Please focus on the UI in the future

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Seleukos.I.Nikator

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Where is the small list at the province window where I can see the list of the cities/villages of the province.
It was quite useful to see which city belongs to who, resources, population and city status.
I don't want to believe it is removed
Please tell me where is it.
Exactly, it was one of my first observations, too.
I couldn't seem to be able to find it anywhere. I sincerely hope this didn't get removed as it was an extremely important UI-feature.

Otherwise I think I do like this new UI. Though, I need to play the game longer to really make up my mind on this.
 

Lexgrad

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People will often complain about change, and I am one of those people. However, I was in favor of changing the I:R UI as it was objectively disgusting... but this is not good. This new UI is probably the worst in any paradox game, even worse than the convoluted, bloated, mess EU4 has become. Some of the more super-visual aesthetic changes are good, but please focus on making this more user-friendly in the future.
Kinda a pointless post. Just wining for the sake of it imo. Whilst not perfect it is clearly an improvement and I have yet to get used to it. Once a few hours into the new ui I think drefurious will get used to it too.
 

Martocticvs

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Overall I am really liking the new UI. But there are definitely some legibility issues in a few places due to a lack of contrast between text colour and background colour. Makes it very hard to read. The posted example is the worst one I've found so far. Just make the green text darker so it stands out better.

I think I saw some light grey text on a beige background somewhere in a stream yesterday as well - also not good. But as I said, on the whole, I really like the new look!
 

Doldenberg

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I dislike the moving around with middle mouse button and yes, the Marble is too bright. The Cyan in general is a bit of a problem, besides the obvious green on blue problem I also think it makes it really counterintuitive when suing for peace if an item is checked or not, idk.
They should also check the diplomacy view again and integrate diplomacy into the macro builder, seriously, this is such a great QOL feature in EU4, just being able to check who would accept an alliance etc.
There's also some weird aesthetic elements imo (like the view of the city at the top of every country selection screen - why? We previously saw the traditions there, which we now don't see at all on startup) or weird spacing / decisions on what information to provide (like a big part in the diplomacy view is the ship count and military level for some reason, but not troop count, also that would probably fit in a single line)
I'd also really like the process of raising Levies to be easier. I get it that they can't use the big "Raise all" button you get in CK3 because raising all of them at once isn't necessarily desired, but either going to the Military menu (which might be open on a different tab) or having to go to the Levies mapmode seems a bit much for something you want to do as quickly as possible at the start of a war.

I'd still consider it an improvement overall.