i was a little too harsh, the game is perfectly playable in multiplayer, the battle planner is nice, but could use a few tweaks to make planning useful, i DO miss the OOB, but its a small loss.
i still think the AI couldnt account for the new system on launch, though, and i am very confident 1.4 will be a good patch for the ai.
hoi4 blows 3 out of the water on production though, i remember it used to cost almost nothing to make divisions if you made them as reserves as something with a super low recruitment law(volenteer only so you only needed to build 1/4th of your reserve divisions) used some volenteer conscription conscription law, so as france, youd just set that law, mobilize 30 days before the way, and crush germany with like a million heavy tanks(something they couldnt do as fascists because they couldnt have that law). now, everything in hoi4 always costs exactly what it costs. and thanks to seperating mil and civ factrories, fascists have clear and present differences between themselves and democracies. its fantastic.
the war itself, however, is in dire need of tweaking.
i still think the AI couldnt account for the new system on launch, though, and i am very confident 1.4 will be a good patch for the ai.
hoi4 blows 3 out of the water on production though, i remember it used to cost almost nothing to make divisions if you made them as reserves as something with a super low recruitment law(volenteer only so you only needed to build 1/4th of your reserve divisions) used some volenteer conscription conscription law, so as france, youd just set that law, mobilize 30 days before the way, and crush germany with like a million heavy tanks(something they couldnt do as fascists because they couldnt have that law). now, everything in hoi4 always costs exactly what it costs. and thanks to seperating mil and civ factrories, fascists have clear and present differences between themselves and democracies. its fantastic.
the war itself, however, is in dire need of tweaking.