Please dont nerf corruption, Add the option to turn it off

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Johan

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The whole thread was deleted after the fiasco and Johan wasn't project head for long after that.

I've never been Project Lead for EU4. Besuchov was it first, then Wiz and now its Anona. I am usually a few steps up in the foodchain. I helped out as PL between wiz and anona for MN.
 
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Yeah, if you own "the Cossacks" and are willing to do at the very least 4 click per province assigned but at the rhythm that I conquer LD may still become a problem. Whenever I have vassals I enable scutage ASAP because their severe lack of IQ when combined with their free will (most of the time they ignore attach orders) makes them a huge liability. Anyway I could still do it but it is simply not fun and it disturbs me to see them asleep and get stack wiped, exiled, (etc). It is probably still PTSD from revoking the privileges as Frankfurt (1.7) and Austria (1.8) where I swore never to do it again due to being hugely painful to watch the Ai play.


4 clicks per province is bad, I'd love to have a button in the province interface to just assign to closest vassal.
 
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Johan

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Most players complaining about corruption don't want to play on easy, it's actually the other way around. They're experienced players. Corruption affects disproportionately people who play outside of Europe (particularly in Multiplayer where you absolutely need to stay ahead in mil tech, staying behind to curb corruption simply isn't an option) and players who enjoy constant expansion instead of waiting around while developing and waiting for events. In its current state, corruption hits the first group way too hard (to the point of them not being competitive at all anymore) and makes the game more boring for the second group.

"most" is a vague term, considering about 3-5% of all that play the game every week actually visit the forum, and not exactly all of them post their opinion, nor agree on that.

Yes corruption hurt nations outside of Europe. That is part of the intent, if you are neglecting adm and dip, but not MIL, its supposed to hurt.
 
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I've not had time yet to feel how 1.16 plays out, can someone tell me if corruption hurts non-western nations as much as it hurts westerns? I hope it doesn't, and also, i hope that at least they give us idea groups that help fighting, or staving off corruption.

On a related note, looking at the corruption mechanic as a whole, it seems that playing with 0% corruption most of the time is not the intended way to deal with the mechanic. Maybe i'm wrong though.
 
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"most" is a vague term, considering about 3-5% of all that play the game every week actually visit the forum, and not exactly all of them post their opinion, nor agree on that.

Yes corruption hurt nations outside of Europe. That is part of the intent, if you are neglecting adm and dip, but not MIL, its supposed to hurt.
What is the reason behind that? Is not the penalty of teching up enough? Is the penalty that disables PUs not enough (because most of the ROTW is not christian)? What about unit pips ROTW ones have less unit types and less overall unit pip. That does not sound like very good design feature.
 
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It's ok. Added challenge all that. We simply have to learn to fabricate trade conflicts on everyone and their mother and steal their shekels to afford buying down the corruption we get for conquering land as an animist.
It should be possible and we can probably fight wars where we dont need a navy so we can fight the 'money wars' without making the land wars harder.
Probably want to pick economic at bit more often now to reduce that inflation and get that merchant estate advisor alot.
Might wanna get innovative for the w.e reduction and to compensate for tech balance being broken.
The answer to corruption is more war not less. Lets readjust and just trade conflict the crap out of everybody with a coastline.
 
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"most" is a vague term, considering about 3-5% of all that play the game every week actually visit the forum, and not exactly all of them post their opinion, nor agree on that.

Yes corruption hurt nations outside of Europe. That is part of the intent, if you are neglecting adm and dip, but not MIL, its supposed to hurt.

I'm not saying that most players are complaining, I'm sorry if my wording was unclear. I'm saying that most of those who are complaining won't be satisfied by your solution of reducing corruption on easy.

About nations outside of Europe, I have a fair amount of experience playing them in multiplayer and the fact is that staying behind in military tech is simply not an option because if you don't, you die. You also need to keep expanding because if you don't, you die as well, not to mention the fact that religious unity is more of an issue outside of Europe than inside it. So corruption in its current state is penalizing people for the only correct strategy they have at their disposal, thus making a huge chunk of the world non viable.

An Asian nation that stays ahead in Military tech while tanking admin/dip will most likely still be weaker than an European nation since they will most likely be a couple idea groups behind in the mid game, and a non competitive fleet. I don't believe further nerfs were really needed.
 
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"most" is a vague term, considering about 3-5% of all that play the game every week actually visit the forum, and not exactly all of them post their opinion, nor agree on that.

Yes corruption hurt nations outside of Europe. That is part of the intent, if you are neglecting adm and dip, but not MIL, its supposed to hurt.


I neglect BECAUSE I AM FORCED TO DO SO.
 
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I've never been Project Lead for EU4. Besuchov was it first, then Wiz and now its Anona. I am usually a few steps up in the foodchain. I helped out as PL between wiz and anona for MN.

My apologies for the error, though I'm amazed you responded to this and not other things, I guess you've learnt something. Well whatever you were, you were significantly quieter after that incident.

Just know at the end of the day most of this comes from people wanting to have fun. That's what a game is above all else. I know some might 'enjoy' the inconsistent challenge corruption provides based on location but many do not.
 
