I really like the plot system, but some things make little sense to me, and maybe should be reworked.
First, if I get invited to a plot, and refuse, why don't I learn about that plot and get to see it in the intrigue window? Like, I literally know who is a leader and what is it about, but still can't ask them to stop etc.?
Second, there should be an option to inform others about the plot you know of. If you know that someone is leading a plot, you should be able to inform a) plot target about the plot, so that target can go into hiding, and b) plotter's liege, so that he can step in and end plot. Revealing a plot to target/liege should give you an opinion boost.
Third, some plots should have more serious consequences than others: plot to kill a king should provide immediate arrest reason against ALL plotters, and also execute reason against a leader. If leader agrees to end plot, you should still have an arrest reason against him (but not execute) for a month or so.
Other plots (revoke etc.) should be as they are now.
And finally, when inviting people to plot, currently there are three options: they will certainly refuse (so you never invite them), they will certainly agree (so there is no risk in inviting them), and maybe option (they'll certainly refuse, unless you give them gold, and then they'll certainly accept). It would make sense to have a true "maybe" option, where you are not sure if people you invite to plot will actually accept. If they do, then great, but if they don't, they would now know about your plot, and could either stay silent about it, or could snitch and inform your liege and target about it!
So what do you think? Are there any mods that add any of those options?
First, if I get invited to a plot, and refuse, why don't I learn about that plot and get to see it in the intrigue window? Like, I literally know who is a leader and what is it about, but still can't ask them to stop etc.?
Second, there should be an option to inform others about the plot you know of. If you know that someone is leading a plot, you should be able to inform a) plot target about the plot, so that target can go into hiding, and b) plotter's liege, so that he can step in and end plot. Revealing a plot to target/liege should give you an opinion boost.
Third, some plots should have more serious consequences than others: plot to kill a king should provide immediate arrest reason against ALL plotters, and also execute reason against a leader. If leader agrees to end plot, you should still have an arrest reason against him (but not execute) for a month or so.
Other plots (revoke etc.) should be as they are now.
And finally, when inviting people to plot, currently there are three options: they will certainly refuse (so you never invite them), they will certainly agree (so there is no risk in inviting them), and maybe option (they'll certainly refuse, unless you give them gold, and then they'll certainly accept). It would make sense to have a true "maybe" option, where you are not sure if people you invite to plot will actually accept. If they do, then great, but if they don't, they would now know about your plot, and could either stay silent about it, or could snitch and inform your liege and target about it!
So what do you think? Are there any mods that add any of those options?
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