"If I keep my army up to date, my economy catches fire unless I sit twiddling my thumbs an awful lot" is not actually an interesting tradeoff.
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"If I keep my army up to date, my economy catches fire unless I sit twiddling my thumbs an awful lot" is not actually an interesting tradeoff.
The "less expansion" and "less diploannex / less ambitious peace deal" things are potentially interesting tradeoffs.But as I said before, there are alot more options than that. Yes if you expand rapidly, and have the best miltiary, and fall behind in tech, your economy is going to catch fire. Thats the whole point, you're not supposed to be able to do everything at once, you are going to have to make a sacrafice somewhere, whether its lower military tech, less expansion or less diploannexing whatever.
Yeah, its tougher outside of Europe in MP, unless you have lower player density there.. The intent is to be behind in mil tech before westernisation. I've only played 2 mp campaigns to 1821 in the last year as RoTW nations though myself, so I bow for those with more experience.
The "less expansion" and "less diploannex / less ambitious peace deal" things are potentially interesting tradeoffs.
"Keeping my army up to date magically sets my economy on fire" isn't, because I have NO GOOD USE WHATSOEVER FOR MY SURPLUS MIL POINTS EXCEPT BUYING MY TECH AHEAD OF TIME JESUS CHRIST IS THIS HARD TO UNDERSTAND OR SOMETHING?
iirc the last dev multiplayer some guy in India won, though in large part that was because of being able to play singleplayer in the east due to getting hazed out of Europe early.I know you don't balance for MP, but if you're talking about advantages and positioning, ROTW is at a large disadvantage to Europe unless you give them less player density, even without corruption. Neglecting admin is already punitive; do that for any length of time and you're behind in ideas, including military ideas, and get NIs later in the game. That is not a scenario whereby you field competitive armies to 2-3 group policy stacked MP nations, and its relative disadvantage is already large.
If the ROTW was intentional, one has to wonder what the design goal of doing that is. The end result is being constrained in a manner that forces you to do less of something...not due to a strong opponent, but be cause you have 1 choice that's decent and it involves waiting to equalize in technology...or making your monarch point sink thousands more than it already is.
Because I want to spend my points effectively.You dont have to speand your mil points, as I said just dont speand them or throw them at generals, I dont know why you seem to think you HAVE to speand them on something useful.
Except that enthusiastic expanders already make extensive use of vassal feeding.As was said in my first post I like corruption. It does not make you expand slowly, it just makes you force more of your expansion into vassals
If I gave advice to Castile players to 'just' always buy their tech 12 years ahead of time in order to beat France, you'd probably question whether I had ever actually played the game.As was said in my first post I like corruption. It does not make you expand slowly, it just makes you force more of your expansion into vassals and only taking territories instead of full blown states to cut the cost of coring in half while you recover admin power. You also are forced to fall behind in mil tech a bit if your expanding rapidly so you take on less corruption. It can be dealt with and does not equal slow expansion, it just means you have to be more careful about rapid expansion and fall behind in mil tech for a bit.
The million dollar question IMO is: but is it fun? Very doubtful especially because this game has come a long way go back solely to EU IVs early day’s expansion strategies.
Except that enthusiastic expanders already make extensive use of vassal feeding.
Lot's of Paradox financial make no sense. Take loans. You increase inflation by having outside cash infused into the system. However once you remove that cash again 5 years later (including interest) you somehow still have inflation.
...especially when combined with morale. Ever tried to fight someone with tech 15 or 16 while you are stuck at tech 14 without any military ideas? it is like fighting tanks with sticks.Whoever is suggesting not teching Mil, doesn't really understand how the combat works and specifically how important Tactics level is.
Because I want to spend my points effectively.
At least before 1.12 I could spend them on army buildings (and before Autonomy I could spend them on the old Harsh Treatment that was broadly rather than narrowly useful), but then Paradox decided that I shouldn't be able to spend points on my provinces unless I pay them twenty dollars for the privilege.
It cost me $5 (or $6) for Common Sense. Surely you could have bought it on sale at some point in the past six months by now. I think you can be so lazy on Steam that you can mark a game as "of interest" and you'll get a message when it's on sale.