1) Not limit random events to CB provinces. So Zatecas can be plauged under spanish control, flanders can reconvert to catholicism under spanish/austrian control.
2) Infinite number of possible powers. Allow for unlimited (or 256*256 powers.. or whatever..) nations. So that bali, javanese sultanates, aboriginie state, syrian state, independent toledo, HRE situation for france. So that the player cannot just allow posen to remain in perpetual revolt as the owner of posen (spain) cannot get there to put the revolt down. Thus posen declares independence.
3) More events such as dynastic wars (austrian and spanish) in addition to ToT and Reformation ect.ect. For late game churning up.
4) Random generals and admirals for countries with NO general or admiral and over x provinces in size or has fleet larger than z ships.
5) More peace conditions. Banning a country from a region such as carribean. If country colonizes area then they automatically dow country that banned them. RE Dutch removed from north america by english.
6) Allow for technology to affect colonisation chances.
6a) allow technology and proximity of colony to affect abilty to explore. Area 789 can only be explored after land tech 45 is reached for example add areas in permanent TI that can be explored after land tech 52.
6aa) eg greenland (ivory), tibet (sheep), perth (iron)
7) forts should be progressivly more expensive and for troops and ships matenence should be increased and cost reduced. Pay matenence for forts as well
8) increase length of tech tree so that no more 100% coinage in late game.
9) tolerance bar for hethens
10) no free garrisons in conquered cities.
11) weaker forts or stronger late game ability to take forts.
12) AI for units. If ships have no orders and are starting to take attrition go to nearest port automatically and then return to station.
12a) allow for message that states "Units (taking attrition) request new orders".
13) dynamic CB shields. So if england rules calais for 150 years they get CB shield on calais. If ireland is independent for 150 years england loses CB on meath and rest of ireland
14) more commodities rubber, silver, coal ect.ect. allow for events and technologies to increase prices of rubber and coal later in game and reduce price of other products.
15) forced vassalisation, allow country to force vassalisation on country they could otherwise annex
16) allow ruler to grant independence (spain granted malta to the knights).
17) allow for protestant HRE, GIIA might have been made emperor if not for lead poisoning.
18) allow for moving capitals with accompanying fall in stability
19) allow for stability gain by winning battles and winning wars.
19a) allow for stability loss by loing battles and losing wars.
20) incorporate general tolerance in 1850 england had all religions in the game and was much more tolerant of any of them than spain was of her only religion catholicism.
21) allow for torching of colonies smaller than 700
22) allow for demanding colonial cities (less than 5000) for 1 star, COTs for 3 stars.
23) allow demand for unoccupied province for 1 extra star
24) improved AI which
a) keeps a reserve
b) blocks access of enemy to territories
c) defends its home provinces
d) attacks enemy capital
25) better world map with more provinces in ROTW so it has same scale as europe, making ROTW empires more powerfull
26) improved map with bohuslän as norwegian/danish and other changes, siberia in the right place ect.ect.
eh... thats it for the time being..