Khem, actually there is already mod for auto upgrading. Just need minerals. To activate or deactivate you will have edict.
2 mods will solve all your problems.
Autoupgrade mod that lets you set edicts to upgrade buildings, buildings witb influence cost, autoenslave people on food or minerals AND for the very lazy autobuild (i dont recommend the last).
So basically you place the buildings and pay close attention to developing BUT when mid game comes and you have a war to win and you dont need to build ships you activate the edict and it does everything for you.
If you need ships then queue them and activate.
If you placed your buildings in a nice ratio you will have a good amount of resources even after the uprgrades (given you dont have lvl 4 energy but only lvl 2 mining or vice versa but thats your fault really)
The other mod is core sector planets 50/100.
With these 2 mods i can easily manage 50+ planets and i know for a fact i placed each building myself and my economy should be perfect without all the boring micro.
The only things the mod needs is a treshold of resources above which it upgrades so you can leave it on at all times and still have enough for personal use.
till now there is a Auto Upgrade Mod in Steam Workshop that works ok. For Core Planets.
Yeah you are right it was the last update. i just saw it today haha 1 less mod for me <3 i always love it when people merge mods together.Actually, that same mod for auto-upgrading also offers sector limit to 1000, it is also in the form of an edict.![]()
Yeah, I love that too.Yeah you are right it was the last update. i just saw it today haha 1 less mod for me <3 i always love it when people merge mods together.
* good question about order. Maybe having a "upgrade all similar" would be good enough? When in doubt, from lowest tier to highest.I understand what you're after, but adding an 'upgrade all' button has some issues that don't necessarily have clear-cut answers. Here are a few examples;
- In what order should the planet upgrade all the buildings? Bet you'll be cross if it upgrades all the mines when you need energy, or power plants when the planet is starving.
- What does the button do if you currently cannot afford all the energy/minerals/influence necessary to 'upgrade all' existing buildings on a planet to maximum?
- What does the button do if you don't have all the techs necessary?
- Should the first planet you press this button on be the one that becomes your Empire capitol (you can only have one in your empire)
- How does it cope if it cannot build the 'highest' level building (since it's not the capitol, and the highest tier mines/farms/etc are reserved for that world only)?
- Should it ever queue buildings that require strategic resources?
Nope, custom Edicts do not need a timeout.I'm interested on this mod/edict. Will it expire at the ten-year mark like the others?