Please Paradox - add a feature to automate spending papal influence on cardinals

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hwoosh

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I agree. Further improvements should never be made, unlesss the current system makes your hands bleed.

Actually, minus the snark, yes. Deciding what to automate and what to make the player actually pay attention to is an important design choice. knul is right:

knul said:
I think it's a sign of a badly designed element. If players would rather have something in a game automated away rather than playing with it...

The Curia minigame is tedious, requires little to no strategy while still a necessity for Catholic players as the rewards are significant enough. Make the minigame require real though and reduce the time required for it: it's a small part of the overall game and shouldn't require too much attention from the player.
 

dharper

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While automating would be great, I think it's a sign of a badly designed element. If players would rather have something in a game automated away rather than playing with it...

The Curia minigame is tedious, requires little to no strategy while still a necessity for Catholic players as the rewards are significant enough. Make the minigame require real though and reduce the time required for it: it's a small part of the overall game and shouldn't require too much attention from the player.
I think you're right. It feels the same way that merchants felt in EU4 - a smart player who paid attention to the mechanic would always beat the AI, but it was a lot of work, and many players just automated it.

In contrast, the merchants of EU4 seem a lot more interesting and valuable, even though they are sometimes a bit more opaque in how they work. I think perhaps we need something like that for EU4: call it 'archbishops' and give each nation several of them, depending on factors. Then have the country assign each archbishop to influence a different cardinal.
 

yahiko

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This is really just a "nice to have" feature imo.
I'd rather prefer Paradox works on an improved westernization mechanic, multiplayer warrying cooperation, a more specific gameplay for Asian countries according to their own History, etc.
 

demoix

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+1
/signed

Btw this can be optional (ON/OFF) option and who don't like this feature just can ignore and turn off it
 

deezee

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I think you're right. It feels the same way that merchants felt in EU4 - a smart player who paid attention to the mechanic would always beat the AI, but it was a lot of work, and many players just automated it.

In contrast, the merchants of EU4 seem a lot more interesting and valuable, even though they are sometimes a bit more opaque in how they work. I think perhaps we need something like that for EU4: call it 'archbishops' and give each nation several of them, depending on factors. Then have the country assign each archbishop to influence a different cardinal.

The easiest way to implement it is to change missionaries to priests and have them be able to do curia missions if from Catholic countries instead of conversions. This would give some purpose to have missionaries for countries in staunchly Catholic regions.
However, it would also create the odd result that the Curia punishes people for actually converting nations to Catholicism; although historically regions on the Catholic frontier with active missionaries have not really done well in influence over the Pope, that's still not a result we'd want.
Still despite it's flaws, this system at least has the merits of requiring few changes to the overall game.
 

delpiero1234

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This has been suggested a hundred times but Paraodx never replied to any of these threads so stop making new ones. Obviously Paradox wants to keep the Cardinal Minigame.
 

caintheconfused

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Amusingly, a day after the automate feature happens, this thread will be replaced by "THE AUTOMATION WASTED ALL MY INFLUENCE ON A CARDINAL I STILL CONTROLLED, I MISSED A CHANCE TO INFLUENCE ANOTHER BECAUSE OF IT, AUTOMATION IS BAD"

Be careful what you wish for...
 

delpiero1234

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Amusingly, a day after the automate feature happens, this thread will be replaced by "THE AUTOMATION WASTED ALL MY INFLUENCE ON A CARDINAL I STILL CONTROLLED, I MISSED A CHANCE TO INFLUENCE ANOTHER BECAUSE OF IT, AUTOMATION IS BAD"

Be careful what you wish for...
If it's added then of course one should be able to turn it on and off.
 

dwillo82

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This has been suggested a hundred times but Paraodx never replied to any of these threads so stop making new ones. Obviously Paradox wants to keep the Cardinal Minigame.

Well I guess that's it then. You have told me what I can and cannot post. Thank you - now it is clear.

No need to remove anything really, just have points auto distribute into a cardinal of players choosing - simple enough. Wont change anything balance or mechanics wise. Further I cant imagine it would be difficult to implement. This would be such a nice little quality of life improvement.

And at 100 hours in I can honestly say that the Curia minigame is the only aspect of the game that really grinds my gears. So bravo for that Paradox! :)