- Aug 28, 2013
- 2.401
- 7.847
Honestly Sunset Invasion probably took under a third of the amount of time to make compared to Monks and Mystics. If you look under the hood what Sunset Invasion added was an invasion from outside the map something already possible like the Mongols, it added new art and added a few events in. Monks and Mystics on the other hand added entirely new features that had to be coded into the game as the treasury and society system, all the many many many events to do with them which had like 6 or so content designers working on it and then all the art for all those new portraits and images.This is true to an extent, but you're making it sound like the price is entirely dependent on the inputs.
Let's be real. You sell the DLCs for what you think you can get for them. Sunset Invasion costs $4.99 but that doesn't mean it took 1/3 the resources to create and support that CK2: Monks and Mystics took at $14.99.
Besides making more money with smaller cheaper DLCs, you guys also need to make smaller, more frequent DLCs to show a more regular cash flow for investors. It's not some bizarre coincidence that you happened to have more outside investors around the same time that your DLC model changed.
A vastly different amount of work, your core point is true to an extent. All companies wish to make money but there is truth in what TinyWiking said as it does also come down to the time and man hours for the different DLCs.