Should't a vassal with low religious unity pick religious? I actually think idea picks should be more dynamic for the AI. If I remember correctly there might be a mod for this. (?)
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If you want to choose the idea groups for that territory... integrate it.
Some should. Others should pick Humanist, because (e.g.) they have off-faith tolerance in their NIs or religious values, which stacks with humanism to make religious disunity very nearly a non-issue.Should't a vassal with low religious unity pick religious?
What about when forming nations? Like if you form Italy with Venice. You'd lose all your national trade ideas. Can there be an option to keep your old ideas if you form a country to prevent things like these?
Only if you could pick ideas that they could pick normally.
The dynamic idea picking is not standard. You have to use a mod to activate. Or find the line in in the defines yourself and change it.Aren't they supposed to be able to pick anything now, depending on their situation?
The dynamic idea picking is not standard. You have to use a mod to activate. Or find the line in in the defines yourself and change it.
I like the idea of being able to choose client state ideas upon its formation, but not for vassals.
If you want to choose the idea groups for that territory... integrate it.
maritime is naval improvement, not really trade. So they want to improve their naval forces, diversity is what makes it more interesting. Sometimes you're right, sometimes you're wrong. I've learned to accept that there are different styles of play that can be just as productive than mine.
I can't honestly persuade myself it matters what ideas Circassia takes in any game except one where it's being either played by a human (in which case the AI's choices are irrelevant) or used as a "keeper" vassal by a human player, but yes, Maritime does seem a rather odd pick.Anyway, what profit from Maritime ideas will AI Circassia ever get? I'm not even talking about vassals, just AI.
It synergizes strongly with forcing religion/culture (since you would be able to not only force them to be your religion, but also to take Religious Ideas).Many people mentioned about how OP would be choosing idea sets for vassals, but I fail to see how this feature is less OP then forcing vassal's religion or culture.
I can't honestly persuade myself it matters what ideas Circassia takes in any game except one where it's being either played by a human (in which case the AI's choices are irrelevant) or used as a "keeper" vassal by a human player, but yes, Maritime does seem a rather odd pick.
It synergizes strongly with forcing religion/culture (since you would be able to not only force them to be your religion, but also to take Religious Ideas).
When you're in a position to conveniently launch a new feeder vassal.So they help you convert a bit. But here's the deal, when do you integrate them, when you could feed them just a few more provinces to convert..
Really? I take it for both (since making good use of the religious CBs pretty much implies doing lots of conversions).it's a choice. Besides most people don't just take religious for the conversion, but for deus vult.
When you're in a position to conveniently launch a new feeder vassal.
Really? I take it for both (since making good use of the religious CBs pretty much implies doing lots of conversions).
Coring things yourself + vassal feeding > vassal feeding only.Yes. But if you didn't have deus vult (which you won't if you don't take religious yourself and just have your vassal convert), would you still pick religious?