Please let us choose the Syncretic Evolution secondary species

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SolarGuy

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I can understand not wanting to work on a unique UI element for something as tiny as a single civic.
They also have a unique UI element for when you turn fully synthetic, where you can choose your transcended pops' new name and everything. They did THAT, so why not do the same + add portrait choosing for the Syncretic Evolution civic?
 

Sheriff Godwin Law

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First off, I think doing so would improve the game. And I hope syncretic evolution becomes a popular enough civic pick to justify the necessary addition to the game.

Having said that, Synthetic Ascension is a species end game process that culminates in not one, but two ascension perk picks allowed to be grabbed after an extensive research tree, and the development of possibly three tradition trees. Where as Syncretic Evolution is the equivalent of 1/3 of your starting government sacrificed so you can start on a planet with proles.
 

Rip Off Productions

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I hope this becomes the case; I was looking forward to doing a human/neanderthal RP game.
I was thinking something similar, though I was planning on doing a alternate Commonwealth Of Man that discovered and "uplifted/""technologically enlightened"(whichever term fits best with Stellaris's lore) a native sapient species on Unity.
 

SolarGuy

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I was thinking something similar, though I was planning on doing a alternate Commonwealth Of Man that discovered and "uplifted/""technologically enlightened"(whichever term fits best with Stellaris's lore) a native sapient species on Unity.
Uplifting means genetic modification to turn a species sentient/sapient.
Enlightenment is when you give them technology so they get to (or closer to) FTL space travel.
So in this case they would have been enlightened.
 

RonBurgundy

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I was going to start a thread about this but saw there already is one. Completely agree! I'm playing as an avian species who enslaved the humans after destroying the environment but the slave portraits are of neo-chimps :/

I'm loving Utopia/Banks so far despite this!
 

rhaak

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Completely agree with this request. My glorious space foxes had some kind of mollusc creature as a secondary species.....ughh...
 

-Marauder-

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It is reasonable, given that we're permanently sacrificing a civic slot to get them.
In their defense. A lot of civics are fairly miniscule. Getting proles whom you can mod to be industrious later on is huge. It's arguably one of the best civics in terms of raw production. Much better than -20 unrest.
 

Elimdur

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I am just waiting to get these little cute lizards as "strong and big slave race".

Having fixed traits is totally fine. But optical customisation and free naming should be a standard by now.
 

SolarGuy

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While it's interesting how my xenophobic Star Empire humans got tortoises as their syncretic warrior slave race (and they look pretty strong too), it would've been cooler to be able to choose a mammalian species. And they shouldn't be called "Kammarians", "War Tortoise" sounds far more threatening. Yes, my xenophobic humans are literally using war tortoises in the 23rd century.

TLDR: Still want syncretic portrait and name to be by choice.
 

-Marauder-

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While it's interesting how my xenophobic Star Empire humans got tortoises as their syncretic warrior slave race (and they look pretty strong too), it would've been cooler to be able to choose a mammalian species. And they shouldn't be called "Kammarians", "War Tortoise" sounds far more threatening. Yes, my xenophobic humans are literally using war tortoises in the 23rd century.

TLDR: Still want syncretic portrait and name to be by choice.
Dude, they were genetically engineered to be War Tortoises!
 

SolarGuy

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This is honestly the only reason I haven't bought Utopia yet.
That's a bad reason though :p
(seriously, it's awesome, I just can't make one certain empire idea because of this feature not existing, but I'm fine with that as long as I can build my ringworlds)