no
	country = UTR
	name = "EVENTNAME3806" #The Dutch Republic
	desc = "EVENTHIST3806"
	#-#A united Dutch Republic has broken free from the oppressors. This is a chance to unite the Netherlands at last... Shall we join our brothers and sisters in the republic?

	action_a = {
		name = "ACTIONNAME3806A" #Join the new Republic (End Game)
		command = { type = trigger which = 186094 } #HOL: Utrecht joins the Republic
	}
	action_b = {
		name = "ACTIONNAME3806B" #Walk our own path
		command = { type = relation which = HOL value = -100 }
		command = { type = stability value = -2 }
	}
}

#-----------------------------------------------------------------------------------------------

#First free id: shares ID range with Netherlands/HOL
Add yellow part to /DB/events.ext so that new event file is used. This only works for new started games as the list of event files is saved in the savegame. So if you want to use the new eventfile in an ongoing game you have to edit your savegame too.

Code:
...
event = "Events\AGCEEP_Specific_Teutons.eue"
event = "Events\AGCEEP_Specific_Theodoros.eue"
event = "Events\AGCEEP_Specific_Tibet.eue"
event = "Events\AGCEEP_Specific_Timbuktu.eue"
event = "Events\AGCEEP_Specific_Timurids.eue"
event = "Events\AGCEEP_Specific_Tlemcen.eue"
event = "Events\AGCEEP_Specific_Trebizond.eue"
event = "Events\AGCEEP_Specific_Tripoli.eue"
event = "Events\AGCEEP_Specific_Transylvania.eue"
event = "Events\AGCEEP_Specific_Tunis.eue"
event = "Events\AGCEEP_Specific_Tver.eue"
event = "Events\AGCEEP_Specific_Tyrol.eue"
event = "Events\AGCEEP_Specific_UCatholics.eue"
event = "Events\AGCEEP_Specific_Ukraine.eue"
[color=yellow]event = "Events\AGCEEP_Specific_Utrecht.eue"[/color]
event = "Events\AGCEEP_Specific_UnitedStates.eue"
event = "Events\AGCEEP_Specific_Uzbeks.eue"
event = "Events\AGCEEP_Specific_Venice.eue"
event = "Events\AGCEEP_Specific_Vijayanagar.eue"
New event for the sale of Utrecht to Spain:

Code:
[color=yellow]
#(1524-1558) Sale of Utrecht to Spain
event = {
	id = 186095
	trigger = {
			neighbour = SPA
                        OR = { 
                                 monarch = 0127501 # Carlos I./Karl I./Charles V. historical buyer of Utrecht
                                 NOT = { control = { province = 1460 data = -1 } } #Utrecht
	                         }
                       }
	random = no
	country = UTR
	name = "EVENTNAME186095" #The sale of Utrecht
	desc = "EVENTHIST186095"
	#-#After several years of conflict between the bishopric of Utrecht and the neighbouring Duchy of Guelders and internal struggle between the bishop and his own subjects the bishop had to make the choice to either sell the bishopric to his powerful neighbour Spain or to continue the fight on his own

	date = { day = 15 month = november year = 1524}
        offset = 30
	deathdate = { day = 30 month = december year = 1558 } #after that date Utrecht should not join Spain but the Netherlands


	action_a = {
		name = "ACTIONNAME186095A" #Offer the duchy to Spain
		command = { type = trigger which = 285336 } #SPA: Spain is offered Utrecht
	                }
	action_b = {
		name = "FREEDOM" 
		command = { type = stability value = -3 }
		command = { type = revoltrisk which = 60 value = 7 }
		command = { type = relation which = SPA value = -100 }
                command = { type = relation which = HAB value = -100 }
	              }
            }

#(1524-1558) Purchase of Utrecht
event = {
	id = 285336 #triggered by UTR 186095A
	random = no
	country = SPA
	name = "EVENTNAME285336" #Spain is offered Utrecht
	desc = "EVENTHIST285336"
	#-#After several years of conflict between the citizens of Utrecht and their bishop and quarrels of the bishop with neighbouring Guelders the bishop had enough and offered the bishopric for sale.

	action_a = {
		name = "ACTIONNAME75004A" #Buy it
		command = { type = treasury value = -200 }
		command = { type = addcore_national which = 1460 } #Utrecht
                command = { type = addcore_national which = 1927 } #Zwolle/Oversticht
		command = { type = inherit which = UTR }
		}
	action_b = {
		name = "ACTIONNAME75004B" #Reject it
		command = { type = relation which = UTR value = -100 }
                command = { type = addcore_claim which = 1460 } #Utrecht
                command = { type = addcore_claim which = 1927 } #Zwolle/Oversticht
		}
}
[/color]
Edit: 186094 was already used, changed to 186095
Edit: Forgot a }

Edit: Changed files attached as zip for testing and comments.
 

