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The demo is great and I've preordered the game and can't possibly wait for eight days to pass. The plot system looks to be one of the most promising aspects of the game, but there's a certain shortage in possible plots and ambitions. I came across this post on the Something Awful forums and thought to share it here where the devs can see it:

Here's the problem I've noticed, related to the shortage of plots and ambitions.

The full list of ambitions/plots is as follows:

Gain a liege's title (base factor 50)
Change succession laws (base factor 100), 4 varieties
Lower crown authority (base factor 1)
Kill somebody (base factor 1)
Kill your spouse (base factor 10)
Become a councilor (base factor 100), 5 varieties
Amass wealth (base factor 100)
Become a paragon of virtue (base factor 50)
Become exalted (base factor 50)
Get married (base factor 100)
Marry a ruler (base factor 100)
Have a daughter (base factor 50)
Have a son (base factor 50)
Get a landed title (base factor 100)
Become the primary heir (base factor 50)

Which doesn't seem so bad, at first. Particularly, the assassination missions are relatively few, with a small base factor. But let's take a closer look. First, strip out the goals only available to leaders, since most of your court isn't a ruler.

Gain a liege's title (base factor 50)
Change succession laws (base factor 100), 4 varieties
Lower crown authority (base factor 1)

Kill somebody (base factor 1)
Kill your spouse (base factor 10)
Become a councilor (base factor 100), 5 varieties
Amass wealth (base factor 100)
Become a paragon of virtue (base factor 50)
Become exalted (base factor 50)

Get married (base factor 100)
Marry a ruler (base factor 100)
Have a daughter (base factor 50)
Have a son (base factor 50)
Get a landed title (base factor 100)
Become the primary heir (base factor 50)

Still a fair selection. But unless you deliberately deprive them, your dynasty is likely to get married and have children fairly swiftly, cutting out these missions.

Kill somebody (base factor 1)
Kill your spouse (base factor 10)
Become a councilor (base factor 100), 5 varieties
Get married (base factor 100)
Marry a ruler (base factor 100)
Have a daughter (base factor 50)
Have a son (base factor 50)

Get a landed title (base factor 100)
Become the primary heir (base factor 50)

List is looking a bit shorter now. And several of these missions are unavailable to women...

Kill somebody (base factor 1)
Kill your spouse (base factor 10)
Become a councilor (base factor 100), 5 varieties
Get a landed title (base factor 100)

Become the primary heir (base factor 50)

'Become the primary heir' is an ambition that can only occur for people with claims if the current heir is significantly impaired in some way, or if the primary heir is female and the character in question is not. Since we're looking at women anyway...

Kill somebody (base factor 1)
Kill your spouse (base factor 10)
Become the primary heir (base factor 50)

Whoops. Turns out, married women in your court have, for the most part, literally nothing to do but plot assassinations. 'Kill your spouse' at least requires the character to significantly dislike their spouse, but the general assassination mission frequently (depending on traits and specific cause) only requires an opinion below zero. And guess what the relationship of a newborn baby (with no traits and a low diplomacy) is to a random woman in the court?
As I said the demo looks great and doesn't seem buggy at all. I understand if all features haven't been fleshed out by the time of release, but if additional plots were to be included in a patch that would be great.
 

Johan

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Each plot takes a lot of time to design, script and test..

There will most certainly be more plots in the future if CK2 is popular enough.
 

Manfred Cornburg

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Would it show popularity if I showed up at your doorstep with sign saying "MORE PLOTS"?
 

Heyomif

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So until CK2 is deemed popular enough and i then pay for a "more plots" DLC every woman in the game is going to try and kill somebody? Somehow you always manage to disappoint me paradox:sad: I don't why the rest of you are still so optimistic because this looks something that would break the game. How CK2 is going to get popular when it's broken is beyond me...
 

N Katsyev

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So until CK2 is deemed popular enough and i then pay for a "more plots" DLC every woman in the game is going to try and kill somebody? Somehow you always manage to disappoint me paradox:sad: I don't why the rest of you are still so optimistic because this looks something that would break the game. How CK2 is going to get popular when it's broken is beyond me...

You've played the demo right? I know personally in my games so far I haven't seen any game breaking examples of psychopath women killing my entire court. I'll grant that's pretty anecdotal but I've not seen any evidence to the contrary.
 

Captain Gars

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So until CK2 is deemed popular enough and i then pay for a "more plots" DLC every woman in the game is going to try and kill somebody? Somehow you always manage to disappoint me paradox:sad: I don't why the rest of you are still so optimistic because this looks something that would break the game. How CK2 is going to get popular when it's broken is beyond me...

Who said anything about paying for them?

I wouln´t say the game is broken, but indeed it looks really a poor short list of plots for married women.

Our primary focus has not been to supply random unplayable female courtiers with plots but instead script them for playable characters...

Are they really that hard to code?

To code & properly debug and test them? Yes.
 

Kaleidoscope

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Our primary focus has not been to supply random unplayable female courtiers with plots but instead script them for playable characters...
So you're happy with random unplayable female couriter (perhaps half the population of characters in the game) having nothing to do except... murder random playable male rulers?

: paradox :
 

InnocentIII

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Would it show popularity if I showed up at your doorstep with sign saying "MORE PLOTS"?

"Odd groups left, even groups right ...

More Plots! I want to see more plots!"

I'm starting a plot right now to see Crushem get feared into the whelps. I would also like more plots, like having 8 days pass more quickly.

As for plots featuring random, unplayable female courtiers, a few hours in front of the TV ought to supply you with a dozen ideas perfectly in keeping with the time, which add potentially playable characters :D and which would add to the gameplay experience. True, we don't often build monuments to random, unplayable female courtiers, though I do recall seeing a jackhammer near the Jefferson Memorial...
 
Last edited:

Slaxl

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Are plots something we can make ourselves? If so what's the syntax for making a simple one? I would just check the files if I was at home but I'm at work, but curious to know.