You should probably tag @Gnivom since he's the one that decides this stuff now.
Basically, the reason I made Condottieri as they were was for the AI to be able to fight threatening nations more liberally than wars (and rivals) allow. Reverting it is going to take game a notch back to static "AI loses without trying to stop snowballing" mode; there are certainly legit counter arguments however in terms of predictability.
Basically, the reason I made Condottieri as they were was for the AI to be able to fight threatening nations more liberally than wars (and rivals) allow. Reverting it is going to take game a notch back to static "AI loses without trying to stop snowballing" mode; there are certainly legit counter arguments however in terms of predictability.
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