Attachments

Last edited:

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
With the introduction of an independant Utrecht we need to somehow show the strong burgundian influence in the whole area during the time of the 2 burgundian bishops of Utrecht
https://upload.wikimedia.org/wikipedia/commons/e/e5/Karte_Haus_Burgund_3.png
https://en.wikipedia.org/wiki/David_of_Burgundy

https://upload.wikimedia.org/wikipedia/commons/3/38/Karte_Haus_Burgund_4.png
https://en.wikipedia.org/wiki/Philip_of_Burgundy_(bishop)

As Utrecht is a bishopric a player can´t enter royal marriages with it.

Code:
[color=yellow]
#(1456-1486) Burgundian bishop
event = {
	id = 137047
        trigger = {
		 NOT = { war = { country = BUR country = UTR } }
                 NOT = { war = { country = BUR country = PAP } }
                	}
	random = no
	country = BUR
	name = "EVENTNAME137047" #Burgundian bishop
	desc = "EVENTHIST137047"
	#-#Philippe the Good of Burgundy ensured that burgundian influence spread further and further by placing his illegitmate son on the throne of the bishopric of Utrecht. He ruthlessly supported his son and eliminated resistance to the rulership of his son by military aid and by managing to gain even the Pope´s support for his son.

 	date = { day = 01 month = april year = 1456 }
	offset = 30
	deathdate = { day = 15 month = july year = 1467 } #death of Philippe the Good

	  action_a = {
		 name = "Good" 
 		 command = { type = independence which = UTR } #in case that Burgundy ahistorically annexed UTR
 		 command = { type = cedeprovince which = UTR value = 1927 } #Zwolle
                 command = { type = alliance which = UTR }
                 command = { type = addcore_casusbelli which = 1460 } #Utrecht
                 command = { type = addcore_casusbelli which = 1927 } #Zwolle
                 command = { type = diplomats value = -1 } #envoy to the pope
                  }
       }

#(1456-1486) Burgundian Bishop
event = {
 	id = 186096
        trigger = {
		event = 137047 #BUR:Burgundian Influence
	}
	random = no
	country = UTR
	name = "EVENTNAME186096" #Burgundian Bishop
	desc = "EVENTHIST186096"
	#-#Because of the Burgundian power of that time, David of Burgundy, the illegitimate son of the Duke of Burgundy was one of the most powerful bishops in Europe. His father even managed to gain the support of the Pope to get him on the throne of Utrecht despite local resistance in Utrecht.

	action_a = {
		name = "Good"
		command = { type = dynastic which = BUR }
                command = { type = giveaccess which = BUR }
                command = { type = relation which = PAP value = 25 }
                command = { type = relation which = BUR value = 25 }
                command = { type = revoltrisk which = 60 value = 1 }
	             }
            }
[/color]
Edit: In events BUR 3597 A and B and BUR 20047 A the line
command = { type = independence which = UTR }
needs to be added so that Utrecht is released too.
 
Last edited:

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Neither AGCEEP nor Plus Vltra have an independant bishopric of Lüttich/Liege. So in most games the province of Lüttich will end in burgundian hands as the strongest neighbour. However historically Burgundy ruled Lüttich directly only between 1468 and 1477.

From 1581 onward the bishop of Lüttich was a Wittelsbach, usually the same person who also was the Archbishop of Cologne and Münster
https://en.wikipedia.org/wiki/Ernest_of_Bavaria
https://en.wikipedia.org/wiki/Ferdinand_of_Bavaria_(bishop)
so we could have an event for spanish Burgundy to cede Lüttich to Cologne or suffer a relationship penalty with the Wittelsbach ruled states: PFA, BAY, COL, MUN
 

peltar

Private
1 Badges
May 11, 2006
19
0
  • For The Glory
I found an interesting diversity of events that lead to the creation of the Netherlands.
When the ai forming it by the revolts, HOL gets 9 province as core. But when a player (or the ai) form it from another coutry (Brabant, Friesland or Guelders), the corresponding event give only 6 cores. No Breda, Ultrech and Zwolle.
Why the difference? It's just a porting error from vanila, or is there any reason?


Edit: Another difference. The revolter Netherland have an event chain, what help inherit all historical country. Thats not a big deal, a player easily make it for himself. But this events also change all provinceculture to dutch. As a player, i only got one, which changed Friesland's culture.
 
