On a serious note, it would be nice if Paradox added dwarf planets to the game so that Pluto and Ceres could be properly represented.
Just adding some spherical models for the existing asteroids would probably be enough.
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On a serious note, it would be nice if Paradox added dwarf planets to the game so that Pluto and Ceres could be properly represented.
That’s why I said “nice to have”.I mean out of all the features in the universe I'd want them to spend dev time on that's . . . . uh, probably not even in my top 10,000? Nice to have, sure? But you probably aren't going to come back to the game after a break away from it and start a new run just because they relabled a couple of asteroids as dwarf planets. That's just more mod territory imo, and I'm pretty sure there already are tons of mods that do that
Interestingly, the "Planetenweg" in Glarus, switzerland, ends with Neptune. See https://sag-sas.ch/sektionen/astronomische-gruppe-glarus/planetenweg/you know where the Carl Sagan Planet Walk ends? Pluto. Don't see those others in there:
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I see "planet" in there. Pluto is a planet!
I don't disagree, but as you probably know, it's not just size that determines a planet. From Wikipedia:Pluto is smaller than Russia by surface area. If Pluto is a planet then so are Ceres, Eris, Haumea, and Makemake, also probibly Quaoar, Sedna, Orcus, 2007 OR10, Salacia, 2002 MS4 and 10 Hygiea.
So no, not with you.
I'm not sure which of the bodies you listed would qualify regarding the last point, but apparently Pluto does not qualify as a planet according to this definition either.A "planet" [1] is a celestial body inside the Solar System that (a) is in orbit around the Sun, (b) has sufficient mass for its self-gravity to overcome rigid body forces so that it assumes a hydrostatic equilibrium (nearly round) shape, and (c) has cleared the neighbourhood around its orbit.
IAU is a bunch of killjoy wankers in an ivory tower nitpicking about some arbitrary gravitational cutoff that they recently changed. the IAU's president and general secretary don't even study planets, they study galaxies!
NASA has actually sent humans to another celestial body.
either way, I see "planet" in that name. so let's call it for what it is, a planet. you can nitpick about what type of planet later.
Carl Sagan would approve.
Pluto is a planet.
I don't disagree, but as you probably know, it's not just size that determines a planet. From Wikipedia:
I'm not sure which of the bodies you listed would qualify regarding the last point, but apparently Pluto does not qualify as a planet according to this definition either.
Jerry said:Pluto was a planet. Some committee of fancy assholes disagree. I disagree back.
I remember seeing a mod that added up to 18 different types of biomes- most just a cosmetic mod, excluding the changes to the code base to include additional habitabilities. Anyways, if that's the implementation, that could be interesting.... However, let's not forget that one of the criteria to be a full planet vs. a dwarf planet is having an independent astral orbit & having enough gravity (mass and diameter) in order to have a spheroid surface; this is why many of the Solar system's asteroid belt dwarf planets are not rough.Sins of a solar empire solved this issue by later introducing dwarf planets in their game. Stellaris should do the same. Every planet whose terraforming (via worm for example) yields only 6 districts and less would be a dwarf planet by default intead of barren. Would allow pluto to become a ball again.
So, from that perspective, dwarf planets are a non-starer. I would rather have gas-giant orbital ring habitats or floating toxic (Veniusian-esc) cities.
Come to think of it...is there a Cloud City trope gameplay aspect in Stellaris now?
The silly parts of this thread make me very happy.
ESPECIALLY the part where some one used Sagan as proof. Perfect humor on that one.