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About nations outside of Europe, I have a fair amount of experience playing them in multiplayer and the fact is that staying behind in military tech is simply not an option because if you don't, you die. You also need to keep expanding because if you don't, you die as well, not to mention the fact that religious unity is more of an issue outside of Europe than inside it. So corruption in its current state is penalizing people for the only correct strategy they have at their disposal, thus making a huge chunk of the world non viable.


Yeah, its tougher outside of Europe in MP, unless you have lower player density there.. The intent is to be behind in mil tech before westernisation. I've only played 2 mp campaigns to 1821 in the last year as RoTW nations though myself, so I bow for those with more experience.
 
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Also guys WTF is this minimum Autonomy for provinces? i didnt saw it before 1.16, i mean i conquer Neva as Muscovy, and its min autonomy is 75 %, and every province i counqer has the same if they r lillte far from my capital . I feel like its no more worth to get large empire. AND STILL I GET REBELIONS IN PROVINCES WITH 75 % AUTONOMY! AND I CANT GET MORE ARMY CUZ I NEED TO PAY TO GET RID OF CORUPTION NON STOP! i dont want to play this game anymore
 
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Also guys WTF is this minimum Autonomy for provinces? i didnt saw it before 1.16, i mean i conquer Neva as Muscovy, and its min autonomy is 75 %, and every province i counqer has the same if they r lillte far from my capital . I feel like its no more worth to get large empire. AND STILL I GET REBELIONS IN PROVINCES WITH 75 % AUTONOMY! AND I CANT GET MORE ARMY CUZ I NEED TO PAY TO GET RID OF CORUPTION NON STOP! i dont want to play this game anymore

It is the new "feature". You have to turn them into States. But quess what, there is a hardcoded limit to that aswell. So most of the provinces you own, WILL be at -75% autonomy, thus giving you basicly nothing more than visual look of your country being bigger.

Pretty funny and engaging isnt it?
 
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1.16.2 will reduce corruption dramatically on easy.

Johan, i have the utmost respect for you and your creation. I love this game, even though i haven't had time to play it properly. You are a developer, we're players and we are all grown up persons here. By saying that corruption will be reduced on easy, you're providing players who don't want to deal with this mechanic an alternative. Thanks for not being inflexible and at least be somewhat willing to compromise.


On an unrelated note, could you provide us with data regarding how many players play with the different difficulty settings, e.g. how many play on Easy, Normal and Hard? Just curious.
 
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Yeah, its tougher outside of Europe in MP, unless you have lower player density there.. The intent is to be behind in mil tech before westernisation. I've only played 2 mp campaigns to 1821 in the last year as RoTW nations though myself, so I bow for those with more experience.

So Europe can more easily crush you? Most of the time in strategy games people will specialize in a given area if they can't have it all (like Western nations can). Since military techs usually mean 'not death' that will be it.

The fact you expect RoTW to be behind in military kinda shows how little you know about playing there...
 
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Johan, i have the utmost respect for you and your creation. I love this game, even though i haven't had time to play it properly. You are a developer, we're players and we are all grown up persons here. By saying that corruption will be reduced on easy, you're providing players who don't want to deal with this mechanic an alternative. Thanks for not being inflexible and at least be somewhat willing to compromise.


On an unrelated note, could you provide us with data regarding how many players play with the different difficulty settings, e.g. how many play on Easy, Normal and Hard? Just curious.

How is that a compromise to those who do not play on easy? I have to deal with shitty design because what?
 
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chochko12

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@Johan why you want to penalize ROTW? They are penalized good enough from other things as i stated above. Penalize Western tech they do not have enough penalties. It is like taxing homeless before the workers before those that have money not vice versa....
 
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Johan

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My apologies for the error, though I'm amazed you responded to this and not other things, I guess you've learnt something. Well whatever you were, you were significantly quieter after that incident.

No clue about what incident you refer to, but there has been plenty of times in the last few years where I've been swamped with work, like when I took personal charge of HoI4 early last year for several months, etc.

Just know at the end of the day most of this comes from people wanting to have fun. That's what a game is above all else. I know some might 'enjoy' the inconsistent challenge corruption provides based on location but many do not.

I'm not sure words like "some" or "many" is good to use when just looking at discussion on a forum. One example there is the fact that the most popular country by far to play is a custom nation, something that could not be derived from a forum discussion, or that MEIOU or VEF does not even show up on the 100 most popular mods used.
 
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@Johan why you want to penalize ROTW? They are penalized good enough from other things as i stated above. Penalize Western tech they do not have enough penalties. It is like taxing homeless before the workers before those that have money not vice versa....

We want to see Western Countries ahead at the end of the game. Semi-historical outcomes.
 
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AdAstra

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We want to see Western Countries ahead at the end of the game. Semi-historical outcomes.


How is that achieved by introducing "corruption" and "states" mechanics exactly?

With those, you just made the game itself more shittier to play than before, even in Europe. I wont even start about ROTW.
 
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migalhone

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How is that a compromise to those who do not play on easy? I have to deal with shitty design because what?

I'm saying it's a compromise because Johan went from "Corruption won't be nerfed" to "Corruption will be reduced dramatically on easy". That shows some capability of compromising, right?

No, i'm not saying you have to deal with shitty design (i don't play on easy as well). I was just trying to compliment one of my favorite game developers, who gets a lot of metaphorical shit thrown at him, sometimes unfairly.

I haven't had time to play 1.16 so far, so i can only about what it LOOKS like, not what it FEELS.
 
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