Last edited:

Therion

Field Marshal
21 Badges
Sep 7, 2006
2.631
75
  • Heir to the Throne
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
That
I found an interesting diversity of events that lead to the creation of the Netherlands.
When the ai forming it by the revolts, HOL gets 9 province as core. But when a player (or the ai) form it from another coutry (Brabant, Friesland or Guelders), the corresponding event give only 6 cores. No Breda, Ultrech and Zwolle.
Why the difference? It's just a porting error from vanila, or is there any reason?
Just porting incompleteness. Breda, Ultrech and Zwolle are the new provinces in Watkabaoi.

Speaking of provinces, which provinces do you think should make it in the new map? Utrecht is simply too small, and if there is no Utrecht, it would make not much sense to have Overyssel/Zwolle either.

The 5 obvious provinces would be:

- Holland, capital and port Amsterdam
- Zeeland, capital Middelburg, port Vlissingen
- North Brabant, capital Den Bosch or Breda
- Guelders, capital Nijmegen (later Arnhem), need a port here if possible
- Friesland, capital Leeuwarden or Groningen, need a port here if possible

some tentative provinces:

- an enlarged Utrecht taking a portion of the Guelders province, with Guelders then taking up the Overyssel/Zwolle province
- South Holland, for Leyden and the port of Rotterdam (probably unnecessary)
- an Overmaas or Limburg province for Maastricht (including the rest of the Upper Guelders holdings)
 

Kuld von Reyn

Second Lieutenant
12 Badges
Jul 10, 2010
186
7
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III Complete
  • For The Glory
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I'm not sure if it would work properly, but maybe Utrecht and Oversyssel could be made into a single (split) province? I think I've seen similar things done on other maps in the past. A Limburg province also sounds good, but does it really have to include parts of Guelders to be viable in terms of province size?
 

Therion

Field Marshal
21 Badges
Sep 7, 2006
2.631
75
  • Heir to the Throne
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
I'm not sure if it would work properly, but maybe Utrecht and Oversyssel could be made into a single (split) province? I think I've seen similar things done on other maps in the past.
I'm avoiding disjointed provinces and I don't think it would look too good.

A Limburg province also sounds good, but does it really have to include parts of Guelders to be viable in terms of province size?
I meant the Upper Guelders part that remained under the NL (the Venlo area) but I don't think I'll include such a province.

Here's a tentative set up for the Low Countries. This is how it would look in-game on the first zoom level. In this setup both the Dutch and Spanish Netherlands would have 7 provinces each (8 if you include East Frisia/Emden to NL and Liege to Spain).



I put both both Utrecht and Overyssel in.
Flanders is meant to represent the area that became French Flanders (capital Lille) and Cambray is meant to represent the area that become French Hainault (capital Valenciennes).
Antwerp is technically on the other side of the Scheldt but here it represents the part of Flanders that remained under the Habsburgs.
As usual, Cleves is on the other side of the Rhine.
 

Kuld von Reyn

Second Lieutenant
12 Badges
Jul 10, 2010
186
7
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III Complete
  • For The Glory
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
That looks good to me. Seems like it has all the provinces needed for the various events dealing with the area, while also keeping the Netherlands fairly balanced once/if it forms.
 

ConjurerDragon

Generalissimus
63 Badges
Apr 19, 2005
5.188
453
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Impire
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pride of Nations
  • Rise of Prussia
  • Shadowrun: Hong Kong
  • Deus Vult
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
I'm avoiding disjointed provinces and I don't think it would look too good.


I meant the Upper Guelders part that remained under the NL (the Venlo area) but I don't think I'll include such a province.

Here's a tentative set up for the Low Countries. This is how it would look in-game on the first zoom level. In this setup both the Dutch and Spanish Netherlands would have 7 provinces each (8 if you include East Frisia/Emden to NL and Liege to Spain).



I put both both Utrecht and Overyssel in.
Flanders is meant to represent the area that became French Flanders (capital Lille) and Cambray is meant to represent the area that become French Hainault (capital Valenciennes).
Antwerp is technically on the other side of the Scheldt but here it represents the part of Flanders that remained under the Habsburgs.
As usual, Cleves is on the other side of the Rhine.
Would "Gülich" be "Jülich" or are you using english names in german provines?
https://upload.wikimedia.org/wikipe...gten_Herzogtümer_Jülich-Kleve-Berg_(1540).png

Isn´t "CAMBRAY" Cambrai?
 

Therion

Field Marshal
21 Badges
Sep 7, 2006
2.631
75
  • Heir to the Throne
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II