I understand that the devs have decided not to intermix the specific Hive Mind mechanics with synthetic ascension, and I'm not going to try to argue otherwise.
Even without those, I think there's still great opportunities to do something stylistically similar! Perhaps some possible exclusive civics, available only after synth ascension, and maybe also requiring a tech. To minimize balance issues, they could even just be renamed versions of existing civics. Here are a few examples:
And after all - this is Banks. Do it for the hegswarms!
Even without those, I think there's still great opportunities to do something stylistically similar! Perhaps some possible exclusive civics, available only after synth ascension, and maybe also requiring a tech. To minimize balance issues, they could even just be renamed versions of existing civics. Here are a few examples:
- "Slaved Subroutines" - serves as a mutually exclusive upgrade to "Police State", providing, eg, -30 Unrest instead of Police State's -20.
This can reflect the different and vastly expanded ways that brutal, repressive police states could monitor, suppress, and even reprogram their synthetic subjects/slaves.
- "Digital Consensus" - democracies only. Upgrade to (some democratic civic we haven't seen.), focused on making cross-ethos pops less unhappy, or just general happiness.
Some love for less evil empires. I had the Geth in mind, and the general Egalitarian conceit of having more ethos diversity, but less penalties from it. This iterates and improves on that. Through the unprecedented levels of communication and collaboration available to the synths, people can more easily reach common ground. There are still major ideological differences, but those differences are much less polarizing.
- "Resistance is Futile" - authoritarians only. ALL synth pops are enslaved; unrest is massively reduced (-50%?). Must be your only civic.
This, I feel, really gets as close as possible to a Borg or Cybermen situation without using the specific Hive Mind mechanic. The pops still HAVE happiness, and they'll generally be horribly unhappy, but it's almost impossible for them to actually revolt. Would definitely need balancing; ideally, it'd be inefficient compared to a 'normal' synth caste system (perhaps it also increases energy consumption per pop), and more about RP purposes than min-maxing.
- "Great Minds" - locks Leadership Policy to an otherwise-unavailable new option, "AI Overminds." Only Synths can be recruited as leaders, but they all have +5 Leadership levels. -Happiness to Egalitarians, Xenophiles, Spiritualists, and non-Materialist organics. +Happiness to Materialists, and Synth Authoritarians/Xenophobes.
Trying to get something along the lines of Banks' Minds here. Also loosely fits the AIcracies of Orion's Arm. Not really happy about the name, and naturally this could be very unbalanced.
And after all - this is Banks. Do it for the hegswarms!
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