Old issue, and one that likely wont be fixed, Paradox has made it very clear that it is WAD that Europeans are stomping non-Europeans. After all, the game is not called 'Europa Universalis' for no reason.
I don't think anyone expects the Asian or African countries to win, they want a more gentle stomping.Old issue, and one that likely wont be fixed, Paradox has made it very clear that it is WAD that Europeans are stomping non-Europeans. After all, the game is not called 'Europa Universalis' for no reason.
No, obviously South Africa and the Iraq need more strengthening.
Well, they did say they're rebalancing units. For now all we can do is wait.
I would also reduce troop regeneration dramatically for armies that are distant from their home population centers. If you take a 10k stack into China it should be viable for them to wear you down through repeated battles, instead of your armies popping back up to full strength after a month or two.Buffs to Asia to start with:
1. Make Eastern religions competent: Heretic tolerance is harmful under the game's current model when it's positive. Right now, non-Shinto eastern religions can't finish religious ideas or they get 100's of heretic province flip events if holding a big empire.
2. Scrap the monarch point penalty.
With those two things, Asia will be a lot stronger than now while Europe would still hold a considerable advantage, but not so large an advantage that the feats required for what happened historically are utterly trivialized.
Both could stand for a little, actually, though it depends by what you mean when you say "strengthen Iraq". The in-game country doesn't exist at the 1444 bookmark other than as QQ cores, but the Muslim group really gets screwed hard at tech 12, where everyone else Chinese and better gets a ~20 pip infantry and Muslims get basically nothing.
I would also reduce troop regeneration dramatically for armies that are distant from their home population centers. If you take a 10k stack into China it should be viable for them to wear you down through repeated battles, instead of your armies popping back up to full strength after a month or two.
China? you mean that country that got stomped by every nation on the planet?
Oh... last thing: utterly get rid of the whole "faction" system for China as it stands. It is stupid and makes China feeble in a way unlike any other nation in the world. Just. Get. Rid. Of. It.
The biggest problem for Paradox is that, unlike every other nation in the world, China is a game that's all about internal politics. The current "faction" system is a wretched, horrible simulacrum of internal politics that deserves to have a stake driven through it, then drowned under running water, its mouth stuffed with garlic, then decapitated, and, just to make sure, any remains then burned to ashes.
Additional colonist is only thing what Spain has best. Removing it would be the worst thing in game balance. Just program AI to colonise Philippines and Australia before Siberia.Spain's free colonist desperately needs to be removed as, as has been noted time and time again on this forum, it leads to ridiculous outcomes particularly in the Pacific and Eastern Siberia.
It can be. I found it loathsome. I tried to play. I think you might have actually answered a few questions I had about the system when I played it. I went back, tried again, and again to get the hang of it, and still found it loathesome. I didn't find it intriguing or pleasant. After beating my head against the wall, I just gave up. I've never gone back.
I found Navarre ironman to be a more enjoyable experience. >.>
Additional colonist is only thing what Spain has best. Removing it would be the worst thing in game balance. Just program AI to colonise Philippines and Australia before Siberia.