In Armageddon 1.2 you could exploit and break the entire game by simply building tons of militia as a minor, since they took only around 40 days at most to build (regualrs took 3 months) , and had less man power requirements you could simply spam out around 50+ divisions of these guys with Lithuania by the time Poland and Germany went to war. if you had the right techs you could even spam them out in 30 days, meaning that you could have 12 divisions per year in a country with just 4 IC and since they cost a lot less man power you could manage the man power costs too.
Of course if you also gave them armored car attachments (who wouldn't they cost almost nothing) and made your army policy professional then you had a mid sized army capable of defeating any opponent with relative ease even if you were playing with Tibet and your militia could go 1:1 against far more expensive regular divisions.
Personally I've had great success with this strategy (annexation of Germany with Lithuania in 1939, China with Tibet, Germany with Luxembourg)
Of course if you also gave them armored car attachments (who wouldn't they cost almost nothing) and made your army policy professional then you had a mid sized army capable of defeating any opponent with relative ease even if you were playing with Tibet and your militia could go 1:1 against far more expensive regular divisions.
Personally I've had great success with this strategy (annexation of Germany with Lithuania in 1939, China with Tibet, Germany with Luxembourg)