I think the main problem is that the AI can't manage trade for you in Vickie. That would be an ideal solution, if the AI was ok at handling trade (such that it didn't decide it needed lots and lots of luxury clothes and the like) - you could strike a balance. The micromanagement of Vickie is there for those who want it, and if not, you can just keep it 'under the hood' and let the AI handle it.
I don't expect this to be a popular suggestion, but its just a thought.
My main request is that P-dox keep in mind the large multiplayer community while putting EU3 together. I'm not suggesting that they haven't in the past, merely that its a very important aspect of the game and a group whose needs should be taken into account at most every step - 'How will this change affect multiplayer play?' & 'Will this lead to something that can be exploited in MP?'
Finally, why isn't anyone worrying about EU3 turning into HoI3?
I don't expect this to be a popular suggestion, but its just a thought.
My main request is that P-dox keep in mind the large multiplayer community while putting EU3 together. I'm not suggesting that they haven't in the past, merely that its a very important aspect of the game and a group whose needs should be taken into account at most every step - 'How will this change affect multiplayer play?' & 'Will this lead to something that can be exploited in MP?'
Finally, why isn't anyone worrying about EU3 turning into HoI3?