• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Jul 24, 2003
590
1
Visit site
Here are the events I wrote in case anyone is interested in using them on their own. Feel free to improve upon them if you find something lacking.


# Russian Capture of Constantinople #
# By Edge #

event = {
id = 200001
trigger = {
owned = {
province = 357
}
religion = orthodox
NOT = {
exists = BYZ
}
atwar = no
}
random = no
country = RUS
name = "Russia Captures Constantinople"
desc = "The capture of Constantinople, the ancient seat of the Eastern Orthodox Church, had long been a dream of the Tsars of Russia, who considered themselves the direct cultural and religious heirs to the Byzantine Empire. The 'drive to Constantinople' had not only religious and historical motivations but strategic ones as well. Controlling Constantinople would mean that Russia had a new 'window on Europe' far greater than St. Petersburg. It also meant controlling the Bosphorus and the confluence of trade between the east and the west."
style = 1
date = {day = 1 month = january year = 1419}
offset = 30
deathdate = {day = 1 month = january year = 1821}

action_a = { #Recreate the Byzantine Empire#
name = "Let the ancient Empire re-emerge under our protection"
command = {type = conversion which = 357}
command = {type = provinceculture which = 357 value = greek}
command = {type = independence which = BYZ}
command = {type = trigger which = 200002}
}

action_b = { #Move capital to Constantinople#
name = "Let us rule from the seat of the ancient Empire"
command = {type = capital which = 357}
command = {type = conversion which = 357}
command = {type = provinceculture which = 357 value = russian}
}

action_c = { #Do not move the capital#
name = "Let us rule Constantinople but not as the capital"
command = {type = conversion which = 357}
command = {type = provinceculture which = 357 value = greek}
}
}

# Russia decides her future relationship with the new empire #
# By Edge #

event = {
id = 200002
random = no
country = RUS
name = "The Grand Orthodox Alliance"
desc = "After recreating the Byzantine Empire, Russia must decide what her future relationship with the new empire will be. Will she use the Byzantine name to maintain a puppet state in Contantinople or will she free the new empire to pursue the glory of the past?"
style = 1

action_a = { #Russia keeps the empire close#
name = "It is our sphere of influence"
command = { type = dynastic which = BYZ }
command = { type = alliance which = BYZ }
}

action_b = { #Russia seeks an equal partnership#
name = "She will be great again, but she needs our protection now"
command = { type = breakvassal which = BYZ }
command = { type = dynastic which = BYZ }
command = { type = alliance which = BYZ }
command = { type = stability value = 4 }
}

action_c = { #Russia washes her hands of Byzantium#
name = "Let her go her own way"
command = { type = breakvassal which = BYZ }
command = { type = dynastic which = BYZ }
command = { type = stability value = 4 }
}
}

# Re-emergence of the Byzantine Empire after being recreated by Russia #
# By Edge #

event = {
id = 200003
trigger = {
event = 200002
}
random = no
country = BYZ
name = "The Roman Empire is Reborn"
desc = "After years of lying dormant, the ancient Eastern Roman Empire has been reconstituted after the Russian capture of Constantinople"
style = 1
date = {day = 1 month = january year = 1419}
offset = 30
deathdate = {day = 1 month = january year = 1821}

action_a = { #Empire is Reborn#
name = "Let us restore the Empire to Glory!"
command = { type = add_countryculture which = slavonic }
command = { type = addcore which = 296 }
command = { type = addcore which = 297 }
command = { type = addcore which = 316 }
command = { type = addcore which = 317 }
command = { type = addcore which = 318 }
command = { type = addcore which = 319 }
command = { type = addcore which = 320 }
command = { type = addcore which = 321 }
command = { type = addcore which = 322 }
command = { type = addcore which = 323 }
command = { type = addcore which = 324 }
command = { type = addcore which = 325 }
command = { type = addcore which = 352 }
command = { type = addcore which = 353 }
command = { type = addcore which = 354 }
command = { type = addcore which = 355 }
command = { type = addcore which = 356 }
command = { type = addcore which = 357 }
command = { type = addcore which = 358 }
command = { type = addcore which = 359 }
command = { type = addcore which = 360 }
command = { type = addcore which = 361 }
command = { type = addcore which = 362 }
command = { type = addcore which = 363 }
command = { type = addcore which = 364 }
command = { type = addcore which = 365 }
command = { type = addcore which = 366 }
command = { type = addcore which = 367 }
command = { type = addcore which = 368 }
command = { type = addcore which = 369 }
command = { type = addcore which = 470 }
command = { type = addcore which = 471 }
command = { type = addcore which = 472 }
command = { type = addcore which = 473 }
command = { type = addcore which = 474 }
command = { type = addcore which = 475 }
command = { type = addcore which = 476 }
command = { type = addcore which = 477 }
command = { type = addcore which = 478 }
command = { type = addcore which = 479 }
command = { type = addcore which = 480 }
command = { type = addcore which = 481 }
command = { type = addcore which = 482 }
command = { type = addcore which = 483 }
command = { type = addcore which = 484 }
command = { type = addcore which = 485 }
command = { type = addcore which = 486 }
command = { type = addcore which = 487 }
command = { type = addcore which = 490 }
command = { type = addcore which = 491 }
command = { type = addcore which = 492 }
command = { type = addcore which = 493 }
command = { type = addcore which = 494 }
command = { type = addcore which = 742 }
command = { type = addcore which = 743 }
command = { type = addcore which = 744 }
command = { type = addcore which = 745 }
command = { type = addcore which = 746 }
command = { type = addcore which = 747 }
command = { type = addcore which = 820 }
command = { type = addcore which = 1609 }
command = { type = addcore which = 1610 }
command = { type = addcore which = 1611 }
}
}
 
Jul 24, 2003
590
1
Visit site
The following needs to be added to the revolt.txt file for the events to work:


BYZ = {
date = { day = 1 month = january year = 1419 }
expirydate = { day = 31 month = december year = 1820 }
minimum = { 357 358 359 360 }
extra = { }
capital = 357
group = orthodox
religion = orthodox
culture = greek
revolt = no
}
 
Jul 24, 2003
590
1
Visit site
Note: Last event was necessary to restore Byzantium to her status when she was in the game before, as there is no way to give her 2 cultures or her cores in revolt.txt (at least not that I know of).
 

Twoflower

Vile treacherous Judas
86 Badges
Nov 7, 2001
4.035
3.062
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
Sorry, I really didn't wanna come out harshly. What annoyed me is that you were entirely giving up on a very good idea because we were disagreeing with you in one aspect. Instead of just either trying to prove the statement that "it's a well known fact" or accepting the suggested changes to your original idea, you were giving it up entirely. I maintain that it is not very constructive behaviour to claim things to be "facts" and then, when you're asked for proof and arguments, say we have a disagreement and close the discussion. If you wanna suggest something for the EEP, you can expect people to demand proof and proposing changes. With that kind of attitude it will be hard for you to get any idea accepted. It is a discussion forum, and a discussion is not "oh, you disagree, so I'm leaving the discussion".